Does anyone else not really want a temperate pack?

Well that gave me my daily dose of cringe. As a north European myself, I can't even think of any buildings would feel remotely close to what I build for Mexican themed areas in my zoos. Using base game and african pack scenery sets - plaster walls, tiles, terracotta roofs and a heavy dose of advanced builder skills, one can easily recreate Latin American buildings with ease. Plaster and or limestone is exactly the material of choice to pull off the architecture, any designs to bring life to these buildings need custom building and strong knowledge of the scenery catalogue.

Not satisfied with just using the wall and roof sets, well get custom building to give your buildings to life. Many cultures around the globe don't have exactly their own specific architecture, I wouldn't put such heavy emphasis on one which already has 75 percent of the required materials already included.
Planet Zoo Latin America. This just isn't great. It looks like attempts to create Indonesian architecture way back in 2020. Technically, you could do it... But you'd probably want a dedicated pack.
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And this is supposed to be Mexico. It looks South Italian to me.
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I want to be able to do this:
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Technically, by that standard very few of the scenery packs are strictly necessary. You could get to 70% realism of virtually any architectural style you want simply by using base game stuff.
 
Planet Zoo Latin America. This just isn't great. It looks like attempts to create Indonesian architecture way back in 2020. Technically, you could do it... But you'd probably want a dedicated pack.
View attachment 361884

And this is supposed to be Mexico. It looks South Italian to me.
View attachment 361885

I want to be able to do this:
View attachment 361887

Technically, by that standard very few of the scenery packs are strictly necessary. You could get to 70% realism of virtually any architectural style you want simply by using base game stuff.
Exactly what I mean , we don't have a building pack that caters directly to making the unique personality of latin American buildings. Most of these need attention to decorations and artistic pieces rather than just another wall set. Yes most of real life pics I could make using the Africa, tropical, conservation etc packs but not everyone is up to advanced custom building from what I've learned.

I love how a temperate pack discussion branched into a debate on Latin American architecture by the way :ROFLMAO:
 
Exactly what I mean , we don't have a building pack that caters directly to making the unique personality of latin American buildings. Most of these need attention to decorations and artistic pieces rather than just another wall set. Yes most of real life pics I could make using the Africa, tropical, conservation etc packs but not everyone is up to advanced custom building from what I've learned.

I love how a temperate pack discussion branched into a debate on Latin American architecture by the way :ROFLMAO:
This thread is about NOT wanting a Temperate Scenery Pack.

I can't think of any scenery pack I want more than Latin America right now (that realistically Frontier will make).

-Farm (not enough worthy animals, Frontier unlikely to bring petting animations)
-Temperate/Woodland (not enough scenery pieces, logs should be a free update)
-Oceania (too soon after Indonesia, need a coastal map, less urgent than Latin America)
-Birds/Aviary (really unlikely in Q3)
-Highland (much better as an animal pack/for winter, Tibetan/Nepal/Bhutan theme not as commercially viable)

Therefore my conclusion is IF we are getting a Q3 Scenery Pack, we will most likely be getting Latin America.

However if we are getting animal pack, we are probably getting temperate/woodland.
 
Honestly most of the buildings in those images could be made reasonably easily - if anything, they underline that there’s not much in the images that we don’t already have in one of the other sets mentioned… as for how common Latin American styles are, I’ve never seen such a style in a zoo at all, but have seen Polynesian (which is far more different from Indonesian styles than Latin American is from stuff we already have in-game). I think that, in all probability, you think it’s ubiquitous because you live in an area where it is - but it certainly isn’t worldwide.
 
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Honestly most of the buildings in those images could be made reasonably easily - if anything, they underline that there’s not much in the images that we don’t already have in one of the other sets mentioned… as for how common Latin American styles are, I’ve never seen such a style in a zoo at all, but have seen Polynesian (which is far more different from Indonesian styles than Latin American is from stuff we already have in-game). I think that, in all probability, you think it’s ubiquitous because you live in an area where it is - but it certainly isn’t worldwide.
I think we are dealing with personal preferences which won't change no matter the argument , I realised that a couple posts ago. Polynesian would definitely fall under the more common zoo themes whether directly or just general island themed which the tropical pack kind of touched but still a big gap on different island cultures. I only have experience with 'Latin American ' architecture since there are quite a few examples of Spanish colonial architecture in the San diego zoo recreation I'm building. I'm sure zoos further south in actual latin America would naturally have this architecture, but anywhere else? I've personally never encountered it in Eastern usa or Europe.

