I have a job and a family. With RNGineers you need to mod your ship against those cheating NPCs. I need it now and not in one or two years...
CMDR Dumbfries is right on. What irks me so much about the current mission system is that 90% of the totally random missions don't level up with you and continue to pay almost nothing (e.g., "Here's 20k to fly to this other system"), and maybe 1 in 10 if you are lucky will have a 100-200k payout, and maybe 1 in 20 will pay 750k-1 million for a 100 LY trip. I am allied both with the controlling faction at Cubeo and with the Empire, but 90% of the mission payouts with that faction are not scaling up. Like drzdeano said, relogging is the only way around it: I'm not going to fly my Asp with a rebuy of 1.6 million through the never-ending interdiction spam of Master-ranked-or-above combat FAS, Imperial Clippers, and wings of Viper NPCs (and sometimes a Fer De Lance!) just for a 20k payout on a mission. It's ridiculous.
Then we have the mission bugs like "Massacre 20 of faction X's ships in Cubeo's conflict zones", so you accept the mission and fly out there (in my second ship, a Vulture) only to find that all the ships are green and the panel says "Ceasefire in effect". So, poof, automatic mission failure. So now I don't trust to take on a combat mission like that, either.
The OP's assertion couldn't be more right. I've lost count how many times I've fired up the mission board only to find ZERO missions in systems I'm allied with ALL the factions. Tell me how I should just "play the game". Should I just sit in the station and wait for 20+ minutes until the board decides to refresh on its own? Does that sound like legitimate gameplay to anyone here? If not for logging on/off I would have uninstalled this game a long time ago. It's not an exploit. It's a band-aid for another broken mechanic that has yet to be addressed.
But hey, at least the mission givers have faces. /s
I agree with OP. Simply saying don't do it is not a good enough answer. If you're trying to raise the influnce of a faction in one system to gain control and someone else is trying to elevate a different faction and they are menu logging to stack missions you are hamstringing yourself if you don't do the same. The universe effectively becomes rigged against you.
You could look at the states and pending states of the factions, the station owners and go to the station that will have missions. If the population is content and no boom then you can get 0 missions, you can shake things up in the system, but given there are a many, many other systems you could go to another system. Hell you could try expanding the controlling faction if your allied so that if one system has no missions the other one will have. My faction of choice controls 4 systems and in another 7. I have seen the 0 or 1 mission - normally after a boom ends naturally .... I think, I just totted off to another system got missions there.
I also have 2 other factions in different systems (again multiple systems) I use as back up. Not needed them yet.
This is not a game you should expect to "give it to ya on a place", its a game where you go and get by thinking through its mechanics. Of course, if you are "short on time blah blah" - or in my language "want it on a plate" you could just switch modes to reset the mission board.
Simon
Who cares if the population is content? All trading, politics, conflict and commerce stop because people are supposedly content? That makes no sense. It makes even less sense when I relog and each faction suddenly offers 5-12 missions each. And no, I don't want everything now and served on a plate, I just want it to work.
Sigh. Or you could stop logging off and logging on, and just play the game, taking things as they come. It takes a lot longer, but it doesn't elevate the blood pressure as much.
Journey, not destination and all that.![]()
I have a job and a family. With RNGineers you need to mod your ship against those cheating NPCs. I need it now and not in one or two years...
Its not all about logging on and off, that's certainly a super exaggeration. I do occasionally find myself doing the mode switch when looking for Engineer stuff. You know, i know this station will give me a mission for modular terminals, and rather than taking a different mission doing that, and returning, or waiting, or going to a different station, i will simply do the relog to get what i want.
That is a problem, and "fixing" it so that mode switching doesn't work would only lead to further frustration. At the end of the day, if i'm looking to do X, and X requires modular terminals, then i'm damn well wanting modular terminals.
A more difficult fix would be if you could ask at a station if any mission givers will give you modular terminals. If it is possible to get modular terminals at that station then it generates a mission for you (if not it says no missions with this sort of reward is possible), but because they know you value modular terminals highly, it doesn't give any credit or other reward for completion.
A simpler fix would simply to have the mission board update faster. Like every minute. Or have missions on some sort of scroller. I know perhaps FD probably worry about people stacking missions more if it did this. But people already mode switch to stack missions, and all that logging in and out can't be good for the transaction/matchmaking services either. Its hard to change player behaviour or desires, so sometimes you might as well just give them what you want. If mission stacking is a worry, then limit the number of missions of the same type you can have. ie: No more than 5 data delivery missions at once (would also "fix" Sothis a bit)
I do those missions a lot and never log, just look at the POI around there for more skimmers. I never even destroy any skimmers at the base, since most of the time that just gets me wanted while the skimmers in the POI are mostly wanted.Absolutely agree in most cases, but with one exception. Destroy sentry skimmer missions. When you have to kill 12 skimmers but the base only spawns 3 you have to reset the instance 4 times to complete the mission. Whether you do this by logging off/on or leaving the planet and coming back, its still very immersion breaking and tedious to have to keep resetting the base to complete the mission.
I've recently decided to swap out the 4x lasers on my FdL for 4x multi cannons so I could have a full multi build. Starting with stock weapons and gathering all the materials necessary for not only buffing them all to G5 Overloaded, but getting enough supplies to do it with one visit AND pay for all four to have Incendiary special effects...now that's a long haul; I'll let you know if the reward is worth the slog![]()
It was directed at dukeironhand