I'v just seen, my system is under Martial Law..View attachment 419728
Wait a bit I guess. My missions were empty too yesterday.
I thought I saw a couple systems available to me over 15LY the last time I checked but I could be mistaken.nope - 15,0 and not one Lsec more - tried that Tuesday, would havw spared me one System in the daisy-chain if 15,1 Ly would woek - but nada.....
Yes, most certainly.I know this is the thread where we air our grievences, so tiny off topic. My base has its default set of factions. One of them is Anarchy (yay). I never BGS or PP so clueless. If I start working for them can we eventually take over the base and the system?![]()
I didn't really pay attention to my surroundings, and I don't really care either, and the result is that I now have three player factions in the system, one independant, one fed, one alliance. Oh well.I know this is the thread where we air our grievences, so tiny off topic. My base has its default set of factions. One of them is Anarchy (yay). I never BGS or PP so clueless. If I start working for them can we eventually take over the base and the system?![]()
Same for me, no native factions.None of the factions are native either, so if you get a filthy fed or obnoxious Imp faction inserted, retreating them out is very doable.
Sweet Thx. Now I have a reason to play missions.Yes, most certainly.
None of the factions are native either, so if you get a filthy fed or obnoxious Imp faction inserted, retreating them out is very doable.
Well I hear there is a placement/ build system for the surface things and it would get people into that mechanic right away, as opposed to being forced to haul for all eternity and get no sense of customization, placement...you can't even choose where your first star port goes and a small settlement to start with just makes sense. Something secure and that has a secure footing. Then a small dock/ or star port to make it easier to transport materials and then the larger (higher population) star ports. And, honestly? We should be mining it. There should be more than one way to skin a cat.Mmm two issues here. Firstly the game itself doesn't agree, given the easiest thing to build is an Outpost.
Secondly it's not true, you're hauling in all the materials for for structure, not mining them. The only thing putting it on the surface does is add a bunch trips to the bottom of a gravity well.
That's because there are Refinery HUBs. Not T1-s, T1-m or T2-l settlements.I've raised a ticket for the missing Refinery Planetary Port that appears to be needed for CMM Composites.
Issue Tracker
issues.frontierstore.net
If you could upvote this if you're having the same issue, that would be most welcome.
Have you seen DaftMav's spreadsheet ? this will explain what you need.Just visited "my" system post tick. It seems to suffer the same 'under construction' issue but seen Paul posted a comment they're looking into it so will wait for an update.
Besides that, missions are available, 4 factions incl. an anarchy, happy with how the mission board looks right now. Even got a CNB and IF. But no outfitting, not sure if or how I can add that to my outpost.
And it won't let me add a large starport because I don't have enough points - Codex is as helpful as usual in providing the necessary detail... Ugh. Can I even do it at all with two remaining build slots? If I add an installation will that unlock the large stations?
Of course not.Is it just me?
Yes I have had mauve adders and kick outs, never timed the system map but that seemed fairly normal.
- System map takes twice as long to populate than yesterday.
- Game is unstable. I got kicked out twice in 10 minutes.
- Edit: Can no longer connect to servers.
I have my architect status back but a pre-update bug is still present. I've built an Angelia Satellite Installation in my system but I'm unable to build a tourism settlement as it says I require a satellite installation. I don't see anyway to 100% confirm what I build is a satellite installation except it 100% looks like the Angelia. When approached the hud shows "Scientific Installation".
Any help / ideas would be appreciated.
System: Pleiades Sector EH-L b8-0
View attachment 419715
View attachment 419717
I had the same problem and this thread was helpful.
tourism settlement, satellite has been set up but cannot build the settlement
I want to build a tourism settlement on a planet. The satellite has been set up. I do have all system constructions points needed. But if I like to build it, it tells me "satellite missing" though the satellite is there.forums.frontier.co.uk
The first satellite I built was an Eirene type, but then I built a Hermes type satellite, which allowed me to build tourist facilities.
I have no idea if they needed a Hermes type or two satellites.
Have you seen DaftMav's spreadsheet ? this will explain what you need.
![]()
Colonization Construction Details (By DaftMav)
docs.google.com