Does Elite Dangerous need FPS content?

I'm not objecting to the presence of space legs at all. I was on Team #AtmosphericPlanets so yeah, logically, space legs would come first.

I'm just curious what else is there for players to do apart from pew-pew? It looks like a lot of time has been spent on FPS and it looks good, but, what other content does Odyssey offer to the professions of trading, mining, exploring (beyond 'scan this plant fungus'), smuggling and piracy? I'm sure some of that content will involve combat but I'd love it if there was more to it than that.

To be answered in a future dev diary I hope, how many of them are there left to show? I think the next one is based on combat.
By the looks of things, scavenging, infiltration (not strictly pew pew), exploration and smuggling. Mostly mission templates we have in space.

The way it's been introduced, it's all very strongly based on missions.
 
It was always going to have out of ship content (Braben made that clear) and 1/3 of the game is combat.

So yes, it does. It'd be weird if they omitted it. And I think way too much is being made out of the fact the game is getting it. Walking about is a key part of FDev's plan, always has been. It will be required to do lots of things in future. Not just shooting stuff but yes, the game involves that...

I mean, Braben actually said he'd like game hunting on planets that support life right? Can't get there if they don't add guns and feet.
This right here. One of the complaints I see ever so often is "why is there fps content in my space flight-sim?".

Well that's just it. It's not a space-flight sim. It barely classes as a space sim in the first place.* Last I checked, most flight sims don't have you going around in a buggy to harvest materials or walking out of your plane/ship to scan a bush somewhere.
*I say this because, even though I personally think of ED as a space-sim, last I heard, this claim is still debated.
 
I'm not interested in the FPS gameplay, but I'll try it in the alpha and beta where it doesn't matter and doesn't affect my main game.
Does Elite Dangerous need FPS gameplay? I think it does. Without it what you can do on legs is halved. Without it I think the playerbase is also halved. If Frontier had never chosen to add it to begin with, then maybe we could have managed ok, but as they did add it, I think Elite Dangerous can't survive now if it was removed.
 
I know, I'm just joking.

I do think the combat is just a part of being able to do first person though, salvage, exploration, physical multicrew, hopefully mining ... we will see. I just dont think they've revealed it yet, deliberately.

Lordy I hope you are right... Or it will be an even bigger disappointment then I'm expecting...
 
I don't give a wet fart about FPS in ED, but I'm still not bothered. The fact that FPS will be yet another optional opt-in feature of ED is all good, since I know that there are people who enjoy that (more things for more people is good, no?), and I probably WOULD be bothered if that was ALL there was to Odyssey.

But that's not the case, at least not to me. I just want to get out of that bloody chair on my ship and stretch my legs every once in a while, and that I AM looking forward to.
 
Personally, no, I'm not particularly interested in FPS. Many other games already offer that. But, walking around on planets won't only be limited to FPS, and should open up a whole load of gameplay opportunities.

I suspect I'll still spend most of my time in a vehicle, though (esp. due to VR). I am very much looking forward to all the other additions that have been announced.
 
FPS combat, ship combat, some care, some don't. I never cared much for ED's implementation of flight combat, that's why my combat rank stopped at "master" and barely moved forward in the past 4 years. Yet I was still able to take loads of enjoyment from the game's many other aspects. I suspect the very same will happen with Odyssey for most people who don't care about on-foot combat, they'll still be able to enjoy the other stuff.

What Odyssey means to me is: do I want to play and feel like a person living in the future golden age of space and set off on my own adventures through the final frontier, (now finally including landing parties, planetary activities and interior spaces), or just play a vehicle simulator, nice as it may be? I'll take the former, and thankfully for me so does FD. After all there's a reason why Star Trek wasn't about the fantastic adventures of Mr. Chekov sitting at the helm of the Enterprise.

Now I honestly don't get how some people still didn't get over this already, FD said this was coming from the very beginning, if the mere presence of FPS combat in the expansion causes you such grief (even though you'll most likely be able to avoid it entirely), then simply don't buy it.
 
Need is relative. The game doesn't need a fraction of what it already has to be a solid fantasy space flight sim.

