Elite Dangerous: Odyssey Update 6 (satire)

My old Boa Freighter, now ED-version released, mount and old 8A FSD with the 753 ly bug implemented, but im my A500 512k ram doesent jump... why?
It seems the problem was caused by water-coolant pump in some -270°C system.
 
Extremely disapointed !!!
I have a RTX 3090, vr fps droped from 90fps to 45fps with the new update.
Plus the image is now blurry !
I have disabeled the AMD thing that give you an image like if you are underwater without mask... But even the image looks blurry compare to the uptate 5.
Seriously, Frontier, when are you going to give us something that works correctly for everyone ?! We can be patient but there are always limits though !
 
Greetings Commanders!

As of approximately 07:00 UTC / 08:00 BST tomorrow morning, we will deploy 'Update 6' for Elite Dangerous: Odyssey to address a number of issues and implement some quality of life improvements to the Galaxy. The update will be available once the servers are back online for you.

After examining paths and looking for ways, we noticed that the published build was inadvertently an old one.
We apologize for this inconvenience with 100,000 Arx for everyone.

Updates

  • All known bugs have been fixed (issue tracker is empty).
  • Due to an optimized algorithm, 300 FPS are possible on a Casio pocket calculator.

New features

  • Ship interiors added for all ships.
  • 5 new ships added (including Panther Clipper).
  • 3 new alien races added.
  • Raxxla implemented.
  • Planets now have real vegetation and wildlife.
  • Earth-like worlds are landable.
  • Station building on planets is now possible.
  • A quantum computer replaces our old server, which means that crashes are no longer to be expected.
  • You can now sit down in the bar and get drunk.
  • Colorful toilet paper can be bought for Arx.
  • The NPC's damage model has been adjusted (limbs can be shot down).
  • 4 new SRV versions have been implemented (integrated invisible rock detector).
  • You can play darts with thargoids in the pub (and kill them if you lose).
  • Flight carriers can now be easily destroyed.
  • BGS completely revised, real trading is now possible.
  • Planets are rendered realistically in real time (hardware independent).
  • In-game error reporting system with direct contact to the function developer.
  • Tritium price reduced to 2 credits per ton.
  • Guardian FSD Booster is now 10x more effective.

And many other things that you wished for. But I don't want to spoil the surprise for you.


As always, thank you so so much for your continued feedback, support and commitment in helping us improve further on your Elite Dangerous experience.

See you in the black, Commanders o7
Eagerly waiting for "Elite Dangerous: Odyssey Update 7 (satire)"...
 
Lol my Amiga A1200 had more ships than this and I could land on every planet ;)

My P75 could also and had nice textures (for the time) in FFE ;)

IIRC Mr Braben wrote the whole of Frontier Elite 2 in five years in his spare time ;)
 
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