Don't miss out on the Titan community goal

Don't have an AX weapon to my name, can't do the ECM stuff, ship will just melt before I get to the Titan, if the only way to get the CG reward is to shoot at the Titan certainly won't happen for me.

I didn't at the start of today, either. Have never done anything Titan related. I am not an AX pilot. Had no idea how 'titan bombing' even worked. One Krait Mk II later, with ax torp, ax missiles, heat sinks, pulse whats-it, etc (most all of which can be got at the super-duper-mart in shin dez, the rest at rescue ship) then headed off, with some nudging from a friend.

Died getting to 'ol man titan the first time. The second time I was able to hit the vents and bomb the thing and then leave again, shaking like a leaf because I am easily flustered. The torps are incredibly forgiving and the missiles pretty much can't miss unless you aim wildly away from the core.

I would encourage giving it a go, if you can. This is not to say you must, of course, but I do recommend it, even if it's just to experience the god-teir sound design and atmospherics. I would encourage anyone thinking about it, to give it a shot, to be honest.
 
Someone want to do a quick guide on how to do the bare minimum to get the reward.

What modules do you need on your ship to make it happen? Do any of those modules need unlocking are available from SD or elsewhere?
 
Someone want to do a quick guide on how to do the bare minimum to get the reward.

What modules do you need on your ship to make it happen? Do any of those modules need unlocking are available from SD or elsewhere?

I ran this; you can ignore the engineering really on practically everything if the goal is to just get in, poke a couple titan vents and hit the core (all of which should be enough based on the description that any damage counts). It's not optimal, it's not max damage, but it'll get you in/ out and allow for a bit of vent poking and core cuddling.

There are some good guides from what I understand. This was just what a friend suggested.

Worth having a look at some of the tute vids about titan bombing if not to just help prepare for what happens, when, etc. The titan telegraphs what it'll do generally so it's not too difficult. As mentioned previously, nine-tenths is just getting to it, after that, it's just basic timing.
 
was told that Tele-presence doesn't work. and the station doesn't have everything needed. need the engineering to get to the Titan
tried to find help on the Anti-Xeno discord and it wasn't helpful other then " engineer some more "
I see. Too bad that tele-presence does not work, then.

Grab an Orca, put HRP's in every possible internal it has, and do G1 heavy duty on all of these (you can do that all in farseer). Bring 2x caustic launchers, one heat sink and anti-emp thingy from rescue ship, and bring random AX weapon as well while shoping. Its one way ticket, as after landing single hit, getting back alive is not required either, as progress does not care if cmdr came back alive or not.

The only G5 engieering should be done is thrusters for speed, or just go with whatever max grade you had unlocked, even G1 is enough. Long as it can boost to 500 m/s, then its good enough. Again, this is one-way only, and minimal enigeering should be enough to about make inside. You aint coming back, so dont sweat over " too much engieering" to point where it allows to comeback, its not your goal here, get it?

Thats the part most cmdrs misunderstood about titan play... its easier to get inside and die there, than get inside and be able to go back. And in order to get inside, much is not required.

Try many times as needed, as probly you will die few times, but its not really difficult. Charge anti-EMP module right before big EMP hits, and spam those caustic sinks, and once inside titan, just join the fray with other cmdrs, and when they expose the core, shoot at it once. You dont need even go back after landing hit, just eat rebui, and it still will count as progress. How the heck is that difficult?


Honestly, I dont get it... every single time, there is bunch of cmdrs in these forums, who have all that time to complain "its too hard, its not for me" or "I give up", and more wierd is that some of these cmdrs are around for YEARS, yet they still quite incompetent, when it comes to anything that is combat related or AX.

Man up cmdrs, and stop whine. Go and do your part for humanity, and claim the prize once done much as SINGLE hit.


There is bulid, lol. > ORCA

It has only one engineering at it, G1 dirty drives. Thats preety much all is needed. 3,4k hull is more than enough to make it one way. Really it is.
 
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Someone want to do a quick guide on how to do the bare minimum to get the reward.

