So they've got a softer underbelly eh? I'll keep that in mind.
So they've got a softer underbelly eh? I'll keep that in mind.
Forum warriors say a lot of things to inflate their egos. As always, pics (videos) or it didnt happen.
Is it possible to beat an elite conda in a Viper? Yes. Is it too easy? Most definitely not.
This is how most of my anaconda fights go...
This looks much more like an Elite Anaconda. At least it fires back!
Shield Cells really seem to make a huge diff, since for 3/4 of the fight you don't need a single pip in the shields. Focussing on thrusters/weapons clearly makes it easier to get the shields down (And it seems to be the main difficulty against an Anaconda)
I'll try a few different setups later (With Shield Cells, and with C2 lasers / C1 MC instead of C2 MC / C1 lasers, to get the shields down faster)
Thanks for the video!
[video=youtube;a-nhC4vf6Ec]https://www.youtube.com/watch?v=a-nhC4vf6Ec[/video]
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If you can, definitely use Missile launchers, dumb fire versions, hitting things such as anacondas/clippers etc with a full salvo is an easy 10-15% Hull, sometimes more.
This looks much more like an Elite Anaconda. At least it fires back!
Shield Cells really seem to make a huge diff, since for 3/4 of the fight you don't need a single pip in the shields. Focussing on thrusters/weapons clearly makes it easier to get the shields down (And it seems to be the main difficulty against an Anaconda)
I'll try a few different setups later (With Shield Cells, and with C2 lasers / C1 MC instead of C2 MC / C1 lasers, to get the shields down faster)
Thanks for the video!
How many shield cells do you do through in the average fight?
I am flying a 1,5mill viper loaded with cannons. I Only need cheatcells when I make mistakes. I guess my average is 1-2 per elite conda.
I'd say they should buff the difficulty on the assassination missions, but tell the targets combat rank from the mission text.
Honestly I think they're about perfect where they're at. I'd like to see harder missions, maybe throw in a viper so you can't farm like some of the videos we've seen, but I'd hope those were worth more. I also think that harder missions with large rewards would give inventive for both larger ships and groups of friends, call it short term end game of you want. I mean that's what we're actually missing right, big epically hard content that encourages groups?
Back on point... If people want to farm them using shield cells, more power to them. Personally it doesn't take me half that long to take them out, and I usually burn 1 or 2 cells. Not a great pilot by any means, but I fly my butt off rather than constantly "pop potions". How've, this is currently a great way to make money for a decent amount of risk, I'd hate to see it nerfed. Nor do I think shield cells need a nerf, you give up a LOT of utility to equip that many shield cells. I can't imagine how boring finding assassinations must be without an interdictor and warrant scanner, more power to them.
Not that I can actually kill em, but I'm still not sure it's worth the time visiting USS to track em down, I can currently pull in about 100k per 20-30 minutes parked at a low sec resource site popping pirate Cobras every few minutes for 12-15k. There's a particularly good one near Summarland, forget the system name but it's only a single jump away. You also get bonus clippers and Conda's that are much easier to take down a RES sites, and they add significatly to your income.
So far it's the quickist way I've found to make cash off bounties. If I can learn how to kill USS Mission Condas quickly maybe that'll change but you still have to factor in the time it takes to visit all the USS's.
Any CMDRs about Sorbago know of a system near by that sells better weapons?