Does Quince still work?

It's vastly less complex than that, as you can see and lock on to the ruins sites within 1000 ls of each planet. As long as you know which planet the sites are on, finding them is easy.
OK, but still, just in reading a few posts about it and scanning over a few walkthroughs, I know I don't have the patience to try and figure that kind of stuff out on my own...and just going through it step by step with a walkthrough open on another screen hardly seems rewarding.

I also didn't need a video to know these were out there - I stumbled on the mission quite easily docking at Felice to swap some modules around before paying a visit to Ram Tah to have them engineered, and picked up the mission just by landing (which is how the mission is obtained). I had ignored it initially, but once I did a little looking in to it, I found it fascinating.
See, I've never been to Felice and Ram Tah still isn't on my engineers screen anywhere. I do still want to see the ruins, but I don't think tackling the Ram Tah mission is in the cards right now.
 
I posted this in another thread earlier - I made 22.2m in 10 minutes this weekend and nobody could call it an exploit in any way, it was just running three passenger missions simultaneously, which I assume even the most ardent anti-exploiter wouldn't consider to be exploiting anything or else why allow us to equip more than one passenger cabin. All three groups wanted to go to the same system, two to one station and the third to another. They were criminals, which bumps the pay up because they don't want to get scanned. The missions the three missions paid approx 5.5m, 6.5m and 10m and the distance was 98LY, which is three jumps in my passenger Orca.
I saw that post. Good on you...nice find!

I do CGs, they drip feed cash into your account all the time and you don't need to spend hours on them getting into the top 10%, the top 50% is usually the sweet spot in terms of time spent to rewards received.
Yeah, I've found the CG's to be quite the money maker. The last six or so have netted me almost 50 mil and I haven't spent too, too much time on them.

I have the opposite problem to you to be honest, I can't see how it's possible to engage in any activity other than just flying around and not make money unless you lose a lot of ships. My assets are at about 2.2 billion.
I do have a lot of rebuys to my name. The last several were in the 8mil range. The last Conflict Zone CG actually ended up costing ME 12 mil. [knocked out]
 
Same...but I'm two and a half years in and only 300mil in assests, 55mil of it being credits.

For the life of me, I don't see how you guys have BILLIONS of credits.

Just as cash always goes to cash, so do the credits... It's an exponential curve...
 
To claim your credits and complete the mission, return to Felice Dock and turn in this mission like you would any other mission, from the mission board.

But didn't I read somewhere that there are several of these things that you have to scan four CMDR's at a time? And so, some have been stuck half way through and unable to progress because they can't ever find three other people doing the mission at the same time?
 
I do have a lot of rebuys to my name. The last several were in the 8mil range. The last Conflict Zone CG actually ended up costing ME 12 mil. [knocked out]

Ouch.. that definitely puts the hurt on the cash flow. I came very close to an expensive rebuy myself this weekend, teaching a new commander the art of combat via multi-crew. A little uncoordination and a preemptive strike on a potential target turned ugly fast, and I had to get my Beluga out of harm's way - but a volley of missiles was bound and determined to change that, and they managed to knock out my thrusters, leaving us helpless as they closed the distance - but being the clever don't-panic sort, and making my escape Flight-Assist Off, I was able to keep drifting even as I reboot/repaired my systems, keep some distance between us and certain rebuy, and we waked out with 30% hull remaining.

It's little things like that that snatch defeat from the jaws of victory, and keep your money in your pockets.
 
Welcome back! If you want quick money, Robigo is still a go'er. Its pretty tedious, but you can make money doing what i call "ship tours".

The process is as follows:

Arrive that the station in Robigo in a medium ship (Python is preferred, with lots of cargo space). Try and bring some exploration data to increase your rep.
Accept slave smuggling missions (you may need to board hop)
Abandon each mission (you will take a rep hit for this)
Sell the slaves back to the station (you will gain rep for doing this)
Rinse and repeat until you are bored senseless

Its not as quick as Quince, but if you are doing other things on your PC, its nice and quick to do it.

Does robigo still work with regards to what was happening good few months back? I do have Elite trading rank so i may get the good missions again? People said this did not work anymore, i dont think people actually know what works and the ones that do know whats working keep it to themselves.
 
But didn't I read somewhere that there are several of these things that you have to scan four CMDR's at a time? And so, some have been stuck half way through and unable to progress because they can't ever find three other people doing the mission at the same time?

That use to be the case back when this first launched. It has been completely fixed since the last update, and can be completed entirely alone, in any mode.
 
That use to be the case back when this first launched. It has been completely fixed since the last update, and can be completed entirely alone, in any mode.

Ughh.... I can't decide if that is good news or bad news. Maybe if I get bored out in here in Colonia, I'll take a vacation back to the Bubble.

Ouch.. that definitely puts the hurt on the cash flow. I came very close to an expensive rebuy myself this weekend, teaching a new commander the art of combat via multi-crew. A little uncoordination and a preemptive strike on a potential target turned ugly fast, and I had to get my Beluga out of harm's way - but a volley of missiles was bound and determined to change that, and they managed to knock out my thrusters, leaving us helpless as they closed the distance - but being the clever don't-panic sort, and making my escape Flight-Assist Off, I was able to keep drifting even as I reboot/repaired my systems, keep some distance between us and certain rebuy, and we waked out with 30% hull remaining.

It's little things like that that snatch defeat from the jaws of victory, and keep your money in your pockets.
man-on-mountain-victory-SLDR.jpg
 
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