What modules do you need on your ship to make it happen? Do any of those modules need unlocking are available from SD or elsewhere?

The requirements are in the galnet post or in the launcher.
In short:
  • Nanite torpedoes (to fire at the vents on the titan)
  • Caustic heatsinks (to navigate through the cloud)
  • Pulse shutdown thing (to counter the pulse titan sends while navigating to it
You can get these modules at rescue ship in Luyten or V(jadajada)Centauri
You just need one hit on the core to get into the 100% contribution.

Optional:
  • Cold ship
  • Beam laser with heat venting perk
  • Decontamination/Repair limpets
  • AX missiles.
 
I see. Too bad that tele-presence does not work, then.

Grab an Orca, put HRP's in every possible internal it has, and do G1 heavy duty on all of these (you can do that all in farseer). Bring 2x caustic launchers, one heat sink and anti-emp thingy from rescue ship, and bring random AX weapon as well while shoping. Its one way ticket, as after landing single hit, getting back alive is not required either, as progress does not care if cmdr came back alive or not.

The only G5 engieering should be done is thrusters for speed, or just go with whatever max grade you had unlocked, even G1 is enough. Long as it can boost to 500 m/s, then its good enough. Again, this is one-way only, and minimal enigeering should be enough to about make inside. You aint coming back, so dont sweat over " too much engieering" to point where it allows to comeback, its not your goal here, get it?

Thats the part most cmdrs misunderstood about titan play... its easier to get inside and die there, than get inside and be able to go back. And in order to get inside, much is not required.

Try many times as needed, as probly you will die few times, but its not really difficult. Charge anti-EMP module right before big EMP hits, and spam those caustic sinks, and once inside titan, just join the fray with other cmdrs, and when they expose the core, shoot at it once. You dont need even go back after landing hit, just eat rebui, and it still will count as progress. How the heck is that difficult?


Honestly, I dont get it... every single time, there is bunch of cmdrs in these forums, who have all that time to complain "its too hard, its not for me" or "I give up", and more wierd is that some of these cmdrs are around for YEARS, yet they still quite incompetent, when it comes to anything that is combat related or AX.

Man up cmdrs, and stop whine. Go and do your part for humanity, and claim the prize once done much as SINGLE hit.


There is bulid, lol. > ORCA
I see. Too bad that tele-presence does not work, then.

Grab an Orca, put HRP's in every possible internal it has, and do G1 heavy duty on all of these (you can do that all in farseer). Bring 2x caustic launchers, one heat sink and anti-emp thingy from rescue ship, and bring random AX weapon as well while shoping. Its one way ticket, as after landing single hit, getting back alive is not required either, as progress does not care if cmdr came back alive or not.

The only G5 engieering should be done is thrusters for speed, or just go with whatever max grade you had unlocked, even G1 is enough. Long as it can boost to 500 m/s, then its good enough. Again, this is one-way only, and minimal enigeering should be enough to about make inside. You aint coming back, so dont sweat over " too much engieering" to point where it allows to comeback, its not your goal here, get it?

Thats the part most cmdrs misunderstood about titan play... its easier to get inside and die there, than get inside and be able to go back. And in order to get inside, much is not required.

Try many times as needed, as probly you will die few times, but its not really difficult. Charge anti-EMP module right before big EMP hits, and spam those caustic sinks, and once inside titan, just join the fray with other cmdrs, and when they expose the core, shoot at it once. You dont need even go back after landing hit, just eat rebui, and it still will count as progress. How the heck is that difficult?


Honestly, I dont get it... every single time, there is bunch of cmdrs in these forums, who have all that time to complain "its too hard, its not for me" or "I give up", and more wierd is that some of these cmdrs are around for YEARS, yet they still quite incompetent, when it comes to anything that is combat related or AX.

Man up cmdrs, and stop whine. Go and do your part for humanity, and claim the prize once done much as SINGLE hit.


