I think Odyssey will just have space-legs on planet surfaces sadly. However this means the majority of the development would be concluded in terms of the walking animations. Therefore I think we will see a further expansion, especially if Odyssey does well in terms of sales.
2021 - Odyssey (Space legs on planet surfaces)
2022 - Space legs interiors (Space legs in player ships)
2023/24 - Space legs in starports/ fleet carrier
2023/24 - Atmospheric landings on Earth Like Planets
I believe that the interiors will require less work than the Odyssey expansion. This is because the walking animations and other hand/interaction mechanics on foot will already exist by this point. Therefore the interiors can be designed per module. The developers can build the interiors using a block system so for example a Level 6 Module will take up X amount of space and the interior compartment of Y ship will fit X space metres squared. The module's looks can be designed at a level 1 size and then scale up as the size increases; Just like how a H4 Multicannon is similar to a S1 Multicannon however enlarged in size.
Once this format is made as groundwork, the rest of the ship interiors can be essentially copied and pasted. With certain features hand placed and any issues with sizing dealt with by a developer. Hopefully this would be one of the easiest parts about designing space legs for interiors. Next would come the coding elements which I foresee as being very difficult.
The coding will be tough because:
- The game will have to make the Player human as the centre, rather than the ship. Fundamentally this will change the game in many ways. For example, how will a player who does not own interiors DLC move around ect?
- Will I be able to walk onto my friends ship and move around inside it too? If so what happens to my ship if I am with a friend?
- Each part of the interior will have to be foolproof. The last thing we want is to be glitched out of our ships and fall through space!
- What will we be able to do inside the ships? Engineering or is it just for the role-play? Will we be able to fix hull breaches and fight pirates inside the ships?
- If I am walking around my ship in super-cruise, what happens if I get interdicted? Will the ship fight the interdiction/disengage? Will the ship fly and fight until I can run to the cockpit? This would be a fun experience to go through however it would be difficult to implement I imagine.
- If my ship is destroyed, what happens to me the human player? Do I have to get into an escape pod or will I just teleport to the nearest station. If its the latter = Immersion broken!
These are all challenges Frontier will have to face. However if they can implement it, they will make ££££ bank! £££
Not only will people pay £30 for it, the ARX and customisation options will surely make this DLC more than profitable. In addition, with the successful implementation of space leg Interiors and Odyssey why would people even play the games of our competitors? Star Citizen may well die overnight.
TL

R
Everyone, do not panic. I strongly believe that Odyssey will just be the foundations for more content such as Interiors and Full atmospheric planets in the years to come. Frontier have said that they foresee Elite carrying on in development until 2024. We still have 3.5 years left.