Overview of Trailblazers Experience
(Week 9)
Current Progress and Objectives
To better contextualize where I am.
Work has begun on an outpost to help bridge out of the pocket of other colonization I got caught up in. Work makes this slow. Haven't been feeling well lately, but I'm hoping to be able to pick up the pace again next week, especially since I'll have infrastructure to build.
Business Plan - Updated
Though I'm tempted to stop expanding there and push further out generally. The changes to economies will take some time to get a good understanding of so I can anticipate what will happen, but this level of complexity is what I had expected out of the launch. I will be filling out the systems I built before looking at trying to make a self-sufficient cluster somewhere, assuming I don't end up having to fight people for that space. (It's likely I would...) but I hope I can build enough facilities somewhere to act as a depot for other construction further away from the bubble.
A Coat of Paint, Almost Perfect
I picked up liveries for my stations. The Clinical Yellow is a nice touch. I don't like the Copper/Grey since it seems far too imperial-like, but the matte/sterility of the Clinical Yellow is nice.
Only problem is, it is incredibly difficult to read the station name since the text markings are not inverted (set to black) for readability. Hopefully this is something we will be able to fix later. This is less of a problem on the Coriolis, but a major problem on Orbis.
View attachment 428178
Statistics
System #1 - Orbis Port (Tier 3); 5 Infrastructure
System #2 - Coriolis Port (Tier 2);
System #3 - Coriolis Port (Tier 2);
System #4 - Coriolis Port (Tier 2);
System #5 - Outpost - Industrial under construction.
Overview of Trailblazers Experience
(Week 10)
Current Progress and Objectives
To better contextualize where I am.
With the small outpost completed, and a major redesign of the economies of existing systems, my attention has turned towards my first settled system. New projects are getting spun up to support not only the materials the system is generating, but also the quantity. The process has been smooth sailing so far, just another 210,000 tons to move.
The Tier 3 Planetary Port is currently sitting at about 20% complete with 174k tons remaining. This project has been ongoing for about four days.
The Everlasting "Is It Worth It" Debate
I've been trying to quantify and track my expenses, including weekly carrier upkeep, tritium fuel, commodity purchases, jump costs, and any financial impact having other commanders involved. Unfortunately LLMs can't hold that much data, resulting in hallucinations and I will have to resort to manually tracking in Excel-likes (LibreOffice in this case, I'm done paying more Microsoft tax) for transactions. Maybe I can build some level of automation there.
Tools feel fairly limited so far, with basic counts for project demands, how much as been delivered and how much remains. I appreciate these tools, but so far they don't account for things like cost, carrier capacities, and other commanders (without requiring those other commanders to log in to a service they aren't primary for.) I appreciate the work people are doing to build the various tools around colonization, however they just aren't fitting into my workflow yet.
While make Wallet-Go-Up™ is my gameplay objective, I'm not too worried about earning a lot from these projects right away, I just want to be sure that any losses I can see are reduced so that the overall work results in a net0 or better. This exercise in tracking the new port has shown me just how legitimately expensive Tritium fuel is.
Further out from established ports and when the Trailblazer Megaships get re-tasked, costs and ease of availability will likely take a hit. I would love to be able to build a reliable cluster of systems that can help furnish the materials we need for building outside the bubble.
Statistics
System #1 - Orbis Port (Tier 3); 5 Infrastructure; Tier 3 Planetary Port Under Construction
System #2 - Coriolis Port (Tier 2);
System #3 - Coriolis Port (Tier 2);
System #4 - Coriolis Port (Tier 2);
System #5 - Industrial Outpost (Tier 1);
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