ED and the Oculus Rift Developers Kit 2 (DK2) Discussion Thread

What kind of FPS are you getting?

Have you used the tool to get your IPD? I did but mine was only 1mm off the default so I haven't changed it in game. If yours is a bigger difference that might be worth doing. Mentioned here.

How long before you start feeling odd?

edit: sorry I was talking about the sickness. As I understand it ED needs an update to work with the DK2 in direct mode.
 
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Got my DK2 up and running last night, took a lot of messing about to get it to do anything except run the small room demo. Once I finally got it running I made myself incredibly motion sick on the Helix rollercoaster, so much so that I couldn't try Elite until this morning. Got ED working straight away following the guide on page 1 of this thread. So big Thanks to Slackr and all those who put that together.

I have a couple of questions..

How motion sick do you get in Elite? (I was a bit, but not sure if my brain was still rebelling from the rollercoaster last night!)

Non ED related.. I can't see all my desktop in extended mode so can't play/see alot of the other demos (non direct mode) All I see is a small portion of my wallpaper (a cobra Mk3) rotated 90 degrees and blurry. Anyone know how to fix that (windows 8.1, GTX770)?

Hehe

Do not do any more rollercoasters!
You need to get your VR legs before you try anything like a rollercoaster or FPS games like Half Life 2 or Team Fortress 2.

Stick to games that have cockpits or cars so the disconnect between what your eyes see and your vestibular system senses isn't as prominent.

Your first foray into VR should be stuff like E: D, Titans of Space, Sightline the chair.

After a few days of playing them try stuff like Live for Speed, Ocean Rift, UE4 Landscape demo (hang gliding).

After a couple of weeks try the rollorcoasters and FPS games or Minecraft.

As soon as you feel sick STOP. Take it off and do something else till you feel normal again.
Trying to stick it out will make you sicker and potentially cause you to develop a phobia of VR.
What's happening is your brain thinks you've taken an hallucinogen because you are seeing motion but not feeling it and will purge your system (if you know what I mean) if you keep at it.

Eat some ginger biscuits (that have ginger in them, not ginger flavouring) and it should help.

I felt "odd" quite a bit the first few days, can now play E: D for hours with no problem. Played a bit of minecraft last night, had played it before and been ok, about 5 minutes in I started burping and gurgling and suddenly felt sick, immediately ripped the DK2 off and chilled till it subsided.
 
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Yep, using Bilabos app to stop services and head tracking works fine, ED is all working ok, it's anything else that doesn't work 'Direct to rift' that I can't use.
I can get stuff displaying on my monitor but cant see it on rift

I manually terminate the 2 processes before I run elite but dunno how to restart them without rebooting my PC does that tool restart them as well?

Most other programs that aren't direct to rift requires you to set the rifts display mode to extended instead so it acts as a 2nd monitor, you have done that right? You can also enable backwards compatibility with older SDK there.

I tried that virtual desktop for this that just clones your normal screen as a 3D screen inside the rift. Somone else mentioned it earlier in this thread. Makes things much easier.
https://developer.oculusvr.com/forums/viewtopic.php?f=29&t=8182
 
I'm using the latest versions of all the OR software and you can pause the services with the OculusConfigTool. Once paused if you launch that tool again it tells you that doing so restarts the services.
 
Hehe

Do not do any more rollercoasters!
You need to get your VR legs before you try anything like a rollercoaster or FPS games like Half Life 2 or Team Fortress 2.

Stick to games that have cockpits or cars so the disconnect between what your eyes see and your vestibular system senses isn't as prominent.

Your first foray into VR should be stuff like E: D, Titans of Space, Sightline the chair.

After a few days of playing them try stuff like Live for Speed, Ocean Rift, UE4 Landscape demo (hang gliding).

After a couple of weeks try the rollorcoasters and FPS games or Minecraft.

As soon as you feel sick STOP. Take it off and do something else till you feel normal again.
Trying to stick it out will make you sicker and potentially cause you to develop a phobia of VR.
What's happening is your brain thinks you've taken an hallucinogen because you are seeing motion but not feeling it and will purge your system (if you know what I mean) if you keep at it.