Most Latin American areas is used under the theme of rainforest using modern glasshouses, thick jungle areas or temple like theming. Like an example of a wonderful temple themed area at the Jacksonville zoo (in florida) can already be made using the scenery set from the south american pack. Any other real life examples typically use the same Spanish colonial style I'm already familiar with and mastered the basic skills etc to represent buildings with.

Now the image below is the only example (from my Google search of course) of a true zoo example of Latin American architecture being used outside Latin America proper. The zoo is the kolner zoo in Germany which adopted this as their South american house. It works pretty well and shows the problems of what we are missing, mostly decorations and possible different styles of roofing although the twilight roofs could actually work well in this example. But worth an entire scenery pack for? I don't know, most of the build can easily be made already.

ZooKollnSuidamerica01.jpg
 
K I just came across this thread so I’m gonna give my own input on the original question, not this argument about Latin America lol.

I don’t care if it’s a Temperate pack or a Highlands Pack, I need colder climate animals. The entirety of the last 2 packs have been humid and desert species adding to an already heavy humid animal list. We have barely any cold climate animals.

Gelada, Spectacled Bear, Hamadryas Baboon, Wolverine, Pheasants, Pallas Cat, Musk Ox, Markhor, Takin, Aoudad, Rocky Mountain Goat, etc. So many animals were missing that would be so good to have. I still hope for a Temperate Pack in the fall and a Highlands Animal Pack in the winter.

Obviously from reading this thread I know people want Latin America scenery. I can’t blame you all honestly, I think there’s merit in an idea like this. That said, I still want Temperate scenery. Architecture like this:
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I also would love a set of walls just covered in foliage already. I know you can probably already make this stuff in game but one it would save piece count especially for things like railings, and two the same argument could be made about a Latin America Pack.
 
Well...I think the original question's been answered. There may be some others who don't really want a temperate type of pack, but it seems most people (who've posted anyways) do. Count me in that group that does, but not too heavily. All 3 of my top 3 mammal wants are temperate-temperature or colder, so I'd definitely want it just for that. There's also other mammal species that would be great to get, but I could see my main temperate/woodlands mammal wants potentially all being covered in one scenery pack. Birds, both habitat and exhibit or a whole other situation, that may not come at all, so I'll just leave it with mammals.

I'd love a log cabin or Bavarian/Tudor set. While we can make those ourselves, and save to blueprint which I've done, but it's still very time consuming. At very least, if not in an actual building set, I wish Frontier would take that African Wood set and turn the axis from vertical to horizontal. I've very rarely seen logs on buildings be vertical. I realize it'd still be the african theme, but I'm okay with I just really "need" that to happen.
 
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Now the image below is the only example (from my Google search of course) of a true zoo example of Latin American architecture being used outside Latin America proper. The zoo is the kolner zoo in Germany which adopted this as their South american house. It works pretty well and shows the problems of what we are missing, mostly decorations and possible different styles of roofing although the twilight roofs could actually work well in this example. But worth an entire scenery pack for? I don't know, most of the build can easily be made already.

View attachment 361931
This isn’t designed as a South American house. It later became a South America House (with a recent further renovation) but was built as a bird house in 1899 with Russian cathedral architecture as its inspiration.

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More info here
 
Transitioning over to the animals of a temperate pack, there would definitely only be one new rig animal, which I’d imagine would be the Devil. For the other 3 habitat animals:
  • Wild Boar. The last pig I believe we need, if we got the peccary it could also complete the pig family, but I see this one as more likely.
  • Black Howler Monkey. I mean this could fit right? They live in broadleaf forests, which I assume fits with the Woodlands theme. If not, the coati could be a swap.
  • Gaur / Elk / Musk Deer. Some sort of bovine or antelope species I would imagine be in a pack like this. My personal choice would be the Musk Deer but there’s lots of other choices.
  • Alligator Snapping Turtle (E). It’s been very long since we’ve gotten a turtle in the exhibit.
 
Transitioning over to the animals of a temperate pack, there would definitely only be one new rig animal, which I’d imagine would be the Devil. For the other 3 habitat animals:
  • Wild Boar. The last pig I believe we need, if we got the peccary it could also complete the pig family, but I see this one as more likely.
  • Black Howler Monkey. I mean this could fit right? They live in broadleaf forests, which I assume fits with the Woodlands theme. If not, the coati could be a swap.
  • Gaur / Elk / Musk Deer. Some sort of bovine or antelope species I would imagine be in a pack like this. My personal choice would be the Musk Deer but there’s lots of other choices.
  • Alligator Snapping Turtle (E). It’s been very long since we’ve gotten a turtle in the exhibit.
Swap the deer for a bird and i'm sold (even though i really don't care about the wild boar at all and i rather get the peccary). But Alligator Snapping turtle yes please. Take my money.

