afaik, they should spawn near settlements with bad states such as: civil unrest, infra failure, famine, etc...Thanks, Sally! Is there any news about providing more support missions? Currently they are rather scarce.
afaik, they should spawn near settlements with bad states such as: civil unrest, infra failure, famine, etc...Thanks, Sally! Is there any news about providing more support missions? Currently they are rather scarce.
@sallymorganmoore while I remember, could we get an update on this issue around raw material drops on planetary surfaces? - https://issues.frontierstore.net/issue-detail/39844
Has it been fixed?
If it has, can you confirm the way this works in Odyssey vs. Horizons, it seems some commanders are seeing high grade raw mats dropping from things like piceous cobble which in Horizons only ever gave low grade mats, has this changed?
Some clarity from you guys on this would be helpful as it does impact ship engineering, to the point where most Odyssey players seem to be logging out and back in to Horizons because at least we know how it works there to gather these raw materials efficiently. Obviously not a biggie while we can still do that but if you get a moment
Thanks,
Pete
No worries at all, completely understand it's a busy day Have upvoted it and will keep an eye out for future updatesI'm really, really sorry but if it's not in the update notes then it's not yet fixed. IF I realise it is and it get's added then of course I'll add it.
I'll be pretty behind on issue checking today though because this update release really is a biggie and needing all hands on.
So so sorry, I'll get round to you when poss
My current retirement plans seem to have me retiring about 3 years after I dieI do wish you'd stop the casual use of unpleasant 4-letter words... some of us have retired, I'll have you know
Sweet lord, if the invisible rocks are really gone I'll be so happy.
No worries at all, completely understand it's a busy day Have upvoted it and will keep an eye out for future updates
I hope it refers only to the first instance, after that it's unnecessary delay
- Illegal interactions (Hacking, taking stolen/illegal items, pressing illegal consoles) now require a press and hold for 1 second to avoid accidental criminal activity.
any idea if the scatter problem was linked to the vr issue of rocks rendering only in one eye the shadow being offset?Me too haha....I trust our QA. They're utter SOLDIERS. Love them to bits.