what 5k ton are you talking about? an outpost requires almost 25k units of commodities. basically a full carrier load.I'm on the complete other end of the spectrum, a small 5k ton structure would probably take 2-3 hours for me, and thats mainly just from sourcing all the junk! Weeks for an outpost sounds insane... Whats your setup? I'm running a 784 ton cutter with YT on in the background and both flight computers, and i'm able to move thousands of tons pretty fast. Is your station parked super far out?
it's not like it takes weeks of time to do nothing but trucking. it's that after making 10 runs, you stop having any interest in 'playing'. the only thing driving the mechanic to completion is then just the idea of getting it finished and not failing the mission.
edit: 22085 units for a science outpost. if there is an outpost type that only needs 5k, then yea, that would be a couple hours and make this 15ly limit even more stupid. it would just really incentivize only building that to get you where you want. just a string of useless colonization activity steps.
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