::EDHM ODYSSEY v11.0 BETA::
Hi CMDRs, As you're probably well aware, FDev Update 11 broke the mod, like really blasted it to bits.
I've never seen so many changes to the shaders in an update, and hopefully we won't again for a long time!
There aren't any new mods in this update, just fixes.
I won't list them all as they're too numerous, but there's two elements that still need work:
1. The landing hologram seems to have turned white on my system, I'll need to investigate what's going on there
2. Our modder who created the great night vision shader isn't currently playing Elite, so I'm looking for a volunteer to take care of that
I should note, FDev revised the FSS shader (just after I'd finished it, lol but crying) and the orbit lines in the background seem a bit dimmer than before, so you might want to raise their brightness by a few decimal places.
Also, I haven't checked mining, so if any Belters spot an error please let me know
And that goes for everything else too - it's very likely I've missed something, so if you see any orange (like an orange spinner on a loading screen), please try to grab a screenshot and post it here
PS. Blue Mystic will update the UI
sometime today and you'll just need to press the Update button in the UI to load EDHM v11 for Ody. In case I'm asleep when he updates (1.30am here), can someone else please post in this thread? Thank you
For those brave souls who configure the mod manually, here's
a direct link to the zip (but don't download this zip if you use the UI, wait for Blue Mystic to update)
Ok, my eyes are bloodshot and I need some sleep, but I'm very glad to have EDHM up and running again
o7