FWIW, as an Immersion Farmer I never got prismas or pack hounds as it felt just weird hopping between powers. Regardless, the point of PP2.0 to me was to add content to what I am doing. I picked Kumo because it seemed the most characterful and interesting compared with Space Elon, Space Waifu or Space 'Merica but so far the balancing has been pretty depressing. The Pirate King doesnt give merits for piracy, so you either schlepp rares back and forth, exploit data ports or hover-up FLCs at the stronghold carrier. Or do as me, ignore those activities and realize what you do is so wildly inefficient by comparisons you are 1) effectively not contributing meaningfully, 2) will need ages to get the first module unlock (cytoscramblers, fixed c1 burst lasers with massive jitter, nice...) while Archon doesn't seem to actually add black markets anymore to its territory.I'm not sure. Any existing player had plenty of opportunity to get Prismatic Shields before PP 2.0. Sure it took 4 weeks, but it was minimal effort. Kinda annoying but super easy.
Honestly I'm not sure why I was doing PP 2.0. Maybe just for something different? Certainly not the rewards.
But now I feel I wasted my time. I will return to the activities I previously enjoyed.
Don't get me wrong: the basic premise of PP2.0 is excellent, it is just the details and execution that drag it down to mediocrity again. Add to it the usual abysmal FD communication and it makes it hard to get excited about their Colonization feature.