There is bulid, lol. > ORCA

It has only one engineering at it, G1 dirty drives. Thats preety much all is needed.
any reason an Orca, would have to find one to buy. currently have a Python MK2 that i got yesterday. only other ships are a vulture and asp. would also need to farm the Carbon for the G1, as i dont have carbon, or even the equipment to get it. so unless its buyable from a vendor.
 
Don't have an AX weapon to my name, can't do the ECM stuff, ship will just melt before I get to the Titan, if the only way to get the CG reward is to shoot at the Titan certainly won't happen for me.
I understand, but I did it with my exploration alt in what was an engineered ship.
I took the Phantom, stored everything in hard points and utilities and as many of the optionals as possible. Also swapped the Guardian PP for a standard one due to the AG field.
Head across to the rescue ship and got 3 medium enhanced AX missiles, 1 Ninite Torpedo, 3 Caustic sinks, 1 pulse neutraliser. Then across to the starport to stick hull reinforcement in.
Not cold, not fast but it only needed to do a single strike.
Set up fire groups for Torpedo, missiles sinks and neutraliser.
Hyperdiction is hairy due to lack of speed but got through.
Can stop at Mars high if you need repairs.
Have sinks and neutraliser ready going into the cloud, keep an eye on how fast they fill.
Nav point wanders so head towards the moving cloud in the middle. Night Vision on and boost all the way try to avoid the mines.
The pulse starts with a blue glow, when it launches hold the neutraliser.
Once you're in the rocks the caustic stops so switch to Ninites and missiles.
Vents look like small volcanoes on each arm. Target them when they open and launch a Nanites. I can normally get four while the vents are open.
Get to the other side of the Titan and head to the centre for the Thermal core , launch missiles as it appears then boost away.
Caustic sinks again to get through the cloud, the pulse should push you clear.
Jump to the rescue ship to cash in.
 
Hey y'all, does anyone know if there is a station/base in Sol that has ship transfer services.
My Tython would take 20 jumps to reach Earth. o7
 
any reason an Orca, would have to find one to buy. currently have a Python MK2 that i got yesterday. only other ships are a vulture and asp.
Orca becasue its cheap and not rank locked, its about fast enough without any engineering, and it can be stacked with enough HRP, and it does not require engineering at all in order to make into proximity of titan. As for where to buy Orca, use inara to find where its being selled, but if you have problems with carbon, I doubt if you got enough money to being with, as you need 125 millions to outfit it that way I suggested or skip main armour as this will cut down cost to 80 million and still have 3k hull. Do you have that much, I feel like it should be asked.

would also need to farm the Carbon for the G1, as i dont have carbon, or even the equipment to get it. so unless its buyable from a vendor.
(are you not trolling me mate?)

Welp, carbon is on literaly every planet, where you can land. Just use SRV (its drit cheap, basically everywhere to obtain with outfitting), find ANY rock that shows in wave scanner, shoot it, and there is HIGH chance that it will have carbon with it, if not find another and make sure to grab anything that will be there. In not much as 10 mins, once you drive around your landed ship, you will find carbon. Or if you got any other raw materials, just use inara and find nearest material trader, and trade anything you might have for carbon, its G1 mat so its cheap.

Or find any mission anywhere that rewards any RAW material, and use it to trade to carbon. I think carbon can be also mined from any rings, by using mining laser, in case, if using SRV would be too difficult.

AND BEST PART IS THAT CARBON IS NOT NEEDED AT ALL!

You want only G1 dirty wich is "specialized legacy firmware" wich is G1 data material... and again, since DATA kind of material is being gained by simply scanning ships around, you should have some, if not, then trade it down in DATA trader. High tech stations have those.
 
Someone want to do a quick guide on how to do the bare minimum to get the reward.