Eat some ginger biscuits (that have ginger in them, not ginger flavouring) and it should help.

I felt "odd" quite a bit the first few days, can now play E: D for hours with no problem. Played a bit of minecraft last night, had played it before and been ok, about 5 minutes in I started burping and gurgling and suddenly felt sick, immediately ripped the DK2 off and chilled till it subsided.

Yeah, this can't be stressed enough. You can't power through Simulation sickness, I'll make you feel **** for (possibly) days. I've learned the hard way, and now even the smell of the plastic of my DK2 makes me feel a bit iffy. I'm waiting to see what Elite Beta 2 brings, but I might end up selling my DK 2 soon.
 
Starting to realize that my lack of stereo vision from lazy eye makes me not experience that kind ofimmersion that can cause any sickness. I feel almost as littel/much immersed as when playing the game on a screen but wih a better field of view and I can look around with my head instead of the mouse.

Having no problem controlling with keyboard and mouse either becuse of this. Played Half-Life 2 for over an hour yesterday.
Sooo, in theory, have any of you "normal" sighted people that suffers from this, tried blocking one eye and play then? :)
 
Starting to realize that my lack of stereo vision from lazy eye makes me not experience that kind ofimmersion that can cause any sickness. I feel almost as littel/much immersed as when playing the game on a screen but wih a better field of view and I can look around with my head instead of the mouse.

Having no problem controlling with keyboard and mouse either becuse of this. Played Half-Life 2 for over an hour yesterday.
Sooo, in theory, have any of you "normal" sighted people that suffers from this, tried blocking one eye and play then? :)

Roughly
20% of people experience no sim sickness
60% of people experience sim sickness at first but are able to get over it with exposure
20% of people experience sim sickness and will never get over it.

You could just be in the first 20%.
Had my little brother play quite a few games and he's not had any sickness what so ever.
Even stuff like Team Fortress 2
Think being younger helps :)
 
Yeah, this can't be stressed enough. You can't power through Simulation sickness, I'll make you feel **** for (possibly) days. I've learned the hard way, and now even the smell of the plastic of my DK2 makes me feel a bit iffy. I'm waiting to see what Elite Beta 2 brings, but I might end up selling my DK 2 soon.

Bad luck mate. Purely thinking out loud but it sounds like that goes back to the poisoning/hallucinogen thing. I had the worst hangover of my student life drinking Southern Comfort and the smell reminds me of that. You say 'even the smell' but for the body trying to avoid you ingesting the imagined hallucinogen again smell is a vital component to detecting it. If you have the DK2 sitting around waiting for Beta 2 why not try and change it's smell at the same time? Not sure how you'd do that, febreeze? Store it in a different box to the original without all it's foam? Maybe do something to mask it's smell when you try it, like incense, bake bread or even blow fresh air in with a fan? But the body has a special memory for smells linked to sickness so I would think about that side of things.
 
Bad luck mate. Purely thinking out loud but it sounds like that goes back to the poisoning/hallucinogen thing. I had the worst hangover of my student life drinking Southern Comfort and the smell reminds me of that. You say 'even the smell' but for the body trying to avoid you ingesting the imagined hallucinogen again smell is a vital component to detecting it.
lol. you and me both...and tequila and whisky and red wine...:(

I found with the DK that ED had no affect on motion sickness with me. I think that's because your ship is always a point of reference. Now and again when docking and I do a forward flip I feel my tummy move, but only for a brief second. Makes the whole docking feel realistic.

However...Helix, the rollercoaster demo, was an entirely different story.
1st run was cool, no sickness at all, and at the end a message said "Ride Again?". yes, yes, YES! 30 seconds later...no, no, NO! had to rip the DK2 off quickly. Took me about an hour to recover from that.

When demoing the DK2 to my friends I always finish on Helix, just to mess them up :D

I've never had any DK2 motion sickness on anything but Helix, and only on the 2nd run.
 
