What Battlefront single player are you referring too?
crap... you are right! dunno what starwars game i am thinking of then... i stand corrected on that point :/
What Battlefront single player are you referring too?
It's a very special mindset of a very special player group.
Here are some other brilliant examples of their logic:
If you say that griefing and ganking is stupid they always act like you want to take their Peen Vs Peen away and call you a carebear who shouldn't be allowed to affect the same universe because you aren't good enough. But when you ask them why they find it fun to destroy explorers coming back from trips or sitting defenseless at alien ruins they always say "I don't do such things". Apparantly nobody does and yet it happens and gets justified all the time. If you say ganking is not a good way to get players into Open they ask you why you want to destroy piracy.
There is no logic involved.
Compulsory open or solo/group needs removing from the BGS advocates are the modern offlinegaters. They'll hang around for a few more years getting increasingly bitter at people enjoying the game whilst proudly telling us all how long it's been since they ever played, eventually they'll just fade away.
Compulsory open or solo/group needs removing from the BGS advocates are the modern offlinegaters. They'll hang around for a few more years getting increasingly bitter at people enjoying the game whilst proudly telling us all how long it's been since they ever played, eventually they'll just fade away.
They also call everyone fanboys and white knights, ignoring that everyone also has something to criticise about the game.
They also call everyone fanboys and white knights, ignoring that everyone also has something to criticise about the game.
Like station ramming? I think that would be a very popular activity in a Iron Man mode.
And I'm very confident, that players will come up with "novel" ways to kill other players the added salt from perma death is just too tasty for some players.
Also when the proposal would require existing content to be placed under an arbitrary restriction that just happens to mean that it would require the player to play in Open to continue to participate in it - in a game where direct PvP has always been optional and no permanent content is limited to a single game mode.
Would it really though?
Lets take the most common version, CG station ramming
Do you really think a rammer is going to spend all the time of getting to a station in an E-rated sidewinder to ram one player, to repeat the journey? Particularly when if people are sensible and obey station speed limits, that effort is wasted?
This is exaclty why BGS design is a limit to any deep and meaningful gameplay.
Would it really though?
Lets take the most common version, CG station ramming
Do you really think a rammer is going to spend all the time of getting to a station in an E-rated sidewinder to ram one player, to repeat the journey? Particularly when if people are sensible and obey station speed limits, that effort is wasted?
This is exaclty why BGS design is a limit to any deep and meaningful gameplay.
Why couldn't they buy the Sidey at the station?
Perma death - you die and spawn as a new CMDR at "Noob-Station".
This is exaclty why BGS design is a limit to any deep and meaningful gameplay.
Yes, I really think some will do it. They will probably wait for a high value ship that looks like it has a lot of salt potential.
And don't forget the normal ganking. Ship balance is so broken that it's simple to gank ships without any risk.
I think iron man mode would be dead within a few weeks. Maybe I'm wrong and overly pessimistic. I would like to be proven wrong.
As stated a player driven economy is just not possible in ED due to the size of the bubble. But I strongly believe that the BGS can be made better to fascilitate deeper and more meaningful gameplay.This is exaclty why BGS design is a limit to any deep and meaningful gameplay.
Do you really think a rammer is going to spend all the time of getting to a station in an E-rated sidewinder to ram one player, to repeat the journey?
Apart from the fact they can dock at the station, so they re-spawn there and keep ramming all day. So their effort isn't wasted and they don't have to repeat any part of the journey.
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The comments are about station ramming in iron man mode - no respawn at the same station. It would indeed require more dedication than what it takes now.