I noticed that as I jumped back and forth between Imperial and Independent space. Thanks for the info! I probably won't worry about editing it though. I just wondered how it worked.
{if system.allegiance = "Empire":
{if cmdr.empirerating.rank <= 4:
commander
|elif cmdr.empirerating.rank = 5:
sir
|elif cmdr.empirerating.rank <= 11:
my lord
|elif cmdr.empirerating.rank = 12:
your grace
|elif cmdr.empirerating.rank = 13:
your royal highness
|elif cmdr.empirerating.rank = 14:
your majesty
}
|elif system.allegiance = "Federation":
{if cmdr.federationrating.rank = 0:
commander
|else:
{cmdr.federationrating.name}
}
|else:
commander
}
{if system.allegiance = "Empire":
{cmdr.empirerating.name} {cmdr.name}
|elif system.allegiance = "Federation":
{cmdr.federationrating.name} {cmdr.name}
|else:
commander {Occasionally(4,"{cmdr.name}")}
}
Idea: constant repetition of the system name gets very tiresome, so in the "Body scanned" and "Body report" speeches, substitute "Body" for the system name prefix of the body name.
I've cloned the "EDDI" personality as "Succint EDDI" but I'm not sure how best to do the string substitution.
Is there anything new going on today?
I was playing last night and no issues, but today I am being told "EDDI Status: Companion app not operational"![]()
What language are the personality scripts in and where can I find documentation? I had a look around the wiki on the GitHub site but couldn't find the right page. Any pointers would be hugely appreciated.
Looks like I am not alone with this problem, see comments from Aless in the EDSM thread:
https://forums.frontier.co.uk/showthread.php/179063-EDSM-Elite-Dangerous-Star-Map/page85
Scan of Blibble Wibble Flurp Bazoinga A 2 complete.
Blibble Wibble Flurp Bazoinga A 2 is a ...
Scan of Body A 2 complete.
This is a ...
Here is a tweaked EDDI personality for explorers: it mentions the base system name a lot less during scans. I made it because constant repetition of procedurally generated system names was driving me bonkers. Now that I'm using it, I'm finding it much easier to focus on the planet names.
Before:
Code:Scan of Blibble Wibble Flurp Bazoinga A 2 complete. Blibble Wibble Flurp Bazoinga A 2 is a ...
After:
Code:Scan of Body A 2 complete. This is a ...
Usage: unzip and copy the file `Succint Explorer.json` to `%APPDATA%\EDDI\personalities`.
Switch EDDI to the new personality.
Enjoy.
https://www.dropbox.com/s/se2a75e577pmfce/Succint%20Explorer.json?dl=0
Looks like I am not alone with this problem, see comments from Aless in the EDSM thread:
https://forums.frontier.co.uk/showthread.php/179063-EDSM-Elite-Dangerous-Star-Map/page85
I reached out to JGM directly for this. He pushed an update server side that should fix the issue.
Try the beta, the latest version 2.3.0-b8 is stable and working OK here. Just turn on "Access beta versions of EDDI" in the EDDI tab.
Hope this helps.
Here is a tweaked EDDI personality for explorers: it mentions the base system name a lot less during scans. I made it because constant repetition of procedurally generated system names was driving me bonkers. Now that I'm using it, I'm finding it much easier to focus on the planet names.
Before:
Code:Scan of Blibble Wibble Flurp Bazoinga A 2 complete. Blibble Wibble Flurp Bazoinga A 2 is a ...
After:
Code:Scan of Body A 2 complete. This is a ...
Usage: unzip and copy the file `Succint Explorer.json` to `%APPDATA%\EDDI\personalities`.
Switch EDDI to the new personality.
Enjoy.
https://www.dropbox.com/s/se2a75e577pmfce/Succint%20Explorer.json?dl=0
Sorry,
still the same.
regards
jimi
2017-07-01T20:37:31 EDDI:findMonitors
[E] Failed to load monitor: Exception has been thrown by the target of an invocation.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. --->
System.Runtime.InteropServices.ExternalException: [U][B]Failed to find the saved games directory.[/B][/U]