The thing is- PP2 is not that far gone. It requires lots and lots and lots of balance tweaks but at its core most of it is good.
What I am disappointed with is the radio silence from FD. PP is a team / community game, and fosters groups, squadrons and players to work against others and for it to gel it needs consistency and trust between players and with FD.
PP1 was destroyed by mistrust with 5C as well as not sorting out glaring issues, and FD needed to really keep on top of PP2 in the early days to ensure things stayed controlled. Instead its been very knee jerk reactionary, and that players have made a mockery of the 100 tiers with farming.
I do expect there are devs looking at data for the next moves, but the thing is PP2 is 'live', and communication is key with people pouring time into it.
Yep. That has certainly been a very long-standing issue with Frontier.
I keep pointing to Arrowhead with Helldivers 2, and with good reason. Even their summer vacation (presumably celebrating a successful full game release and all) was still punctuated with massive efforts to communicate openly with the playerbase about what they're doing, when, and why; and when a negative community response was received to interim updates (which I want to also highlight as them having updates even when much of the office was on vacation), it was swiftly acted upon, learned from, and promises made to apply those lessons to the future.
This year has mystified me...because it's showed that Frontier has, contrary to all prior experience, started to head down that track. But only started. There's a lot further yet to go in the community communication department.
Something else that continues to mystify me, is how their customer support staff have been stellar since day 1 with interacting & service to the playerbase & have maintained that reputation, and yet somehow that still has not carried over elsewhere.
It supports my personal theory about serious issues with management-level errors in decision-making, including lacking focus & clarity of vision for the game - which I think equally needs continued improvement. It's not a stretch to imagine that this is the ultimate cause of the issues in communication we've continued to observe, either.
edit/post-script to my rant: I'll keep my hopes up for PP2, but I'm still going to give this time to cook before getting myself a taste.