Community Event / Creation ED game models for 3D printer.

I'm trying to find some elite ship 3d models to print in my school, I've used a search engine for 3d printing called aipos, and I've found some models (http://bit.ly/1Yr8scc ) I don't know if they are copyright free or cc, but it's pretty useful

Your linked collection has a decent cobra model. The poster of the model says its his artistic interpretation and credits frontier for the inspiration. I doubt that's a problem for Frontier.
Good luck with your printing.
If you can please post your results as I'm interested in how you get on.
*m*
 

dxm55

Banned
you mean something like this? I dont think this specifically.

- capture all geometry, textures and shaders, rendered during single frame;
- import captured geometry into 3D Studio Max or Maya;
- see what exactly has been drawn by each individual draw call;
- see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source code if available) of each individual draw call.

3D Ripper DX supports only DirectX 6.x, 8.x and 9.x applications. OpenGL, older versions of DirectX and software renderers are not supported.

http://www.deep-shadows.com/hax/Images/3dr3.jpg

http://www.deep-shadows.com/hax/Images/3dr3.jpg

http://www.deep-shadows.com/hax/Images/3dr6.jpg


Interesting. Can 3D ripper extract ED's models?

I've used it before in the past on another game, but the models came out deformed or badly skewed/warped.
 
Here are some examples of what's possible.

These were created for the prototype of My Elite Dangerous Table top game.

cXWEu8X.jpg

B2w5o8o.jpg

6wPEnk7.jpg

Word of warning though. These model's Files are the copyright of frontier. If anyone tries to sell you the files or sells models generated by those files, then they'll be breaking their User Agreement with Frontier.
 
It would be easy enough to take some in game screenshots as reference and re-model the ships yourself. It's a fine line but if you've produced the 3d models yourself and the 3d prints are not going to be sold there should be no issue. Heck, if you conact frontier they'd probably give you the okay anyway, theyre nice like that :)

Dependant on the detail you put into the mesh I'd estimate 1 to 1.5 weeks per model.

I'm a maya user myself but there are many fantastic free 3d modelling apps you could use.
 
My 3D Printer arrives soon. Once it's here and set up, I have the game files for the Corvette, Anaconda, FDL, FAS, Scout, Cobra, Clipper, Courier, ASP and a broken Majestic Class Interdictor that I will be printing.
 
Here are some examples of what's possible.

These were created for the prototype of My Elite Dangerous Table top game.

View attachment 96003

View attachment 96012

View attachment 96013

Word of warning though. These model's Files are the copyright of frontier. If anyone tries to sell you the files or sells models generated by those files, then they'll be breaking their User Agreement with Frontier.

Wow! These look amazing! Could I get a copy of the files you used to generate these (without you selling them to me, of course!)?
 
Interesting. Can 3D ripper extract ED's models?

I've used it before in the past on another game, but the models came out deformed or badly skewed/warped.

3D Ripper can't deal with the version of DirextX that ED uses. I've used it on Kerbal Space Program a few times, and while the models are usually skewed, it's actually pretty easy to correct in Sketchup (after importing to Blender and converting to obj format).

That said, I wonder what happens if I tried on ED anyway... Worth a shot I suppose.
 
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