ED Veteran Rules (Or how I reset my commander and learned to love ED again)

Thanks everyone for the great responses!

I'm actually surprised that more people have reset their account than I thought especially based on the forum posts.

I went ahead and created a Discord server called Elite Veterans if anyone wants to join. These rules aren't etched in stone and I'd like to tweak them further based on gameplay and feedback from other commanders.

The plan is Open only for now and to at least generally follow these rules for balance among other players, but would consider creating a player group if there's enough interest.

https://discord.gg/jCsDPYR
I'm getting invite invalid for some reason.
 
I’ve been playing since day one and never hit Elite combat... the highest I ever got was dangerous. Every time I hit Elite trade or exploration I reset!

Tempted to do this again right now, but man I love my Krait! No engineers though? Shields and weapons I can do without but I’d seriously miss my fsd boost!
 
I’ve been playing since day one and never hit Elite combat... the highest I ever got was dangerous. Every time I hit Elite trade or exploration I reset!

Tempted to do this again right now, but man I love my Krait! No engineers though? Shields and weapons I can do without but I’d seriously miss my fsd boost!

I have done clear saves often too - on multiple accounts. Currently I have two that are being worked back up through the engineer-opening hoops and this is leaning me more towards doing "soft resets" in future. I like to play with innn-sewer-ants claims at 0 but this time-consuming engineer stuff is definitely leading me to possibly attack my OCD on this and play plastic-man rather than iron-man and accept rebuys but do it in a sidewinder just to save opening the engineers again.
 
I reset my second account yesterday as I never really used it (doing the same things on two accounts is just pointless) and decided to try this out.

Boy, it is a totally new game. Instead of zipping into a bigger ship within an hour I was trying to scrape together enough credits by standard trading to improve my Sidey. I gotta say that trading with in-game tools only is a lot of fun really. The galaxy map has features I never knew existed. After a full night of playing I have some D rated modules, a C rated FSD and 50.000cr to my name!

Instead of trying to optimize my output for maximum effect I actually played the game. Finding a good trade opportunity felt like an achievement. Very rewarding and fun, fun, fun!
 
I reset my second account yesterday as I never really used it (doing the same things on two accounts is just pointless) and decided to try this out.

Boy, it is a totally new game. Instead of zipping into a bigger ship within an hour I was trying to scrape together enough credits by standard trading to improve my Sidey. I gotta say that trading with in-game tools only is a lot of fun really. The galaxy map has features I never knew existed. After a full night of playing I have some D rated modules, a C rated FSD and 50.000cr to my name!

Instead of trying to optimize my output for maximum effect I actually played the game. Finding a good trade opportunity felt like an achievement. Very rewarding and fun, fun, fun!

Totally agree, I did that too, and beeing a poor b4stard is a lot of fun, barely scraping by making credits all that shabang. Just need to actively avoid make too much money, because there is plenty of that even without exploits etc.
 
Hi!
I'm a Spanish commander and my English is not very good. Thank goodness there is Google translator.

I was looking for rules for role-playing and I found your thread. I like most of your rules, but not all of them. I do not want a more difficult game, I want a more realistic game.
In my main account I lack many things to do. But recently I bought two secondary accounts and in them I want to use some of your rules.

I translated your rules into Spanish and I want to create a thread with them.

Can I do it?

Thank you.
 
im thinking of starting a second account.

Do i need to link that account to another email address or can it be linked under the same account i already own?

how would launcher login work if its the same email? etc.
 
Hi Vasco,
yes, you need a different email for every account.

If you use Steam to play ED, I think you cann't use two differents accounts.

If you use Frontier launcher, you can play with two accounts.


In this thread you can learn how to use two accounts... but the language is spanish, sorry...

In this thread you can learn how to do it in english
 
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This is why we need multiple commanders on one account.

I would love to participate but could never delete my commander that I have had since Beta/Gamma even though I know it would be a blast as the most fun I had with the original games was when starting out when things were tough.

And with a second account none of my purchases would work with it.
 
TL;DR - Strip away all the extra stuff that’s been added to the game and get back to the core elements. Significantly nerf payouts to encourage trade, piracy, smuggling, mining and salvaging.

actually, i've played in a very similar fashion from day 1. i.e., never did trade exploits, 0 passenger missions total, made 85% of my cash in small ships, rest in mediums. only ever used the conda for a bit of mining because that's what that barge seems made for, and couldn't care less about faction ranks and the other two flying bathtubs. in short, always played my way. even the little engineering or credit earning i've made i did enjoying the process and with complete disregard for 'efficiency'.

that way you can enjoy elite quite a long time. it depends on your playing time, though, everything gets old, specially if you play solo, and with the years and the updates i've been playing less and less (but still am).

at some point i considered giving away my small fortune and clearing save. i decided not to, here is why:

i think the game design is too dependent on the really lame and ubiquitous mechanism of gating content: credits, engineers, guardians, permits ... you name it. while some mechanics are cool they are all subordinated to the grind. while this is not at all uncommon in nowadays games, it comes across as a really moronic mentality and elite really pushes it to its limits. the thing is, thanks to years of casual gameplay i have now all that unlocked, which means most of the content and options are available to me: permits, ships, upgrades. which means i'm in position to do anything i want, and if frontier tomorrow releases some new feature i find interesting i can swiftly check it out. since i am perfectly able to play without falling for frontier's stupid skinner boxes there is no need nor advantage in handicapping myself. i already do that in my regular gamestyle just by ignoring the carrots hanging from the sticks, but i want to maintain the flexibility of making exceptions when i consider them appropriate, not frontier's design team (which, honestly, should have stuck with theme parks, no hard feelings).
 
I've been doing this for a while myself and it's almost eerie how similar our rulesets are. I don't rank lock my ships though, I usually stick with one for a playthrough and then slowly make it stronger by unlocking engineers gradually and gathering materials slowly.

I would suggest a no rebuy rule. It helps to really slow things down if you lose an expensive and engineered ship.
 
The one thing you can't reset is the skill you've gained.

Unless maybe...

lobotomy-instrument.png


But that's beyond hardcore. That's beyond Iron Man... that's... Plutonium Man level there.
 
Unless maybe...

i could think of less bloody or mutilating options to reset skill :)
like just getting out of the confort zone and switching from hotas to dual stick or going fa-off only or doing unengineered pvp ...
but to each their own!

now, if i might ask, what's that pick's intended use? never saw such a tool! is it available in the shop?
 

Lestat

Banned
Nope no ironman. Same death rules.
Start plucking feathers. Na. If you can try soft Ironman mode. If you don't have a certain ship then restart the game. Let say Asp Explorer. After that, you meet your goal and you drop iron man mode.
 
Good luck with the no engineers part of that. Along about competent level in combat you will start to meet higher ranked npc ships with some engineering, better learn how to run.
Engineering once might have been optional, but thats not the case any longer.
 
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