However, Elite: Dangerous was always intended to have a first person CMDR experience and would need to in order to be a full CMDR life-simulator.

Tactical shooters are also enormously popular and, if done half-way right, will no doubt be very profitable from an expense/return standpoint.
 
I, from time to time, play FPS games. Enjoy them even. But.....I'm not sure this game needed FPS content added on.

The thing is, I'm here to fly spaceships - I suspect I'm not alone (?) - and this game is (for me) the leader of the pack in that category. I wouldn't be here otherwise, or invested so much time into this game, and its given me plenty of joy, wonder and the occasional what?!? moment back in return for that investment.

If I wanted to play a FPS, I have more than enough games to quench my killing-spree thirst. When I look back at the 2017 Expo, I can't remember thinking back then that "this game needs some FPS stuff in it!".

Maybe I'll be surprised and FDEV will blow me away with just how good FPS in Odyssey is, while making established FPS games like Gears, Doom, CoD etc look silly by comparison? Maybe I'll actually enjoy defending remote, Imperial outposts on some remote ice world against Federation aggression?

But, right now, Megaship Piracy has been broken for months. Core mining has been broken for months. That's a big hit against two professions (and one scenario) in the game. I'm hopeful these issues will be fixed before Odyssey is released (or soon after? please?) and that players looking for non-FPS content have something to enjoy.

I guess I was hoping for something more......unique from Odyssey? Spacewalks to investigate broken hulls of ships (which are already in the game), taking SRVs into cave systems to find loot and explore what's down there ("what do you mean we get earthquakes down here?!!?") ....I'm looking forward to the next Dev diary which will hopefully make me and this post look silly.
FPS games are easy to program and make. Community was begging for space legs for years and years and I think FD just said, "Screw it, FPS is easy, let's shut them up."

I'm with you, I would rather have them go back and fix old bugs than roll out some second-rate FPS game. It would be cool if we could get out at stations and all that but I'm fairly confident in FD's incompetence to just give us some extremely underwhelming product. I have a feeling space legs is mostly going to be tied to planetary missions, with a wholesale space legs replacement of SRV "gameplay."

Also, EVE tried this and it was horrible and I trust CCP more than I do FD in terms of competence.
 
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Legs has been on the wish list for many for a long time and it would be a real disconnect to have legs without the possibility of fps game play in such a dystopian galaxy as EDs, having said that I'm not particularly interested in that side of it. I am keen on being able to explore on foot, hang out with like minded commanders doing emergent stuff and look forward to experiencing the scale of the environment on foot.
 
Need?

Maybe not First Person Shooter per se but First Person walk-around at least. FPS would just naturally follow in a Dangerous Universe.

ED does ok with just being attached to a command chair but in my experience, being able to get up and walk around is just a richer experience.
 
I, from time to time, play FPS games. Enjoy them even. But.....I'm not sure this game needed FPS content added on.

The thing is, I'm here to fly spaceships - I suspect I'm not alone (?) - and this game is (for me) the leader of the pack in that category. I wouldn't be here otherwise, or invested so much time into this game, and its given me plenty of joy, wonder and the occasional what?!? moment back in return for that investment.

If I wanted to play a FPS, I have more than enough games to quench my killing-spree thirst. When I look back at the 2017 Expo, I can't remember thinking back then that "this game needs some FPS stuff in it!".

Maybe I'll be surprised and FDEV will blow me away with just how good FPS in Odyssey is, while making established FPS games like Gears, Doom, CoD etc look silly by comparison? Maybe I'll actually enjoy defending remote, Imperial outposts on some remote ice world against Federation aggression?

But, right now, Megaship Piracy has been broken for months. Core mining has been broken for months. That's a big hit against two professions (and one scenario) in the game. I'm hopeful these issues will be fixed before Odyssey is released (or soon after? please?) and that players looking for non-FPS content have something to enjoy.

I guess I was hoping for something more......unique from Odyssey? Spacewalks to investigate broken hulls of ships (which are already in the game), taking SRVs into cave systems to find loot and explore what's down there ("what do you mean we get earthquakes down here?!!?") ....I'm looking forward to the next Dev diary which will hopefully make me and this post look silly.
Because it's not just a FPS bolted onto the game. From what I have seen it integrates very well with the current game. It adds to the adventures we can go on. Sure there maybe fighting involved at times, the same as there is shooting involved in the space ship flying part of the game.

