I didn't want both of them there the game refused the placement of the first one so I moved slightly and it then decided to place two of them even though it refused the first one.That's actually pretty cool CMDR , and i'm guessing you must've just gotten lucky with the terrain there?
Also: i still don't understand what's the purpose of placing those bases like that in such close proximity? ( other than just pure fun & RP'ing or whatever) --- Like, does it provide some special functionality or ease-of-use that we couldn't already get from any other randomly generated planet surface base(s) ?
Or is it just "bare bones" base-building simply meant to wet the pilot's palette for whatever this "new feature" coming in Wintertime might be?
Indeed --> https://forums.frontier.co.uk/threa...on-beta-details-feedback.634055/post-10572014 ... However i'm still not exactly sure why such implementation was needed? To slow things down? To govern against exploiters? To prevent billionaires from becoming trillionaires? ( even though, so far, all reports seem to be that 'Architect life' is only gaining a few thousand credits per week displayed from ingame mails? )
It's either a bug or the fact they are in a very deep crater.
Made delivering commodities very easy though, one downside is you can only see one of them on the system map although both are in the navigation panel.