Robert Maynard
Volunteer Moderator
No supposition at all. It is the consensus of mmo gamers in general.
They have been burned by these protective choices and are sick to death of being babied. It shows with the performance of the mmo market over the last decade building up to the point that there are no major mmos start ups on the horizon at all other than ones that were already committed to development.
The long line of spectacular big budget fails by AAA developers just keep stacking up.
The FtP craze isn't some cutting edge idea that some clever marketing guru came up with. It is a way to try and salvage shareholders money from completely disasterous game design concepts and the decision makers trying to save their jobs.
While it does seem unfortunate that there are a group of disenfranchised players out there, does that mean that Frontier should change their vision of the game to accommodate these potential sales? No indication of numbers has been given.
We have nearly 50,000 backers so far - that would tend to suggest that a lot of people were content to back during the Kickstarter (25,681) and another 24,000 since - based on the outline originally given and the (remarkably open) development thereafter.
Is Elite: Dangerous even a standard definition MMO? It is largely NPC driven with a relatively small PC population. It is instanced with a maximum of 32 players per. It is neither pure play PvP nor PvE.
It's not F2P either - it's a traditional "buy the game" game - playing costs nothing.
I think that, in the end, Frontier will make their decisions based on everything that they believe and taking into account discussions in the DDF - hopefully they will make the right calls going forward (they have shown themselves to be highly capable in this regard thus far).