What modules do you need on your ship to make it happen? Do any of those modules need unlocking are available from SD or elsewhere?
My suggestion would be as follows:
  • You need cold and fast, with as less engineering as possible, bonus points for low costs because of probability for rebuys. My choice here: DBS.
  • A module layout like this: https://s.orbis.zone/qH1F AFAIK, everything is available in regular stations or on the rescue ships. No engineering involved.
  • You need to manage your energy and heat with this, maybe also synth heatsinks and/or caustics, depending on your flight style.
  • Keep in mind this is not a sustainable fighting build, it is just a reasonable minimum to get the reward. It takes into account that the contribution reward won't be lost if you explode.
  • Set your fire groups so that you have caustics and pulse in one, torps and missiles in another. Set you distributor to 1/4/1, then switch it off. Saves energy and heat and will still work.
  • While flying to/in Sol, switch off weapons, caustics, pulse and cargo hatch. On interdiction, run away boosting, maybe drop a heatsink.
  • Arrive at the maelstrom with night vision on, timer at 7, wait until <200km, then jump in.
  • Come to full stop, you should still be outside the caustic effect. Switch on caustics, pulse and distributor, switch off FSD. Switch over to the caustic and pulse group.
  • Avoid mines and boost straight towards the center cloud, ignore the HUD marker of the titan, it will flicker around madly and is useless.
  • Caustic will build up. Wait until both launchers are full, and eject them for new rounds.
  • Boost away until you see (and hear) the cloud building up a blue hue. Don't panic. Switch pips to 4/2/0. Prepare for pressing and holding the pulse, also prepare for launching a heatsink. Wait until you hear the bang, then fire&hold the pulse. You will see your heat going up, drop a heatsink.
  • You should be past the cloud now. Keep on boosting towards the center, switch pips to 1/4/1 again. You can now also switch off the distributor again, as well as the pulse deflector. Still keep an eye on the caustics, it will eat away for a while.
  • Once you reach the asteroids and the caustic effect goes away, come to full stop and check your systems. Switch on thrusters, missiles, torps, life support, sensors, heatsink, one caustic. Everything else should be off. This is also the time to synth heatsinks, if you are empty or want to be topped up. Switch to the missile and torps group.
  • Your heat should fall below 20%, otherwise you would have a hard time reaching the titan for the run. Watch the environment: the titan has 2 sides, one with the huge "maw", potentially spitting out an interceptor here and there, one with smaller spikey things littered all over. You have to go to the maw side first, then to the spikey side. You do not have to go to the center just yet, the vents are on the paddles towards the outer border. There you fly with thrusters in the blue zone, to keep heat as low as possible. Try to avoid any closer contact with goids, even being cold they might see you. If they do, run away into the asteroids again and hide.
  • If you reach a vent, position yourself over it, so you can see it opening. If the vent is already.. well.. venting, stay away and wait for the next round, they will vent periodically. You really want to start your attack at the moment they are opening in order to have the longest possible time to fly over to the other side of the titan. If the vent opens, target it, wait for the torp lock, then fire a torp. Immediately find your way to the other side of the titan, this time fly towards the center of it. For beginners, this can be disorienting, so watch the environment for visual anchors to find your way.
  • After some time after the first vent being bombed, you will get a text informing you about the heat venting taking place. At this point, in the center of the spikey side, the corncob emerges. Don't be too close to it, because it will heat you up! Once it is out, fire your missiles continuously (not the torps, they will just heat you up even more). Stay on the button until it retracts again. At this point, you have already won your contribution.
  • In order to escape, imagine the titan being a disc. Fly into the axle direction away from the disc, boosting all the time, immediately after the corncob retracted. Ignore the goids chasing you, they will mostly stop that once the titan's blue defense torus did its magic. Focus on an asteroid in the axle direction and fly there, then turn around and watch the show. You can now also switch down the thruster in order to cool your ship down for another run, if you are not already damaged too much.
  • If you want to get out again, you can either re-log (will place you outside the caustic effect), or you can switch on your caustics again together with FSD, switch off all the weapons, then boost away from the titan through the caustic effect until you hear the pulse building up again. This time, though, don't try to fight it, let it hit you while in FAoff, so it will push you out of the caustics really fast. Once out, get yourself together again and limp home.
I always follow this basic recipe with all of the ships I've taken there, never failed me. You can improve your survivability tremendously with engineering on the thrusters (faster!) and power plant (colder!), and also make your life easier with the ammo mods on caustics and heatsink, and of course armor and HRMs. You can get more money with better hulls sporting better weapons, too. My best ship for this is the PM2 now. I started in DBS, then Orca, then iClipper. The later one is still the best for post-mortem work in the debris fields.
 
