That, I agree with.The only people who should have their rank lowered - among other penalties - are the ones that did the duplication bug with settlement data ports. That was truly insane.
That, I agree with.The only people who should have their rank lowered - among other penalties - are the ones that did the duplication bug with settlement data ports. That was truly insane.
FWIW, as an Immersion Farmer I never got prismas or pack hounds as it felt just weird hopping between powers. Regardless, the point of PP2.0 to me was to add content to what I am doing. I picked Kumo because it seemed the most characterful and interesting compared with Space Elon, Space Waifu or Space 'Merica but so far the balancing has been pretty depressing. The Pirate King doesnt give merits for piracy, so you either schlepp rares back and forth, exploit data ports or hover-up FLCs at the stronghold carrier. Or do as me, ignore those activities and realize what you do is so wildly inefficient by comparisons you are 1) effectively not contributing meaningfully, 2) will need ages to get the first module unlock (cytoscramblers, fixed c1 burst lasers with massive jitter, nice...) while Archon doesn't seem to actually add black markets anymore to its territory.I'm not sure. Any existing player had plenty of opportunity to get Prismatic Shields before PP 2.0. Sure it took 4 weeks, but it was minimal effort. Kinda annoying but super easy.
Honestly I'm not sure why I was doing PP 2.0. Maybe just for something different? Certainly not the rewards.
But now I feel I wasted my time. I will return to the activities I previously enjoyed.
Well I remember reading that they had recently fixed a bunch of this relogging resetting instances, at least for Odyssey settlements. Maybe they thought that previous fix had resolved these locations as well.If that's the case then I'm very very very puzzled as to why Frontier wouldn't think about this before, considering they are 100% aware of relogging usage to respawn stuff since the dawn oftimeElite Dangerous.
Landing at Hutton Orbital in a non-SCO large shipRight, so just to clarify, what actually still earns merits?
They give merits with the free Anaconda?Landing at Hutton Orbital in a non-SCO large ship
Apparently, having fun is not supposed to be part of PP2. Sorry. Did you buy a Mandelay yet?Meh, just when had I had started to like rares hauling. Racing the clock on a 3+3 jumps loop in 10 minutes was fun - much more fun than loading a carrier, waiting for the the rares to respawn, waiting for carrier jumps and having to unload it all.
I thought it was without FSD at all. FDEV version of "Fun"Landing at Hutton Orbital in a non-SCO large ship
Yep, instant rank 100.They give merits with the free Anaconda?
You're getting 63 for the taipans currently? As in, after the nerf?Yep I was just about to say that. I'm getting 12 merits for the GU-97's, but I'm getting 63 merits for the Taipans. Bummer.
"Tolerable" was a massive overstatement even before the nerf.Okay Fdev, great joke very funny. You nerfed, or are in the process of nerfing, all five methods of merit generation that were actually tolerable
Yes! We worked our a**es off to get the credits to buy a Fleet Carrier, but then we're not supposed to use it?!?! Nope! I used my FC as a tool to help me reach a goal...no different than going to Rackam's peak!So what if that player reached rank 118 or 1118? Why should I feel so bad that I'd nerf him? First they give us the tools, then they get mad when we use them. I swear, if I read another "we value your time" post, I'll scream.
Yes, you also get a mug that you can sell for -10 merits, in a permit locked system for Elite 5 CQC cmdrs only.They give merits with the free Anaconda?
So I thought as well. Then came new ships, draining some of the stored modules and a completely new module on top.Been there done that in PP1
O7
Yes, I have Mandelays. I thought the big merit gain for rares was intended to promote them. They are well suited for rares racing.Apparently, having fun is not supposed to be part of PP2. Sorry. Did you buy a Mandelay yet?
I agree with everything you said, with one exception - they should stamp rares stored on carriers as not counting for merits. Why?
- Using the "dump rares on carrier, pick up more, repeat" and then delivering violates the spirit of the rares. You're not allowed to buy more then X from the station and put in your hold; you have to sell it before you can by more. Dumping in your carrier storage violates this and your exploiting (not game exploit, but market exploit) the rare commodity limitation.
- Allowing carriers for this has led to a HUGE increase in carrier jumps. That means delayed carrier jump times for all carrier owners.
- Using carriers for this greatly exacerbated the problem of merits being earned from rares. I've spent a lot of time in my Type 8 doing loops for the past 2-3 weeks and I'm only rank 67. In the first week, one guy got to rank 118 by using his carrier to mass deliver rares.
Can you imagine? Who'd ever know if you're in Solo.Think its time to park out side a station & set a macro off tabing through targets n go play a more rewarding game on another computer for a while
think thats the game play FDEV are wanting out of pp 2.0