Blimey, after a sleep and a few hours work i didn't expect to return to THIS!
Thanks Agony. I'm not worried really, i know most players - even those most upset at the moment - are likely to settle down a bit and will still be around. Actually, maybe just a tad worried about some CMDRs blood pressure...
Haha, Sleut. And no, I'm in no way new - just tend to read more than write, and obvs am nowhere near as ubiquitous as your good self! You did just pretty accurately sum up the general community behaviour cycle right there though; that's experience for you
This is how I feel myself (others have said similar too.) I do understand how people can feel personally betrayed when they are very committed but in my view it's a bit of a step too far, even for backers (I'm Beta myself) to expect a major developer for a game with 6-figure users to be able to keep everyone happy AND maintain funds to develop the game further. See a bit below for a clarification of my OP
But that's the thing. It isn't the only detail we complain about, it's the big thing we're complaining about right now (you said so yourself in your first or second post on this thread.) I guess from FDEVs perspective it never stops! The point of this thread isn't ship transfer per se although I did allude to it (and there's...uh...a thread for that
), it's about opportunity to support the game at this time, with many positive changes incoming and more importantly new funding around the corner from the sale of another game which probably needs less long term attention thus offering a chance for ED to achieve a long term development and ultimately more satisfaction for players
And by supporting the devs, I don't mean exclusively financially, I mean actual support in terms of a community as well. There will be new buyers incoming and returning players too. I'm not sure how helpful it is to be so extremely negative on FD forum threads in terms of how we present ourselves, the devs and the game itself to potential new players. Each of us may not like a new thing or a change but if we like the game as a whole then we need to help attract players not scare them away. If there's no new players there's no new income, so no incentive for FD to invest Planet Coaster money into this game. I just think we have a responsibility too. And if we really no longer like the game after a change, well, y'know... leave with grace maybe?
But while we ARE talking about ship transfers, I've noticed that no-one here has noted that MB has answered a lot of the questions about decision-making, mechanics and lore on the "The Galaxy..." thread. One may or may not like the answers but it shows that thought and consideration ARE being put into this call. People should know that it's likely there will be a distance cap as well as the shipyard restriction.
[/ship transfer discussion]
Sandmann - NONE of the above comment is aimed at you, it was just a convenient quote to hang off of
uh-uh Mr Lysan - no SC Thread jokes here![big grin]
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..and just to say, I am in no way suggesting that robust and constructive feedback shouldn't be given when things aren't right for players. As you say (or the converse of) doing so does not also mean you can't be supportive.
OP - don't worry about it. Something like this happens with every major patch.
It will blow over. Then FD will release the next major patch, and people will find the next hot topic to rage over.
In between patches, the Open vs Group vs Solo debate usually heats up as people have nothing else to rage over.
People need their catharsis.
Thanks Agony. I'm not worried really, i know most players - even those most upset at the moment - are likely to settle down a bit and will still be around. Actually, maybe just a tad worried about some CMDRs blood pressure...
Are you new here? With each major update we always pick one feature and go ape. Totally ape. Bat -crazy off-the-wall-NUTS. Always. Every time. It doesnt matter what the problem is, we'll always pick the one we like the least and rage with the exact same intensity. We'll threaten to leave. We wont buy the rollercoaster game. We were gonna recommend it to a million friends. We will definitely never play ED again. Etc etc. It'll calm down in the weeks post release, and it will be slowly overtaken by the anger that FD isnt releasing any info. That will build and build, until they do release info. We then pick our pet-peeve and the Holy Circle is complete.![]()
Haha, Sleut. And no, I'm in no way new - just tend to read more than write, and obvs am nowhere near as ubiquitous as your good self! You did just pretty accurately sum up the general community behaviour cycle right there though; that's experience for you
You ninja'd me commander...every update of ED that comes along a group of 'core' players get up in arms, it's not the game it used to be, or it's not the game they want it to be. FD have ruined the game with this that or the other change. Threats of mass quitting, threats of people leaving in droves...sigh
I love the game and even though I disagree with instant transfer of ships i'm going to enjoy the game just as much, and probably more with all the things that going on in the game.
Frawd
This is how I feel myself (others have said similar too.) I do understand how people can feel personally betrayed when they are very committed but in my view it's a bit of a step too far, even for backers (I'm Beta myself) to expect a major developer for a game with 6-figure users to be able to keep everyone happy AND maintain funds to develop the game further. See a bit below for a clarification of my OP
There's only one detail we're complaining about - the same one Sandro said he didn't care that we were complaining about. Bad planning AND arrogance.
But that's the thing. It isn't the only detail we complain about, it's the big thing we're complaining about right now (you said so yourself in your first or second post on this thread.) I guess from FDEVs perspective it never stops! The point of this thread isn't ship transfer per se although I did allude to it (and there's...uh...a thread for that
And by supporting the devs, I don't mean exclusively financially, I mean actual support in terms of a community as well. There will be new buyers incoming and returning players too. I'm not sure how helpful it is to be so extremely negative on FD forum threads in terms of how we present ourselves, the devs and the game itself to potential new players. Each of us may not like a new thing or a change but if we like the game as a whole then we need to help attract players not scare them away. If there's no new players there's no new income, so no incentive for FD to invest Planet Coaster money into this game. I just think we have a responsibility too. And if we really no longer like the game after a change, well, y'know... leave with grace maybe?
But while we ARE talking about ship transfers, I've noticed that no-one here has noted that MB has answered a lot of the questions about decision-making, mechanics and lore on the "The Galaxy..." thread. One may or may not like the answers but it shows that thought and consideration ARE being put into this call. People should know that it's likely there will be a distance cap as well as the shipyard restriction.
[/ship transfer discussion]
Sandmann - NONE of the above comment is aimed at you, it was just a convenient quote to hang off of
*We just don't know game development
internal joke
uh-uh Mr Lysan - no SC Thread jokes here![big grin]
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Wanting to support the devs does not mean tiptoeing around something you believe is going to be poor game design.
[evidence posted]
If I intensely dislike and object to something, I'm going to say so. In no uncertain terms.
And no, I won't couch it with a rambling broken-Star-Citizen-fan style prologue. None of this...
[SC hilarity]
That's not "supporting the devs". That's just flat out weird.![]()
..and just to say, I am in no way suggesting that robust and constructive feedback shouldn't be given when things aren't right for players. As you say (or the converse of) doing so does not also mean you can't be supportive.
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