RX 6800 XT @ 2.55GHz core, 2.1GHz memory (no power limit)
2x16GiB dual-rank DDR4-3800 CL18 (1900FCLK)
Ryzen 7 5800X (custom PBO curves, air cooled)
Odyssey 4.0.0.1000
2560*1440p
Ultra preset + 60 degree on foot FoV (a very small bump from default, to max default maximum slider for ships), Ultra+ terrain quality, and no FSR or any other scaling/sharpening
Suit Operative Tutorial
FPS generally in the 90-160 range (average about 120), with momentary loading stutters upon loading settlement and spikes to 200+ when looking at the sky/walls (implying culling is working more effectively than prior). This is about a 30% jump from U8, with considerably fewer stutters on my system. Still CPU limited in some areas, and these areas have the same FPS as before, but these occurrences were much less common.
Edit: Just upped resolution to 4k, which got rid of my CPU limitations. With the GPU being the only limiting factor, I'm now seeing minimums around 60-70 and an averages of about 90. This is a solid 70% increase over U8 and double what I was getting a few updates ago.
A few more updates like this and we'll be at Horizons levels.