I play this game not just to fly ships, but to go on adventures, Odyssey looks like it will enhance and expand on those adventures.

Did ED need it, probably not, the same way it didn't need planetary landings. But extra stuff to do, more experiences to experience just makes the game world much more richer.

To me, that can only be a good thing.
 
I still think there are tons of real first person / 3rd person shooters out there. Mass Effect Andromeda might be what you might think will be brought to us in Elite Dangerous next but that one is a whole game alone only for walking/driving.
 
It will be interesting to see what Odyssey offers. FPS combat seems to be the focus of the info from FDev so far. But surface exploration and salvage could be available as well. I recently bought ED during the Steam sale (a few weeks before it went free on EPIC), so I am in no rush since I still have not tried alot of what ED Horizons offers.

I will keep an eye on Odyssey but currently I have no plans to upgrade either the Cmdr I bought from Steam, or the Epic freebie alt I also got.

I do not play FPS games alot, but when/if I do it is SWBF II.
 
I, from time to time, play FPS games. Enjoy them even. But.....I'm not sure this game needed FPS content added on.

The thing is, I'm here to fly spaceships - I suspect I'm not alone (?) - and this game is (for me) the leader of the pack in that category. I wouldn't be here otherwise, or invested so much time into this game, and its given me plenty of joy, wonder and the occasional what?!? moment back in return for that investment.

If I wanted to play a FPS, I have more than enough games to quench my killing-spree thirst. When I look back at the 2017 Expo, I can't remember thinking back then that "this game needs some FPS stuff in it!".

Maybe I'll be surprised and FDEV will blow me away with just how good FPS in Odyssey is, while making established FPS games like Gears, Doom, CoD etc look silly by comparison? Maybe I'll actually enjoy defending remote, Imperial outposts on some remote ice world against Federation aggression?

But, right now, Megaship Piracy has been broken for months. Core mining has been broken for months. That's a big hit against two professions (and one scenario) in the game. I'm hopeful these issues will be fixed before Odyssey is released (or soon after? please?) and that players looking for non-FPS content have something to enjoy.

I guess I was hoping for something more......unique from Odyssey? Spacewalks to investigate broken hulls of ships (which are already in the game), taking SRVs into cave systems to find loot and explore what's down there ("what do you mean we get earthquakes down here?!!?") ....I'm looking forward to the next Dev diary which will hopefully make me and this post look silly.
I am confident there is much more to do aside from shooting people while on foot. I think the knee jerk reactions should be tempered until we have the game in hand. Also things that have been broken may have been that way because these issues are part of code that will be released with the Odyssey update.

I really hope FDev stay the course, ignore all the posts complaining about a game the community has never played, and get the original vision out the door. Then take on feedback and make further changes/decisions based on their vision of the game.
 
It will be interesting to see what Odyssey offers. FPS combat seems to be the focus of the info from FDev so far. But surface exploration and salvage could be available as well. I recently bought ED during the Steam sale (a few weeks before it went free on EPIC), so I am in no rush since I still have not tried alot of what ED Horizons offers.

I will keep an eye on Odyssey but currently I have no plans to upgrade either the Cmdr I bought from Steam, or the Epic freebie alt I also got.

I do not play FPS games alot, but when/if I do it is SWBF II.
Only if you ignore the first two Dev diaries would you believe that shooting is the main focus.
 
I really hope FDev stay the course, ignore all the posts complaining about a game the community has never played, and get the original vision out the door. Then take on feedback and make further changes/decisions based on their vision of the game.
I don't think there is a single instance of FD taking feedback and then making further changes.
 
I've never played FPS games and there's a very high probability that I never will. Odyssey looks pretty amazing and I'm probably going to walk around a station or two, just because I can, but FPS? Nope, not going there.

I'm looking forward to doing what I always do in Elite, fly my ships and trade. Possibly explore a bit.
 
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