i have also been playing for about a week (10 days i think). after the first 2 days i went on steam and got horizons and told the devs to "shut up and take my money".
i have the complete opposite experience to you. there is so much to do. for starters i have not even touched power play, and im still deciding where i should move my ships to as a home base
so far ive got a t6 decked out for trading, vulture almost decked out for combat, and last night a cobra that is almost ready for exploring (cant afford an asp)
things i find fun:
i like to find my own trade routes, its a lot more satisfying than just plugging numbers into a trade finder website, then going to grind. yes you dont get as good credits per hour, but the discovery of a trade route is more fun than the grind. also i had to learn how the whole economy works. there is a reason the devs dont allow getting commodities info from their api.
for combat i could go for a conflict or a res site and grind, but again, grinding is the boring part. id rather be a bit of a merc and take up contracts from stations. it makes the gameplay a bit varied. sometimes you get missions to go to combat zones, other times for pirates, assassinations which i pay close attention to make sure they align with my goals and go on the hunt.
for my latest adventure i decided to get the cobra and go on a bit of an exploring run around the starter area. firstly to learn how the scanners work and figure out what type of planets have more valuable information. learn to land on a planet without a spaceport. fix the key bindings for the srv and get used to driving it. learn the little radar thing it has and how to gain materials. learn what i can synthesize with those materials.
tonights plan is to figure out what type of planets have what type of materials. test if the srv refuels after docking back with the ship. test if the ammo gets replenished after the srv docks with the ship. and actually synthesize something, learn how to find points of interest effectively.
note all things that wont earn me any money. the fun part is the learning of the mechanics and discovery of what the galaxy has to offer.
things left to do. actually go exploring after i feel confident enough that i can survive, find an earth like planet outside the civilized space, be a pirate, be a smuggler, be a miner, participate in community events (after i figure out where i can see them), join a power and figure out power play, find a star system to call home, visit sol, learn more about the lore, and my to do list goes on and on.
the thing is that its not a game that leads you anywhere, its up to you to set your goals and tasks. if your goal is to grind cash as fast as possible to get a bigger ship to grind more cash a bit faster, you will be stuck spending hours doing one thing, so its not suprising that youre bored, i would be too. i grind enough at work, i like to go and have fun in the game. like the guy that blew up the luxury trader, thats got to some people off
