Happened to me while online and unloading FC to Col-Ship… Tried to relog in hope it would fix it, but no.i mean it hasnt happened to me, so i'm afraid to log out because some said when they logged in stuff was then invalid
Yeah so it's likely just client caching. This stuff shouldn't change that often, if at all, so no reason to do an update as a matter of course.i mean it hasnt happened to me, so i'm afraid to log out because some said when they logged in stuff was then invalid
This should not happen and I do not think it should be a thing. This would allow black markets on systems outside the game. Same reason FDev does not allow credit transfers. Sure it would get an uptick for everyone wanting to find that "golden system" to sell and could kill other aspects of the game for others to explore. I get some have alt accounts and want to split to one consolidated account. Im against that. This is not EVE Online where its recommended to multi-box. This is Elite where you are a single pilot making their way in the void.i really want th switch the architect responsability to some else. even if it's a ticket to log.
this functionnalirty should be available, everything could happen in a group of player, and in real life.
I‘m having s bunch of other problems to: game is not registering loaded cargo (tried to buy from FC, wehen undocking incentory was empty, docked again, inventory suddenly full), there seem to be server problems…Yeah so it's likely just client caching. This stuff shouldn't change that often, if at all, so no reason to do an update as a matter of course.
I wouldnt worry too much. If FD can't fix something like this, they might as well just close up Elite, so I'm confident it's going to get resolved.
I wonder if fdev have halted colony building temporarily because of this. Just speculating...
Yeah good chances that, if not that specific report, they'd spot this and stop the feature while they resolve the exploit.I wonder if fdev have halted colony building temporarily because of this. Just speculating...
If someone is actually using hacks to build many stations in less than a day...
As usually cheaters spoiling it for everyone else...
looks at Karl Jobst's Youtube channelwinners never cheat, cheaters never win
Your naivete is charming.winners never cheat, cheaters never win
Same here! And t's no longer in my active mission log.I lost my claim too, BUT still have the colonisation ship in system, AND all the progression is still there. I'm just not the architect anymore. Colonisation map mode says "invalid system".
Agree BUT shared architect administration right exclusively to squadron member (if the original architect allow it to begin with), could be a welcomed feature.This is a prime example of why System transfer should not be allowed. One (known) person does an exploit to a system with a large number of bodies for colonization. Now imagine if they could hand that off to someone else no questions asked. Now there is a market, real world money or not, to nab the "best" systems and put them up for auction. Thats fun for no one. Especially us explorer types that enjoys going out into the void and find the unknown, have it reported to EDSM, and yanked out from underneath us while we are out there for months to years.
Maybe assignable roles like "System Co-Architect" or "SysAdmin"Agree BUT shared architect administration right exclusively to squadron member (if the original architect allow it to begin with), could be a welcomed feature.