Just to give a bit of background, I'm loving the game at the moment and I love the new AI etc. It's great to have a bit of challenge finally but I've been wondering how new players are faring (sort of assuming they face easier NPCs than I do at my rank etc) and recently I've had the chance to find out. My nephew was round last week and I was showing him ED, I gave him a crack at some of the tutorials and he went home and decided to buy the game himself. He didn't buy horizons, just 1.6 (pocket money).
He got killed numerous times, but nevertheless got himself a Cobra 3 in quite short order with little help from me. He was still getting killed so I explained to him all the things that many of us take for granted (but at some point we didn't know) like:
* How 4 PIPS to shields makes a massive difference
* How to hi-wake to avoid being mass locked
* How a Cobra 3's speed can be used to outrun NPCs and how you have to judge whether to run or tank based on the type of enemy interdicting you.
* How to handle chain interdicting NPCs, judging whether you can keep low waking or have to hi-wake
* How hull reinforcements have a disproportionate effect on smaller ships and can make a sidey, for example, much tougher than you could achieve with shields.
I observed two things in my nephew:
1. Getting killed wasn't actually spoiling his enjoyment that much, he was still having a great time because unlike so many on the forums he didn't feel as though he ought to have mastered the game yet and he hadn't acquired a ship he felt like he'd invested a lot of time in so it didn't hit him nearly as hard that as it does some on the forums who having problems now and already have big ships.
2. Once he understood some of these things, he started having more fun, feeling like he was able to get away from the NPCs and acquiring skills.
So.. all of this made me wonder if the game should help new players out a bit more for example. What about having tips on the load screens? I'm imaging load screen tips that say things like "Putting 4 PIPs to shields when taking damage can increase your effective shields by 2.5x". I think this would really help new players! (And 1 or 2 older ones) because right now it's often the forum that teaches people these things and sometimes people turn up on the forum having played the game for 2/3 months, owning a big ship and still not knowing.
He got killed numerous times, but nevertheless got himself a Cobra 3 in quite short order with little help from me. He was still getting killed so I explained to him all the things that many of us take for granted (but at some point we didn't know) like:
* How 4 PIPS to shields makes a massive difference
* How to hi-wake to avoid being mass locked
* How a Cobra 3's speed can be used to outrun NPCs and how you have to judge whether to run or tank based on the type of enemy interdicting you.
* How to handle chain interdicting NPCs, judging whether you can keep low waking or have to hi-wake
* How hull reinforcements have a disproportionate effect on smaller ships and can make a sidey, for example, much tougher than you could achieve with shields.
I observed two things in my nephew:
1. Getting killed wasn't actually spoiling his enjoyment that much, he was still having a great time because unlike so many on the forums he didn't feel as though he ought to have mastered the game yet and he hadn't acquired a ship he felt like he'd invested a lot of time in so it didn't hit him nearly as hard that as it does some on the forums who having problems now and already have big ships.
2. Once he understood some of these things, he started having more fun, feeling like he was able to get away from the NPCs and acquiring skills.
So.. all of this made me wonder if the game should help new players out a bit more for example. What about having tips on the load screens? I'm imaging load screen tips that say things like "Putting 4 PIPs to shields when taking damage can increase your effective shields by 2.5x". I think this would really help new players! (And 1 or 2 older ones) because right now it's often the forum that teaches people these things and sometimes people turn up on the forum having played the game for 2/3 months, owning a big ship and still not knowing.
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