Elite Dangerous | System Colonisation Beta Details & Feedback

in case anyone needs it


 
I logged in this morning and my claim and mission was gone. I flew to the colony ship and it was still there to take my materials. But things were weird with my system being marked as invalid and me not showing as the architect, etc. I did completely log out and reboot system and go back in but I still am in the same situation.

Is it safe to keep delivering resources or will somehow this fail and I waste all my time? Since the system is invalid how can I reclaim it?!

So what is the process to solve this? Do we open a ticket or just wait or what? If a ticket, where is the best URL because I've never opened one and not sure the process....
Same here
 
I don't quite get it. I was told that after construction there would be some kind of income coming to the architect? Was I not told the truth?
That happens with the weekly Thursday tick, you'll get a message in your inbox with the details and the amount you get. With a more fleshed-out, well-built system (or systems), you'll get more income. We are also told that once the income exceeds 5 million credits weekly, there'll be a 'tax of some sort that will diminish the returns above 5 million credits.
 
I don't quite get it. I was told that after construction there would be some kind of income coming to the architect? Was I not told the truth?
You get 10,000 credits per development point per week. You cannot use that in any meaningful way on the colony itself
 
That happens with the weekly Thursday tick, you'll get a message in your inbox with the details and the amount you get. With a more fleshed-out, well-built system (or systems), you'll get more income. We are also told that once the income exceeds 5 million credits weekly, there'll be a 'tax of some sort that will diminish the returns above 5 million credits.
Uh, excuse me. There is a breach of logic here, people helping to build the station do not earn anything from it, but only spend money to pay money to the architect.
 
Uh, excuse me. There is a breach of logic here, people helping to build the station do not earn anything from it, but only spend money to pay money to the architect.
Only the architect gets the weekly income AFAIK. If you're not the architect and help build a station, you don't get the weekly income, but you do get money for selling construction goods to the station, which is enough to get you a decent profit in most cases.
 
Only the architect gets the weekly income AFAIK. If you're not the architect and help build a station, you don't get the weekly income, but you do get money for selling construction goods to the station, which is enough to get you a decent profit in most cases.
Whoa. I was told above that the architect can't put a price on materials to build the station.
 
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Whoa. I was told above that the architect can't put a price on materials to build the station.
They pay about 20% over market value for deliveries which is not a good profit per load of cargo. You cannot increase that if you want to pay for help you need to use a carrier but nothing currently changes the price that the colonisation gives for deliveries.
 
They pay about 20% over market value for deliveries which is not a good profit per load of cargo. You cannot increase that if you want to pay for help you need to use a carrier but nothing currently changes the price that the colonisation gives for deliveries.
I think that if the architect would allocate his own money to increase the payment for materials it would be the right thing to do.

Builders would help build stations where it was more profitable for them, and the architect would get a faster built station, for his income.
 
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I think that if the architect would allocate his own money to increase the payment for materials it would be the right thing to do.
This has been suggested but so far you can't do it. You're just the designer not the owner the actual owner the faction you created the system from is doing the paying.
 
So it's not the architect who makes the profit afterwards?
You are mixing up two different things.

The architect gets a weekly sum of money. This has nothing to do with any control over material prices. The architect does not make any direct profit from material sales and cannot change the price of them. The architect does not own the system, they merely designed it. The factions there own the system and the markets.

I am hoping the vanguard update has options for architects who are in a squadron and provides some bonuses they can get. Factions have enough perks already.
 
I'm currently having a problem in the game, and maybe some of you can help me. I claimed a system last night, and today it appears invalid for colonization, but the colony ship is in the system and is requesting resources. Is this due to a server bug?

Also, does anyone know if the developers plan to change the way the economy works in colonized systems?
 
I'm currently having a problem in the game, and maybe some of you can help me. I claimed a system last night, and today it appears invalid for colonization, but the colony ship is in the system and is requesting resources. Is this due to a server bug?

Also, does anyone know if the developers plan to change the way the economy works in colonized systems?
Likely a server bug. Others experience this as well from time to time, and you will most likely get your system back before long.

The developers have not stated anything solid about changing the way the economy works, but that doesn't necessarily mean they won't change things.
 
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