I'm trying to find some elite ship 3d models to print in my school, I've used a search engine for 3d printing called aipos, and I've found some models (http://bit.ly/1Yr8scc ) I don't know if they are copyright free or cc, but it's pretty useful
I'm trying to find some elite ship 3d models to print in my school, I've used a search engine for 3d printing called aipos, and I've found some models (http://bit.ly/1Yr8scc ) I don't know if they are copyright free or cc, but it's pretty useful
you mean something like this? I dont think this specifically.
- capture all geometry, textures and shaders, rendered during single frame;
- import captured geometry into 3D Studio Max or Maya;
- see what exactly has been drawn by each individual draw call;
- see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source code if available) of each individual draw call.
3D Ripper DX supports only DirectX 6.x, 8.x and 9.x applications. OpenGL, older versions of DirectX and software renderers are not supported.
http://www.deep-shadows.com/hax/Images/3dr3.jpg
http://www.deep-shadows.com/hax/Images/3dr3.jpg
http://www.deep-shadows.com/hax/Images/3dr6.jpg
Here are some examples of what's possible.
These were created for the prototype of My Elite Dangerous Table top game.
View attachment 96003
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Word of warning though. These model's Files are the copyright of frontier. If anyone tries to sell you the files or sells models generated by those files, then they'll be breaking their User Agreement with Frontier.
Interesting. Can 3D ripper extract ED's models?
I've used it before in the past on another game, but the models came out deformed or badly skewed/warped.