Patch Notes Update Elite: Dangerous 1.3.02 incoming

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I suggest FD restore all of the merits people still had on their ships before the cycle ticked over as they cant even let us know when Powerplay is supposed to tick over before it actually happens, or, let the cycle run for the full week like we were told it would. This whole powerplay update just keeps getting worse by the day, are they doing this on purpose to people to force people to stop playing out of anger/frustration, just so those who are left get half decent server connections? that's honestly what its starting to feel like to me. C'mon guys, sort yourselves out....
 
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SHIP INTEGRRITY (80% 2,939,390 CR) for what ?? for jumping 5 systems on the way to LTT 9810 and scaning all objects (exploring), this can't be right, how shall enjoy the game when the cost are so expensive , i erned only 44,510 by scaning the systems.
 
It takes a couple of attempts to connect to the server since 1.3.02 update and when I finally connect there is a lot of flickering which is annoying. Don't know if anyone else has this problem.
 
SHIP INTEGRRITY (80% 2,939,390 CR) for what ?? for jumping 5 systems on the way to LTT 9810 and scaning all objects (exploring), this can't be right, how shall enjoy the game when the cost are so expensive , i erned only 44,510 by scaning the systems.

Yep its right, and funny thing is, even though its so expensive, letting your integrity go all the way to 0 only loses you 30% worth of hull health. Its cheaper to let it reach 0 and then just blow yourself up and pay the insurance, economics of the future according to FD FTW!
 
It takes a couple of attempts to connect to the server since 1.3.02 update and when I finally connect there is a lot of flickering which is annoying. Don't know if anyone else has this problem.

the connection issue is ''under investigation'' (que 1.3.03)
the flickering ... are you using a 4k+ display ?
 
Well, if you have just started the game you will be flying a Sidewinder? Yes? No? Then Pitch and yaw shouldn't be slow. Check your control settings, it should be quite agile! It may be slow on a huge transporter, but if you have just started I don't expect you will have one of these yet?
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You do know that your agility is affected by your throttle position? Keep the throttle / thrust within the blue zone for best agility.

Yea, I'm in a sidewinder. As for the blue zone, Gotchya. was wondering what that was. No, I don't have a transport. I have 1,000cr as well. I'm pretty poor xD
 
Thank you sir.

Not the way I planned on working on my combat rating but I'll take it, since Conflict Zones are still mostly harmless.

Got 4% progression on Deadly -> Elite and 6,5 million in bounties (without scanner) in about 4 hours.

[EDIT] This was meant to be a reply to LameoveR for his post about elites in Leesti RES zone.
[EDIT2] Those elites feel like clubbing baby seals, can't certainly approve of the real thing and in Elite neither (but in absence of better....)
 
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- Fix for resource extraction sites using repeating ships when spawning new ones
- Fix for the various intensities of RES locations. High, normal and low now mean high skill, medium skill and low skill, which they didn't before


THANK YOU!!!
 
4K is a display with ultra-high definition (UHD) 3840x2160,
4K+ is i don't know maybe a display with higher resolution than 4k , but lower then 8K.

an 8k is still 4k+ , altho your right i should have said greater than or equel to ..... but couldnt find a key for that ;)
 
- Fix for the various intensities of RES locations. High, normal and low now mean high skill, medium skill and low skill, which they didn't before

Either I'm miss understanding this, or somethings not right. It seems to me that a high intensity RES considering the statement above, would mean high skill enemies, IE high combat ranks.
I'm not making this post on a whim, I've been at a High intensity RES for nearly an hour and killed at LEAST 50 people, 90% of whom have been Mostly Harmless. There have been a couple of Novices, and even a few Harmless, but certainly not what you would call "high skill".

Am I miss understanding, or is something wrong?

MGC_Morph
 
Either I'm miss understanding this, or somethings not right. It seems to me that a high intensity RES considering the statement above, would mean high skill enemies, IE high combat ranks.

It's fair to say that the resource extraction sites aren't working as expected at the moment.<snip>At the moment it seems that these are sometimes working and sometimes not so we're investigating why this is the case.

Michael

Full post:https://forums.frontier.co.uk/showthread.php?t=155240&page=3&p=2380319&viewfull=1#post2380319
 
Much appreciated, thank you for the information! "It's fair to say that" I'm getting a little frustrated at killing Harmless and Mostly Harmless targets because at Dangerous myself, my rank is not progressing at all... must be nearly 100 kills now and I'm still on 66% to Deadly. Mildly irritating but good to know it's a known issue that I'm sure will be sorted soon.
Thanks again for the info!

MGC_Morph
 
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