DSS Overlay Map - Make it Better!

As I said above, this is incorrect.
And as i said early on, there are overlaps.
(i don't like dealing in absolutes tbh)

In any case without dev/programmer statements we are left guessing as to factual colour legends.
Gasoline green works well enough for it to be a solid guideline; feel free to use it or not.
 
Except it isn't a solid anything, best understand the conditions that bio require and use that as a guide to finding them.
For me and others it is; if it isn't for you or someone else that is just how it is. ^^
Until fdev releases exact data we will have to disagree like i said, so let's leave it at that.

cheers
 
Until there is an official statement from fdev on the factual data the overlay shows, saying someone is wrong for finding a method that works makes no sense.
"Hey that looks interesting, i can also see there are variations because that is how nuances work."
 
I found some example today, same terrain- 2 different shades of blue (at least in overlapping areas, on this screen bacterias don't exist on some small patches of terrain)
I've seen that difference many times, and it could be due to the angle/distance and/or the filter change (inconclusive IMO). I'll be looking for several screenshots at a about the same distance and angle. That should rule out most other factors.

Except it isn't a solid anything, best understand the conditions that bio require and use that as a guide to finding them.
Agreed. Suggesting people use the color difference is misleading. It's better to learn the conditions than get used to a color-based method. The conditions are a proven method, supported by direct evidence. Relying on different shades (colors) is just a guess at this point.
 
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Overlaps? My example isn't showing an overlap.
I was referring to certain flora overlapping the coloured areas; two facts are that some planets will only have tiny areas where they grow and no colour means no flora.
-with billions or even trillions of combinations and no official guide, being absolutely certain is nigh unpossible. :D

have a nice day. ^^
 
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I was referring to certain flora overlapping the coloured areas; two facts are that some planets will only have tiny areas where they grow and no colour means no flora.
-with billions or even trillions of combinations and no official guide, being absolutely certain is nigh unpossible.
How is this related to my posted example?

Yes some bio grows in multiple types of regions Stating the obvious. Similarly some bio is indicated to 'maybe' exist in some regions... but it doesn't. The most reliable method I am aware of is matching the DSS map (any colour=maybe. no color=no) to actual terrain. After 2 minutes of searchomg an area and not finding it, switch to a different type of reagion. Usually I try to land in an area between two similar but different terrains. Especially in color if possible.
 
Until there is an official statement from fdev on the factual data the overlay shows,

There is, they said it isn't a heatmap, it is a location map where a given bio could possibly appear! What have you been reading for the last few weeks?

Anyway, the point is, telling people it's a heatmap and what colour to look for is wrong because it will lead to people not finding stuff because they are relying on incorrect information and they will be annoyed and come to the forums to complain that the "heatmap" doesn't work, and then I guess we start this entire conversation all over again!
 
I finally found a body with 5 bio signals last night. I got 5 screenshots as close as I could without any appreciable change in size. I'll compare them this weekend, not enough time to do so before then.

The process of finding and scanning was a little time consuming. Tussock was in very small areas, so I knocked that out first. Bacterium, aleoida, and stratum were easy as well. They were everywhere. Finding the valuable osseus would have been an exercise in futility using color as a guide. The planet was mostly a huge rolling desert, and I know osseus only grows on rocky areas. Checking the rims of large craters, while ignoring everything else, worked quite well.

Edit: Nothing visible to report. All overlaps between possibility zones looked the same.
 
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