cloud planets were on the map 2 years before release and 3 years before planets, David even shown a demo of itModding tools went out of the window when FD decided to make it online only.
Walking outside our ships we finally got, many years later (nobody ever accused FD of being quick!)
Ship boarding - i think that one has gone the way of the dodo. Adds a whole load of complications. Maybe one day, if FD keep development going long enough, but i wouldn't hold my breath.
Docking with larger ships - well, we did kind of get that in two ways. SLFs and FCs. Maybe not what was imagined by many, but FD never expounded in what form they would do it.
Cloud cities - which will basically be space stations in gas giant atmospheres, and gas giant atmospheres are not on the roadmap. Now, if i had been in charge, i'd definitely have been looking at adding more atmospheric planets before on-foot stuff. But i'm not in charge so....
i don't think cobra isn't enough for elite, frontier always shown the capabilities of it, we've got clouds but no gas planets, we can levitate in 0g and can use the jetpack for unlimited time if we manage to jump out of the atmosphere but there are no gameplay loops for it. I'd really like to ask frontier about what happened that changed the plans but they never seem to answerTo be honest, yeah, a lot of the promises from the Kickstarter never materialized and likely never well. That's still highly disappointing to me, especially the lack of ship interiors, walking on atmospheric planets, actual moving and interactable alien beings like in No Man's Sky, etc.
I'm not sure any of it is even possible with the Cobra engine at this point, especially personal ship interiors and multiplayer boarding or EVA things. FDev certainly doesn't seem to think that ship interiors will 'add any gameplay of interest.' from their last statements. So, we'll have to see.
All that being said, I still play and enjoy Elite for what it is, as a player of the original it's still an interesting game just not what I originally backed for.
Given what we have seen of the thargoid maelstrom volumetric tech, are explorable gas giants and cloud cities really that much of a stretch?
Nice try @Sir.TjIt is all my fault, I only backed 5,- for the kickstarter back then. D:
there should've been an 1000000$ back option for ship interiorsIt is all my fault, I only backed 5,- for the kickstarter back then. D:
cloud planets were on the map 2 years before release and 3 years before planets, David even shown a demo of it