Does anyone at FDEV understand the word 'Incongruent' ?

I agree with the powerplay aspect though. Powerplay should only be possible in Open.

Its the dumbest thing i've ever seen in a game, the powerplay element is *COMPLETELY* at odds with having the ability to dissapear into a solo mode at will !

What are they thinking creating this mechanics that pits faction against faction in a group effort to control (or undermine) each others star systems and then have a mechanic that allows them to avoid each other completely (which invariably the loosing faction will do), honestly I need an answer to this because it is making a complete mockery of the whole powerplay thing.
 
And it doesn't explain why a 100 yr old design space ships has exactly the same cockpit instrumentation layout as a recent one, in fact I cant figure out why they are ALL the same !

This one at least has an official in game explanation - it's actually a hologrammatical display supplied by the Elite Federation of Pilots to make it easy for their members to switch between ships at will and provide standardisation. (It also enables lazy cockpit design.)
 
So, I think some of this is a result of an iterative design process.

I suspect that frontier is still very much involved in outlining underlying features and systems, and tweaking them to see how they play together, while trying to avoid dramatic changes.

I don't think the game is ready for a "balance pass" yet, the BG simulation doesn't track all tbe variables properly yet, rank up missions for factions still aren't working quite right, etc -

This hints to me that the underlying design is pending implementation of new features, so they can have a more complete picture of the game world before ironing out inconsistencies.
 
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You need to do ALOT before a majorfaction starts to generally hates you. The only explanation i have for you or that i could imagine.

You shot down the security force of the local ruling faction, but didnt dock at a station from the local ruling station. The moment those ship/stations are red then you are in trouble. It takes a while before a faction turns hostile to you, i saw it only ones and that was with a pirate faction a couple of patches before, but those was mainly because i got alot of kill missions for them.
 
[...]
"Oh this CMDR is a psycho-killer, he is even hostile towards us, should we revoke his docking clearance?"
"Nah, he is liquid... Treat him with the respect he deserves, he is a solution to those insolvent poor souls out there in the Haulers."

CAPITALISM! XD

Finally someone who gets it!

Say thats a nice pirate flag you're flying. We've made a bad investment into nuclear warheads we would like to get liquid again...
 
ED is an "easy peeler" game, there are already a bunch of stuff for a good 1.4 and hopefully 1.4 hits before the PS and Nintendo release.
I wish ED was a game as well not just a business - whatever is converted to be a hardcore business, the gremlins are reorganizing the priorities and everything will be more important than making a game. In business it's the business which is important. Everything else matters only to a point to serve the business purposes.
 
FD should give us the possibility to colonize new systems in an automated way.

I'd even pay bucks for a colony ship.
I'd fly it to Sagitarrius A, name the station "Void" and found a Theocracy in the name of the Black Nothingess.
Then all could bask in Nothing.


Oh how things have changed.

I remember someone mentioning station/outpost building by players in Beta times and a whole ton of "THIS IS NOT EVE GO BACK AND PLAY THAT GAME THIS IS YOU AND YOUR SHIP WE DONT WANT THAT SORT OF THING HERE" being hammered at him.

Now...what are people asking for and thinking about as they run out of fully fitted 'Condas to buy with their billions...?
 
Oh how things have changed.

I remember someone mentioning station/outpost building by players in Beta times and a whole ton of "THIS IS NOT EVE GO BACK AND PLAY THAT GAME THIS IS YOU AND YOUR SHIP WE DONT WANT THAT SORT OF THING HERE" being hammered at him.

Now...what are people asking for and thinking about as they run out of fully fitted 'Condas to buy with their billions...?

when elite is dead and buried them same ppl will say " i don't understand why FD didn't make a dynamic emergent world?" and maybe..... just maybe one of them may jhave a spark in their brain and realize npc's and 1's and 0's are not dynamic, HUMAN INTERACTION AND HUMAN CREATED CONTENT IS
 
Or they just disagree with your godlike opinion and want it the way it works..

-

If the station/police force doesn't scan you when you're tyring to dock I assume nobody knows who you are because the system is automated.
Is privacy not a thing in the future anymore? Do all stations in the Elite Universe just know who you are among the million ships docking and outfitting every day?

Btw People who you shoot down can't tell the tale, so you're not as well knows as you would guess I imagine.

+rep was going to say exactly this, if you don't get scanned, they don't know you are wanted. Makes sense to me.
 
This one at least has an official in game explanation - it's actually a hologrammatical display supplied by the Elite Federation of Pilots to make it easy for their members to switch between ships at will and provide standardisation. (It also enables lazy cockpit design.)

