Summary of features:
New Ship: Challenger
The Alliance continue to refine their warships in the face of the looming Thargoid threat. The Alliance Challenger, envisaged as a frontline combat vessel, has stronger armour than its Chieftain counterpart and will be able to soak up a significant amount of punishment.
Wing Missions
First introduced in Chapter One of Beyond, we are introducing a range new Wing Mission types for you and your fellow Commanders to take on!
Installation Interactions
In a similar fashion to the Megaship interactions, which were introduced in Chapter One, Commanders will now be able to scan and interact with Space Installations.
Scan – Scanning the installation will allow Commanders to see what they can interact with: Turrets, Comms Arrays and Cargo Bays.
Turret hack – Disable turrets protecting other potential hackable points. This will deactivate security measures put in place to protect the Comms Arrays and Cargo Bays.
Comms array – Get tradable data from the Comms Array.
Cargo bay – Fire a limpet on the Cargo Bay to unlock and steal commodities and materials.
Tech Broker
Tech Brokers will allow commanders to unlock large weapons versions of the existing guardian tech weapons. These Tech Brokers will issue missions to collect Guardian data as well as materials and then, once delivered, will unlock certain Guardian modules of weapons for purchase. Will you turn you weapons on Thargoid or use them to pirate rival Commanders?
Thargoid
Thargoids continue to be an intergalactic menace! With the Alliance introducing a new ship, the Thargoids intend to up their game too, introducing new Scouts that will buff other Scouts and increase their combat efficiency.
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A full list of details and changes will be available in a changelog at launch.
We’d love to hear what you think about this next instalment of the Beyond series of updates and can’t wait to let you discover all the content ingame!
Hi Will, a few questions:
1. What installations will be available for interaction?
2. Will cargo bay contents depend on installation type (i.e. alcohol in a space bar type installation, food in agricultural etc.)
3. Will we get missions that will require installation (and mega ship for that matter) interactions or is it just new content for sandbox-type gameplay?
4. "These Tech Brokers will issue missions to collect Guardian data as well as materials" >> When you say "issue missions" do you mean ACTUAL in game missions or will it be just as it is now, i.e. there will be no actual mission, just a list of required materials and data?
General thoughts:
- Really cool we will be able to interact with the installations. About time all those assets are used for some gameplay.
- Yet another combat vessel gets a massive MEH from me

- Looking forward to the new wing missions.
- Bottom line is - we got what was announced - a small content update [up] and even though it was never actually said Chapter 2 will release in Q2, well done for meeting the expectations of many, as I guess a lot of the people assumed Chapter 2 = Q2