Greetings Commanders,
Following a review of the use of exploration data and trading on Powerplay 2.0 we will be making the following changes:
We thank you for your patience.
- We will be temporarily disabling the merit and system score gains for Exploration and Genetic Samples data for Powerplay 2.0
- You can continue to explore, gather and sell data but it will not count towards Powerplay 2.0
- We have a deployed a fix to balance Powerplay 2.0 trading - Trades will no longer result in excessive merit generation. We will continue to monitor and adjust as needed.
- We will be adjusting the Powerplay 2.0 ranks of Commanders who have excessively benefited from trading and exploration data
- Once our review is complete we will announce when exploration data will be eligible to count towards Powerplay 2.0
Please, with trading, take into consideration "rare commodities" too and the score with other activities. I'm scoring 2500 with the Mandalay in 3-4 jumps, and others more with carriers. At same time, I scored 40 killing one ship, and 30 changing a banner in a outpost. In consequence, everybody is doing rare commodities. This is the same situation than passengers, bug on minery, etc. and all situations when one activity generates an insane number of credits or something similar.
People is not playing poweplay 2.0, people is "buying rare commodities".