I think the coati / howler might be a stretch (specially the coati) but i'm so in if that means we get them in the next pack.
 
I want a temperate dlc
Considering this year has had enough SEA and africa rep, now it’s time for some colder climate animals.
The brilliant minds of us fellow posters have pointed towards a mountain/taiga like dlc and likely a build dlc. Anything can happen who knows.
So temperate dlc does seem a bit strange I will admit. I could see it as a build dlc that has an American frontier kind of build to it or a flavor of NA EU and northern Asia.
Also for animals:
T-devils: if an island dlc happens or not idc but would be nice to get them
Wisents
Capercaillie
American black bear
Black swan
Takin
Jack rabbit or European hare
Maybe koi ponds as a WE or Eastern hellbender
IMOP I do not care at all about wild boars
 
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Honestly most of the buildings in those images could be made reasonably easily - if anything, they underline that there’s not much in the images that we don’t already have in one of the other sets mentioned…
I posted the pics of the best developers of Planet Zoo trying to make Latin America buildings, and that's their best shot. If you think you are better than them, please post a tutorial video I would be sincerely intensely interested.
as for how common Latin American styles are, I’ve never seen such a style in a zoo at all, but have seen Polynesian (which is far more different from Indonesian styles than Latin American is from stuff we already have in-game). I think that, in all probability, you think it’s ubiquitous because you live in an area where it is - but it certainly isn’t worldwide.
We need a Latin America pack for the same reasons we need a Europe Pack, not because there is some extravagant real-life zoo architecture that we can’t build in the game presently, but because it’s important for the region and for urban buildings surrounding a zoo. It’s also a popular and diverse architecture style and is probably Frontier’s best bet commercially right now for a scenery pack (with 100-200 pieces).

As for Polynesia, I’ve never seen distinct zoo architecture of this type either, only in waterparks, resorts, theme parks. Releasing Polynesia/Islands in Q3 is also unlikely due to some overlap with the Q1 Tropical Pack.
 
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Considering this year has had enough SEA and africa rep, now it’s time for some colder climate animals.
Also worth mentioning that last winter we didn’t even have cold climate animals and instead got grasslands, I’m not complaining about grasslands I’m just saying a colder pack is long overdue. The last pack we’ve had that had mountain animals or cold climate animals was the Europe pack which was Winter 2021.
 
I still don't think that a Temperate pack could really adress our biggest lacks (monkeys, birds, SA). But it could add something interesting for Australia and finally include some waterfowl (or a pelican). So I'm not the biggest fan of it, but I see its potential.
 
Are we saying Temperate as in forests? Or Temperate as in the Temperate Zone of Earth? Either way, I'm fairly certain it's a bit more diverse than some people around here give it credit... this is my current go-to Temperate pack:
  • Wolverine
  • Patagonia Mara
  • Saiga
  • Kiwi or Little Blue Penguin
 
Hm, I for one - after Tropical and Arid - would love to see some kind of boreal pack with for example Wolverine, Musk Ox, Roosevelt Elk, European Wild Boar, American Black Bear and Western Capercaillie just to name a few. I'd be happy with some kind of rustic architecture/parkitecture/adirondack styled building pieces or something with horizontal logs and more natural logs in general. Also I'd love to see plants like heather (recolorable or in different versions), stiff clubmoss, alders, willows - and lichen actually looking like lichen (and not like some kind of rotten straw). But I'd also be perfectly satisfied with a temperate pack as long as it would not contain the umpteenth asian animal 🤷‍♀️
 
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Transitioning over to the animals of a temperate pack, there would definitely only be one new rig animal, which I’d imagine would be the Devil. For the other 3 habitat animals:
  • Wild Boar. The last pig I believe we need, if we got the peccary it could also complete the pig family, but I see this one as more likely.
  • Black Howler Monkey. I mean this could fit right? They live in broadleaf forests, which I assume fits with the Woodlands theme. If not, the coati could be a swap.
  • Gaur / Elk / Musk Deer. Some sort of bovine or antelope species I would imagine be in a pack like this. My personal choice would be the Musk Deer but there’s lots of other choices.
  • Alligator Snapping Turtle (E). It’s been very long since we’ve gotten a turtle in the exhibit.
There is no way a howler monkey wouldn't need a new rig.
 
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