But that really doesn't hold up in the long run. It would be impossible for that to be implemented throughout the whole universe. Not to mention every pilot in the universe would not be able to be updated to the newest system. Think cell phones... as much as they try to standardize it they are all still different. And if it could then all ships would still not have the same functions for everything. At least change the color. But I can deal with it. What is very hard to deal with is that there are only like 7 station designs and they all look exactly alike no matter where you go in the billions of stars. It would take almost decade or more to build one to a finished point. So changes and design differences should be prevalent throughout the universe dues to upgrades and basically everything else that can change in that amount of time. Not to mention damaged stations and stuff like that. At least change some interior decorations and the hangar bay. (EVERY) hangar bay looks the same down to the adverts and lights that are out. And it would also be nice to have some voice overs coming over the radio. In the future no one would be texting to anyone. It would be a straight up "Hey give it up or i'll kill you" over the comms.
 
Is privacy not a thing in the future anymore? Do all stations in the Elite Universe just know who you are among the million ships docking and outfitting every day?

they seem to be able to tell with god like ability that your cargo is stolen yet have absolutely no idea a mass murderer of their police force is requesting docking?
 
they seem to be able to tell with god like ability that your cargo is stolen yet have absolutely no idea a mass murderer of their police force is requesting docking?

this can also go along with the fact that if you accidentally fire on a known "wanted ship" before your scan is finished you become wanted.
 
+rep was going to say exactly this, if you don't get scanned, they don't know you are wanted. Makes sense to me.

Funny then how you immediately get tagged with a bounty and rep loss for blowing someone up, even without any sort of authority within light years of the incident.

These things only make sense to people who WANT them to make sense, and come op with all sorts of constructed lore and RP reasons.

Sorry, but i call rubbish.
 
Funny then how you immediately get tagged with a bounty and rep loss for blowing someone up, even without any sort of authority within light years of the incident.
[...]

We're all part of the pilots federation, they put the bounty on your head.
In the same way our ships can tell when we see another "real" CMDR out there our ships tell everybody when we do smth nasty.
You don't get to fly a spacecraft unless you accept the restrictions by the federation of pilots, including total observation.
Thats what I would demand before giving someone a spaceship and the freedom to do what he wants with it.

We can do this forever you know.. Stop trying to debunk everything and accept that smth like a space sim can never be anything close to reality unless its a NASA simulator.
 
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+rep was going to say exactly this, if you don't get scanned, they don't know you are wanted. Makes sense to me.

Except that you have to apply for docking clearance, that application would certainly involve transmitting your id, why wouldn't it ? if you don't believe me try requesting clearance to land at any UK airport they WILL want you to identify yourself. And the automated systems of the 31st centuary would automatically check against the offender database and hey presto they know that you're a badass. This sort of technology exists here on Earth, now, never mind in a thousand years time.

The idea that they even have to 'scan' you in station orbit space is daft, they would have you on scanner from the moment that you drop out of Supercruise (if not before) and they can identify you already (they do it remotely whenever you kill someone) so no they don't need to scan you, and yes they can remotely identify you.

Like I say the game is so inconsistent and incongruous that it beggars belief. My theory is that they think that they are making a game for a bunch of forty somethings who are happy with 1980's nonsense game mechanics wher thing just happen because it give you more points, we expect more thesedays. We expect thing to make some sort of sense.
 
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ALL of this. And to add.....NOTHING in this game really works. It is all smoke and mirrors with a background illusion. A shame because it had the potential to compete with SC.

Actually, SC still has to get to a point where it competes with ED. It doesn't exist yet, remember? All we have in SC is a hangar, an CQC arena and that's it. There is not even a universe or background to carp about.
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EVE Online Is a nice example of how long it took to create an immersive, balanced universe with a fairly credible simulated background and economy. And you still experience everything from an out-of-body vantage point, navigating ships up to the size of a small moon via pull-down and click menus, and engaging in space combat with turn-based action. Totally credible, like.
 
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Oh how things have changed.

I remember someone mentioning station/outpost building by players in Beta times and a whole ton of "THIS IS NOT EVE GO BACK AND PLAY THAT GAME THIS IS YOU AND YOUR SHIP WE DONT WANT THAT SORT OF THING HERE" being hammered at him.

Now...what are people asking for and thinking about as they run out of fully fitted 'Condas to buy with their billions...?

Well, i was always for more ways to play the galaxy. Its big enough to allow colonization.
 
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