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Well - but I'd call the game close to unplayable without positional tracking. It's good enough to get out of danger, but other than that, I consider it a nauseating mess with that 'fix' applied.

It's better than a BSOD, but that's about it.

Yes, I really hope SDK 0.4.1 or newer will be put in the next update. I stopped playing for now until this is better and I don't want to use normal screen, I got the game via Kickstarter because of Rift support and added beta just now because of the good DK2 reviews. I really hope FD will also tweak the GUI to be even more VR friendly, like let us change to green text for example and may add native voice support.
 
I can't see them adding voice support, surely they'd have to acquire the technology to do that. It seems to work fine with something like Voice Attack so why reinvent the wheel and add a level of complexity?

Are you having head tracking problems because of the having an older processor and not having SSE4.1? If so which processor do you have?
 
I just set up my oculus rift and I had a few questions because I have no reference.

1. is everything suppose to look pixelated (slightly above what you'd expect from a 16 bit game).

2. text seems extremely hard to read.

3. should a 770 ti be getting laggy while entering a station?

4. anyone notice that after closing the game, their entire computer is slow?


all in all I love how the rift works in the game, I just wish it maybe didn't make me feel so nauseous. (who would have guessed with a beta game + beta hardware system :p)

system stats:
intel i7 2600k
16 gb ram
nvidia 770 ti
windows 8 64 bit

game settings:
graphics: low
resolution:1080p
 
I just set up my oculus rift and I had a few questions because I have no reference.

1. is everything suppose to look pixelated (slightly above what you'd expect from a 16 bit game).

2. text seems extremely hard to read.

3. should a 770 ti be getting laggy while entering a station?

4. anyone notice that after closing the game, their entire computer is slow?

1 yes but maybe not that bad.

2 not extremely, no. Try moving the rift up and down a bit on your head, there is a sweet spot. Also get into the habit of looking straight ahead, if you need to see left or right move your head not your eyes, same for up/down

3 'fraid so. I get occasional judder in stations with a 780Ti OC. Hopefully it will improve with updates.

4 Nope
 
Roughly
20% of people experience no sim sickness
60% of people experience sim sickness at first but are able to get over it with exposure
20% of people experience sim sickness and will never get over it.

You could just be in the first 20%.
Had my little brother play quite a few games and he's not had any sickness what so ever.
Even stuff like Team Fortress 2
Think being younger helps :)

Ok, now I understand what you mean, Just tried Helix for the first time, it was the first program so far that I felt a bit dizzy from using. :) Good to have such a scare you can let people test that you don't want using up all your rift time. :p

Now its on to trying the Chair that's been recommended as a first demo for tryouts.
 
Ok, now I understand what you mean, Just tried Helix for the first time, it was the first program so far that I felt a bit dizzy from using. :) Good to have such a scare you can let people test that you don't want using up all your rift time. :p

Now its on to trying the Chair that's been recommended as a first demo for tryouts.

sorry if i missed it, but if not already, along with the chair you must try titans of space, its great for non-gamers as well as the chair as it is (or can be) largely a passive experience where all you need to do is look around - like in the chair -

The fact that you can play halflife 2 without getting VR sweats within 30 mins means you are a better man than me. - fab experience however. I cant wait to experience ravenholme.
 
Hehe I felt HL2 was well implemented. I just played and was into it, but when I play games on rift its as if I never get fully immersed. I just play them as usual but with this extra feature.

I stopped dogfighting in Elite right away and started trading again, swapped my Viper for a Type-6, enjoying the docking sequences and such. :)
 
I can't see them adding voice support, surely they'd have to acquire the technology to do that. It seems to work fine with something like Voice Attack so why reinvent the wheel and add a level of complexity?

Are you having head tracking problems because of the having an older processor and not having SSE4.1? If so which processor do you have?

I have a AMD Phenom II X6 1090T, if you look at the CPU bench marks it is still has acceptable speeds for most everything.
 
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