EDDI - Bring your cockpit to life
I'm pleased to announce that EDDI 3.0 is available. Now that EDDI is being maintained by EDCD under a new set of URLs, we felt it was time to start a new thread so that we can keep the first post up to date. This thread supersedes the old thread.
In game:
EDDI is a significant and customisable upgrade to your shipboard COVAS personality sim, available at any starport and even out in the black via Subspace Torrented File Upgrade.
Out of game:
EDDI is a Windows desktop program that can run either standalone or as a VoiceAttack plug-in. Actions like jumping to a new system, buying and selling commodities, entering a signal source, scanning a celestial object, and many more will trigger voice responses. EDDI uses the journal log and the Frontier companion API to obtain information and track your actions.
When used as a VoiceAttack plug-in, the events that EDDI recognizes can be used to generate VA commands. For example, you can have VA automatically stow your landing gear when you undock.
EDDI also optionally integrates with third-party trade and exploration tools such as EDDN, EDSM and EDDB. Thus you both contribute data to these widely-used tools and benefit from the information that they provide.
Demo
The easiest way to explain some of what what EDDI does is to see it in action. Here are some sample videos:
Downloads and documentation
Regardless of whether you are using EDDI with VoiceAttack or standalone, you should start by firing up the EDDI application so that you can configure the relevant information. Note that you should not have the EDDI application running at the same time as VoiceAttack.
Here are the download page and some other useful links:
FAQ
Q: What's with this new version of EDDI? I thought that jgm wrote it?
A: jgm found himself unable to continue maintaining EDDI due to lack of time, and so handed over to a team consisting of Hoodathunk, T'Kael and myself acting as part of the Elite Dangerous Community Developers (EDCD). This involved changing the GitHub repo and update servers to be under the EDCD account, so that any future staffing changes can be done seamlessly.
Q: What are the system requirements for EDDI?
A: Any Windows system capable of running the game.
Q: Why is Windows Defender complaining when I run the installer?
A: Windows Defender objects to anything that is not code-signed. Unfortunately that's not very practical for an open source project. Click "More Info" then "Run Anyway".
Q: Where does EDDI keep its data?
A: Everything is in %APPDATA%\EDDI. There are no registry entries.
Q: Is EDDI open source?
A: Yes, at https://github.com/EDCD/EDDI under the Apache 2 licence. If you are a techie sort you are welcome to submit issues and pull requests. Join us in the EDCD Discord!
Q: I am running an older version of EDDI and my updates aren't being recognised by EDDN, why?
A: FD changed the data schema in 2.4. Only EDDI 2.4.2 and later are using the right schema, so we asked EDDN to ignore earlier versions.
Q: Is "Subspace Torrented File Upgrade" an acronym?
A: It is now.
I'm pleased to announce that EDDI 3.0 is available. Now that EDDI is being maintained by EDCD under a new set of URLs, we felt it was time to start a new thread so that we can keep the first post up to date. This thread supersedes the old thread.
In game:
EDDI is a significant and customisable upgrade to your shipboard COVAS personality sim, available at any starport and even out in the black via Subspace Torrented File Upgrade.
Out of game:
EDDI is a Windows desktop program that can run either standalone or as a VoiceAttack plug-in. Actions like jumping to a new system, buying and selling commodities, entering a signal source, scanning a celestial object, and many more will trigger voice responses. EDDI uses the journal log and the Frontier companion API to obtain information and track your actions.
When used as a VoiceAttack plug-in, the events that EDDI recognizes can be used to generate VA commands. For example, you can have VA automatically stow your landing gear when you undock.
EDDI also optionally integrates with third-party trade and exploration tools such as EDDN, EDSM and EDDB. Thus you both contribute data to these widely-used tools and benefit from the information that they provide.
Demo
The easiest way to explain some of what what EDDI does is to see it in action. Here are some sample videos:
Scanning a star:
[video=youtube_share;G0U8x3M5Cis]
]Source: https://youtu.be/G0U8x3M5Cis[/video]
Scanning a planet:
Leaving supercruise and docking at Jameson Memorial:
Docking, providing traders with information on what to buy and sell:
Leaving dock, reminding you about your lack of limpets before you reach that asteroid field:
Configuring VoiceAttack to automatically stow your landing gear when you undock:
[video=youtube_share;G0U8x3M5Cis]
Scanning a planet:
Leaving supercruise and docking at Jameson Memorial:
Docking, providing traders with information on what to buy and sell:
Leaving dock, reminding you about your lack of limpets before you reach that asteroid field:
Configuring VoiceAttack to automatically stow your landing gear when you undock:
Downloads and documentation
Regardless of whether you are using EDDI with VoiceAttack or standalone, you should start by firing up the EDDI application so that you can configure the relevant information. Note that you should not have the EDDI application running at the same time as VoiceAttack.
Here are the download page and some other useful links:
- Release page and change notes
- More details on installing EDDI
- More details on using EDDI with VoiceAttack
- Documentation wiki home page
- Troubleshooting common EDDI problems
- The EDCD Discord server, which has a channel for EDDI
- The forum thread for EDDI scripts and VoiceAttack commands
FAQ
Q: What's with this new version of EDDI? I thought that jgm wrote it?
A: jgm found himself unable to continue maintaining EDDI due to lack of time, and so handed over to a team consisting of Hoodathunk, T'Kael and myself acting as part of the Elite Dangerous Community Developers (EDCD). This involved changing the GitHub repo and update servers to be under the EDCD account, so that any future staffing changes can be done seamlessly.
Q: What are the system requirements for EDDI?
A: Any Windows system capable of running the game.
Q: Why is Windows Defender complaining when I run the installer?
A: Windows Defender objects to anything that is not code-signed. Unfortunately that's not very practical for an open source project. Click "More Info" then "Run Anyway".
Q: Where does EDDI keep its data?
A: Everything is in %APPDATA%\EDDI. There are no registry entries.
Q: Is EDDI open source?
A: Yes, at https://github.com/EDCD/EDDI under the Apache 2 licence. If you are a techie sort you are welcome to submit issues and pull requests. Join us in the EDCD Discord!
Q: I am running an older version of EDDI and my updates aren't being recognised by EDDN, why?
A: FD changed the data schema in 2.4. Only EDDI 2.4.2 and later are using the right schema, so we asked EDDN to ignore earlier versions.
Q: Is "Subspace Torrented File Upgrade" an acronym?
A: It is now.
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