I, from time to time, play FPS games. Enjoy them even. But.....I'm not sure this game needed FPS content added on.
The thing is, I'm here to fly spaceships - I suspect I'm not alone (?) - and this game is (for me) the leader of the pack in that category. I wouldn't be here otherwise, or invested so much time into this game, and its given me plenty of joy, wonder and the occasional what?!? moment back in return for that investment.
If I wanted to play a FPS, I have more than enough games to quench my killing-spree thirst. When I look back at the 2017 Expo, I can't remember thinking back then that "this game needs some FPS stuff in it!".
Maybe I'll be surprised and FDEV will blow me away with just how good FPS in Odyssey is, while making established FPS games like Gears, Doom, CoD etc look silly by comparison? Maybe I'll actually enjoy defending remote, Imperial outposts on some remote ice world against Federation aggression?
But, right now, Megaship Piracy has been broken for months. Core mining has been broken for months. That's a big hit against two professions (and one scenario) in the game. I'm hopeful these issues will be fixed before Odyssey is released (or soon after? please?) and that players looking for non-FPS content have something to enjoy.
I guess I was hoping for something more......unique from Odyssey? Spacewalks to investigate broken hulls of ships (which are already in the game), taking SRVs into cave systems to find loot and explore what's down there ("what do you mean we get earthquakes down here?!!?") ....I'm looking forward to the next Dev diary which will hopefully make me and this post look silly.
The thing is, I'm here to fly spaceships - I suspect I'm not alone (?) - and this game is (for me) the leader of the pack in that category. I wouldn't be here otherwise, or invested so much time into this game, and its given me plenty of joy, wonder and the occasional what?!? moment back in return for that investment.
If I wanted to play a FPS, I have more than enough games to quench my killing-spree thirst. When I look back at the 2017 Expo, I can't remember thinking back then that "this game needs some FPS stuff in it!".
Maybe I'll be surprised and FDEV will blow me away with just how good FPS in Odyssey is, while making established FPS games like Gears, Doom, CoD etc look silly by comparison? Maybe I'll actually enjoy defending remote, Imperial outposts on some remote ice world against Federation aggression?
But, right now, Megaship Piracy has been broken for months. Core mining has been broken for months. That's a big hit against two professions (and one scenario) in the game. I'm hopeful these issues will be fixed before Odyssey is released (or soon after? please?) and that players looking for non-FPS content have something to enjoy.
I guess I was hoping for something more......unique from Odyssey? Spacewalks to investigate broken hulls of ships (which are already in the game), taking SRVs into cave systems to find loot and explore what's down there ("what do you mean we get earthquakes down here?!!?") ....I'm looking forward to the next Dev diary which will hopefully make me and this post look silly.