im only told on the Anti-Xeno discord when i asked was " its to difficult, you need more engineering "

That just shows their lack of skill. 😉 I got the last two with my alt in an unengineered ship!

The first one was fraught with frustration as I figured out how to counter the pulses in Open. Second one was in the AXI PG at a quieter time of day so there were fewer CMDRs setting off the pulses.

If you have access the thruster engineering that makes things much easier, as will PD upgrades so your pulse neutraliser lasts longer.

But a couple of caustic sinks on a P2 will get you safely through the caustic cloud. Hide in the safe zone until someone is opening the vents, boost in and unload all the AX missiles you can.

Good luck O7
 
I have just done my 1st titan attack. Due to unfortunate timing, lethargy and a fear of the unknown I guess this is my 1st titan attack.

I really regret it now as now I have done it I realise I could have done it sooner and got lots of nice ship kits.

with that in mind.. I do want to make sure I get the one ship kit on this last titan. I should already have qualified for the FSD however am I right in saying I have to contribute 2mil points to the CG? because if so that is going to be a monster of a slog or is it just 2mil combat bonds from the pilots federation (if so that will be easy).
final question.... if it is 2mil bonds.... is that before or after my lazy ass SLF pilot takes her cut whilst sipping coffee in a space dock somewhere or after?.

I did really enjoy it last night. I had 3 runs. 1st I got blown up after being unable to find the titan and forgetting I had to escape the caustic cloud as well as get in and ran out of casting sinks


the 2nd I found the titan and even attacked the vents but I think it must have bugged out as the exhaust didn't seem to vent...

and then the ,3rd and final run....all went well until I started my attack on the exhaust and I could not believe it but something went wrong with my stick and my throttle stopped responding :(
still I managed to get 950,000 in bonds (before my slf pilot took her slice) so at least I get the CG reward.
I notice according to the CG there are 8 hearts. is that some other attack pattern I have not seen yet?
I just hope it's still going Sunday morning I doubt I will get on till then but I want to earn a ship kit and sticker.
 
final question.... if it is 2mil bonds.... is that before or after my lazy ass SLF pilot takes her cut whilst sipping coffee in a space dock somewhere or after?.
I may be wrong, but I think your SLF pilot takes their cut before you get the award, so 2+ mill plus their money grab should get you the decal / kit.
If you have not done any previously, you will get the 1 star decal and the 1st ship kit issued, not the last.
 
I notice according to the CG there are 8 hearts. is that some other attack pattern I have not seen yet?
I just hope it's still going Sunday morning I doubt I will get on till then but I want to earn a ship kit and sticker.

No special attack pattern for the hearts. They just go down one at a time when they’ve accumulated enough damage. You can gain the 100 ARX (and mats?) for every heart you have a hand in bringing down.
 
it just 2mil combat bonds from the pilots federation (if so that will be easy).

Unless Frontier have clarified further, it is (based on previous titans) 2 million in combat bonds worth of damage to the titan for the titan rewards (crew take their cut from the payout, so not sure how that affects the CG, maybe add 15% or so to play it safe). The FSD modules are apparently 'any' damage on the exposed core (however I'd err on the side of caution and blast the exposed core at least 2-3 times to help ensure it actually counts, since that also helps with the titan rewards anyway).

Values required are typically raw earnings, not net (ie post crew costs, repair costs, etc); but Frontier are Frontier, so if in doubt, shoot the titan a bit more.
 
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I do want to make sure I get the one ship kit on this last titan
Just don´t expect to get the conda kit. You will get the chieftain kit for your first titan.
 
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