And you call others passive aggressive? ROFL
[video=youtube_share;xjlgUx7_aN0]https://youtu.be/xjlgUx7_aN0[/video]
And you call others passive aggressive? ROFL
If the same feedback being made five years ago is being made today, I'd suggest there's something wrong.
Again, I would remind posters like you that we've paid for this in advance. Season 2 was paid for upfront and they are still only just getting it rolled out so hasn't actually been delivered in full yet. If FD don't like it if someone feels that the problems with season 2 need pointing out then they probably should have thought about that before they took peoples money upfront.
While I don't agree that ED is dying, there were absolutely problems with the content and delivery of season 2. I only hope they learned those lessons and season 3 gets it right.
Can you quote me the part of that thread where mod-approved trolling of naysayers happens?
I think there's a big difference between having a differing opinion and having mod-approved trolling of naysayers
1792 points are only people who upvoted the topic, the 11% who downvoted it actually subtracted from the total number of upvotes. So, for example, if you and I upvote a neutron star screenshot but xx_devilTony83_xx doesn't like it and dowvotes, the post will have 1 upvote shown on the page.
Tbh I'm much more interested in the visits that topic makes, but the number is not yet shown for some reason.
Thanks mate. It's a shame that these people can't see the glaring problems with this shallow sandbox.
In other news, a local politician claiming that stuff sucks and should be better got 2000 votes. Definitive proof that stuff sucks and needs to be better.![]()
Another way of looking at it is is that if the same feedback being made five years ago is being made today, and yet the game is not only successful but becoming even more so, the feedback was wrong then and is wrong now. Or, if not wrong, then not entirely relevant.
I can keep posting that I'd like it to be Eve without the subscription, but it doesn't matter how many times I post it, it's not going to happen.
Equally hilarious is when someone suggests the Elite Dangerous forum "echochamber" is a reliable source of information or metrics. Akakakakakak!
Give two scrolls up to your mousewheel and read the comments![]()
I think that is the most frustrating part for some. Its one thing to not get your dream game, but to see the company who didnt deliver your dream game florish and prosper is to some adding insult to injury. Its like discussing where to go, and people vote for a different party then you would have liked. And when you arrive, it turns out its not only as stupid as you thought, but the people at the party are having fun.![]()
We can all talk about what we'd like to see in the future while being polite to each other.
Another way of looking at it is is that if the same feedback being made five years ago is being made today, and yet the game is not only successful but becoming even more so, the feedback was wrong then and is wrong now. Or, if not wrong, then not entirely relevant.
I can keep posting that I'd like it to be Eve without the subscription, but it doesn't matter how many times I post it, it's not going to happen.
Where do you see the game is successful and/or becoming more so?
I ask because what I see is a team floundering in bad code or poor design, having to clean up their own mess as they move away from two years of a season that under-delivered into a year of updates to the core gameplay which are sorely needed (and widely called for by the community).
We've tried the "wait and see" approach for years. It hasn't worked so far. Getting the criticism out in time for the developers to react to it if they choose/need to is probably the more helpful way to provide feedback, don't you think?
Where do you see the game is successful and/or becoming more so?
I ask because what I see is a team floundering in bad code or poor design, having to clean up their own mess as they move away from two years of a season that under-delivered into a year of updates to the core gameplay which are sorely needed (and widely called for by the community).