We have "only" totally broken progression system.I could certainly see the issue if we had any kind of economy to worry about here, i.e., direct trade for materials from player to player involving credits, ship building to buy/sell from players, etc. But, we don't have anything like that.
For you it is nothing.
For me system "from sidey to conda after 1 good planet" is ultimate fail. This is this level of fail, which I NEVER seen in online games. Yes, they usually are easier and easier after some time, but firstly, not to this level, secondly, it happen usually in grindgames where devs add tons new grind each few months. Not in games like elite, where they add new content to unlock after 1-3 years.
You can stick to solo, but it isn't offline game. Yes, it is weird concept of online game, but it is another topic.
For me they could boost everything 10 times.
If they will add offline mode, and all boosts will exist only here