ED player numbers falls to all-time low - What should Frontier do to turn this game around?

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Don't take any notice of steam chart figures and steam forum comments in deciding the next move?
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Sorry, that was 17 words........

But steam is the only place in the world you can buy computer games is it not?

I am surprised I was even allowed to sign up with an isp without a steam account. Shocking I know lol.
 
2.1 Engineers would have to be a lot more interesting than 2.0 Planetary Landings.

Upon Planetary Landings, ED lost half its players in the next month.


Well, if ED loses half its players again, 2.1 would only have half the number of people leaving compared with 2.0. So in that way 2.1 would be twice as good, right?
 
I purchased ED from the website. Guess I and everyone else that purchased the game BEFORE it came out on steam also do not count.
Someone need a class in statistics.

Steam accounts for 65% of sales, and last I checked 65% was a suitable sample size of a population over a million.

We've been over this. Just because the word "Steam" is involved doesn't automatically discredit the data. You guys don't have to be told what the number of copies sold is, you post it on the forums with every quarterly report. If you'd bother to read the charts yourselves you'd be drawing the same conclusion as the OP, just likely not be bothered enough to say anything about it because you can drop back on the illusion that the "hidden" players who don't play through Steam are going to be the game's salvation.

What a wonderful dream that must be.....

The answer, OP, is that Frontier isn't willing to do anything to regain the game's momentum in the market. They're stuck in a rut and continue to sink significant time and resources into projects like Arena as opposed to listening to player feedback and focusing on core aspects of the game which is what keeps players playing.

Just enjoy it while you can, and when you no longer can, move on. It's become abundantly clear there's nothing we can do about the situation.
 
The public Elite Dangerous player figures have been dropping steadily for months and are now at an all time low, regardless of whether you look at the number playing at any one time or the number that have played at all recently. And sales (net increase in owners) are around zero.

On ten words or less, what do you think is the single most effective move Frontier could make to arrest this decline?

Apart from discounting the price to $1.

EDIT For the hard of believing, here is a picture. This is from Steam, covering about half of all ED purchases.

http://i.imgur.com/Fftyq8i.png

Looking at a 4 month chart of a game that has been out for years is as useful as looking at a 30 year global warming chart for a planet that's been through many ages. Like the climate, enthusiasm for a game goes up and down and up and down. How about posting the chart for all membership, not just the Steam subset, for the last year? I suspect that the actual trend is up, up, and down and up and down. I also strongly suspect that the trend of Steam users are a poor substitute for a more representative set of users that includes all of those that bought the game direct from Frontier.
 
2.1 Engineers would have to be a lot more interesting than 2.0 Planetary Landings.

Upon Planetary Landings, ED lost half its players in the extent month.

The upsurge in interest may not last long if the update isn't all it's promised to be, but it will happen. Of course NMS is due for release around the same time and will take some if the players for a while, which will obviously have an effect on player numbers.
 
Looking at a 4 month chart of a game that has been out for years is as useful as looking at a 30 year global warming chart for a planet that's been through many ages.

Thats like saying a doctor shouldn't look at an ECG of the last 30 seconds because the patient has been alive for much longer...
 
Oh no, the OP has been edited and now includes a graph. Well, guess its all time to pack up folks, show is over. :(

BNtw, I looked at the graph of local temperature of last week. If this keeps going I'll burn to a crisp in a few weeks!


[video=youtube;dsx2vdn7gpY]https://www.youtube.com/watch?v=dsx2vdn7gpY[/video]
 
"charts demonstrate that most people stop using steam to launch game that's better when launched otherwise in shocker"

next you'll suggest the Tories are less than perfect or Trump is a joke, stop pulling our legs
 

Deleted member 110222

D
Most people I know who play this game don't play through Steam, even if they initially bought it there.

I first bought the game on Steam, but I switched to the native launcher when Horizons dropped.

As such, I haven't counted towards the Steam charts since last year.

FD never really wanted to deal with Steam in the first place, which is why that whole fuss with Steam users & Horizons cropped up, which in turn led to many of us switching to the native launcher.

Sorry, but Steam stats' mean nothing to me on this particular game.
 
Steam accounts for 65% of sales, and last I checked 65% was a suitable sample size of a population over a million.

We've been over this. Just because the word "Steam" is involved doesn't automatically discredit the data. You guys don't have to be told what the number of copies sold is, you post it on the forums with every quarterly report. If you'd bother to read the charts yourselves you'd be drawing the same conclusion as the OP, just likely not be bothered enough to say anything about it because you can drop back on the illusion that the "hidden" players who don't play through Steam are going to be the game's salvation.

What a wonderful dream that must be.....

The answer, OP, is that Frontier isn't willing to do anything to regain the game's momentum in the market. They're stuck in a rut and continue to sink significant time and resources into projects like Arena as opposed to listening to player feedback and focusing on core aspects of the game which is what keeps players playing.

Just enjoy it while you can, and when you no longer can, move on. It's become abundantly clear there's nothing we can do about the situation.

Steam accounts for 65% of sales for which period? 65% for 1Q2016 sales? 65% of 2015 sales? Let's move past the misuse of statistics and start qualifying the statistics so that they're meaningful and can be used as a point of discussion. We all know that ED was available only direct from FD for a long time before Steam came along. And I've read many stories about how vocal Steam users can be when they experience the slightest dissatisfaction with a game and when they subsequently hop to another game. As a consequence, I'm less inclined to care about whether Steam users like a game or whether Steam statistics indicate a trend.
 
You may or may not have heard, but another massive space game (Eve Online) is experiencing a historical set of circumstances. The goon's Imperium coalition is under assault and appears to be in the middle of a failure cascade. This has involved thousands of (specialized space game types) to return to Eve. The goons have been a major player in Eve since 2009? They have ruled Eve with an iron fist since at least 2012.

That said, a lot of people leave eve in the aftermath of their major alliance shuffles. I would not worry about ED just yet. Look at the history of "WoW is dying threads".
 
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