This thread was a hell of a ride lol. I'm boosting engagement!
How do thought I would add to the activityThis thread was a hell of a ride lol. I'm boosting engagement!
Yeah mate your right on that one, if running Odyssey that's where your personal stuff is while your running aroundHey guys some question here, what is the point ,,storage,, which is not usable on the ship tap? Right next to the inventory tab? Is it an Odyssee thing ? Therefore Elite still runs in the mysterious oddyssee compatibility update mode ?
has not log in since before Christmas, was looking for this mysterious oddyssee compatibility mode is still available after the minor fix on consoles (HRZN)
Yep,Hey guys some question here, what is the point ,,storage,, which is not usable on the ship tap? Right next to the inventory tab? Is it an Odyssee thing ? Therefore Elite still runs in the mysterious oddyssee compatibility update mode ?
has not log in since before Christmas, was looking for this mysterious oddyssee compatibility mode is still available after the minor fix on consoles (HRZN)
What I've been saying since EDO launched, unfortunately.
What I've been saying since EDO launched, unfortunately.
FDev shot themselves in the foot - pun intended - with space feet. It was obviously built without consoles in mind, which means they obviously planned to either:
a) Leave behind lastgen consoles / transition to nextgen
b) Just leave console behind
Their refusal to comment or recommit to lastgen - as they had before EDO flopped - only affirms this. The answer is in their silence, because if they had a better (more positive) answer, even if only 'possible' rather than guaranteed, they'd be giving it. Frontier has never shied from overpromising and underdelivering (like most developers, so I don't mean that as a FDev unique trait).
They won't even touch the console community, half a year or more later. Every update and tweet that says, "For Console" isn't actually for console - it's for Horizons, which happens to run on console.
It sucks, but there it is. I uninstalled before EDO launched, after seeing the alpha timetable relative to launch. Knew it was going to be a disaster then, not surprised it is a disaster now, and...well...another cool property for the console market gets wasted by ambitious investment targets. Hopefully the board, somebody, is throttling top leadership over the stock price and overall health of the company.
EDO could have been the next great chapter. It's definitely the next big chapter, but it's safe to say it's neither great nor bright.
I still think the primary misstep was building EDO at all. Elite needs space feet, no doubt about that. The vision calls for it, the community wants it, it's the next 'big' logical step...pun and all...for the game.I just think FD thought they could optimize better, that they could at least make it run well on current gen consoles, if not last gen.
Since they discovered they couldn't optimize it well on even PCs, they now find themselves in a bind.
I still think the primary misstep was building EDO at all. Elite needs space feet, no doubt about that. The vision calls for it, the community wants it, it's the next 'big' logical step...pun and all...for the game.
But it wasn't ready for that step. Not even close. Odyssey shouldn't have even been on the drawing board until 2022. So much of the base game has languished since launch and optimizing that and balancing it would have have paid huge dividends: both in player retention and goodwill when subsequently tackling something as challenging as an FPS expansion to a non-FPS simulator.
We ALL knew EDO would be rough, before the alpha. We knew FDev was getting outside of their wheelhouse. That isn't the problem.
The problem is you don't haul off and do something you don't know how to do when you still haven't at least stabilized the thing you're supposed to know how to do.
Too little, too late, now. They get to pick up the pieces and, honestly, I hope they get burned. And I'm part of the console community. But I genuinely hope the company gets burnt to a crisp when they have to make what, in all likelihood, is the only call they can make: leave consoles behind and eat dirt for it. If only so others hopefully learn to not repeat the same mistakes. Cross-platform development, nevermind cross-platform play, is extraordinarily challenging. That FDev got Elite onto console - in an initially stable and enjoyable experience - is a huge feat.
That they then chose to intentionally build the flagship expansion without considering the other platforms is an equally huge blunder. One that defies logic. This is not a case of Icarus got too close to the sun. This is a case of blatant mismanagement, overzealous projections, and really bad communication strategies. Call me salty (I am), but I'd be looking to fire anyone with the title "Director" and up, because only top leadership could have produced a product so janky that they gave it an alpha just to sell preorders, but not take in feedback or heed the very clear warnings - internally and externally - that this expansion wasn't remotely ready for launch.
What I want to know, is, did nobody at FDev ever ask, "So, how are we getting this onto console when it's obvious it isn't ready for PC three years on?"
How do you know it wasn't ready? I mean, before FD attempted it. FD obviously thought it was ready, they could do it.
They presumably thought they could get it to work on consoles.