Working with PledgeManager at the moment both on setting up a pre-order store as well as getting everything ready for the backer questionnaire.
Hi Guys,
First up, a belated congrats on funding it and shaking off the IP claim.
I've received the email from PledgeManager and as I suspected, my D&D mates want in on the basic rule books, which I see can be added individually. But they have brought up some questions which despite going right through this thread (well, quickly) I could not find definite answers, so I thought I'd ask here...
Q1: Do any of the books come with "adventure scenarios" or "modules" in the old parlance, that really only the GM should read?
Q2: Are the sourcebooks meant for GM use or by the players? Could you elaborate on what is in each of them?
Q3: If the sourcebooks are not for GM only use, and thus probably don't have adventures detailed in them... How hard is it gong to be to make these adventures up?
Q4: Do you have any plans on releasing a "book of adventures" for at least starter levels? What about adventures for higher levels?
Basically, my players want to know if they should also buy the Sourcebooks (I will have a full set of them), or would that ruin adventures for them?
Looking forward to the release of the game! At least we will finally be able to find everything of note in a system with the Honk, and we wont have to fly all over the surface of a planet just to see silly blue circles on our radar.