Elite Dangerous | Titan Presence In Sol

Docked at Wolf 359 / Lomas Orbiter. "Targeted for counterstrike."
All mission boards are completely empty, no passengers to haul, nothing.
I'm not quite into Thargoid stuff, but what's going on here? This system is outside the station combat only?
Yeah, I took a diversion to Lomas Orbiter after trying my hand at Sol rescues. Very sad for all those NPCs. Wolf is an original home system and I noticed there was a counterstrike.

Now that I can do rescues, maybe I'll go back when I try combat. They must be avenged.
 
Docked at Wolf 359 / Lomas Orbiter. "Targeted for counterstrike."
All mission boards are completely empty, no passengers to haul, nothing.
I'm not quite into Thargoid stuff, but what's going on here? This system is outside the station combat only?

Wolf 359 is one of the four control centers that have to be taken out before Cocijo can even be touched. You're in one of the hottest hotspot systems currently.

And yes, I only learned about it yesterday 🤷‍♂️
 
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You forgot the montage where Arnie had to go scrape rocks to make his vest, then he bought 5 weapons but for some reason a random weapon would fall off if he put the 5th one on. Then he discovered that the bad guys were immune to normal ammo for "reasons" and had to go milk some tubeworms to make a special secretion to make his ammo work. But that stopped working halfway through the mission so he had to go find his buddy who advised him he had to make another secretion, this time gathered from sea lice living on giant squid. But after all that he was ready to rock! :sneaky:
 
1. Are burning stations surrounded by friendly forces too, so I can sneak in&out with slow&cold Python or am I alone upon low-wake and must survive whatever they immediately throw at me and need something to boost 500?
2. Are we loading passengers on stations or limpeting the pods?
Thanks!
1. I don't know what comes in the pre-assembly kit for the Python Rescue Jumpstart, but it says it's speedy.
This Python Jumpstart built for speed and thermal efficiency - perfect for getting you in and out of burning ports before the Thargoids notice you.
 
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Its not being lazy, your response was predicted. Ive got the credits.

Then no problem, you can afford some rebuys while you learn how to fight the xenos, same as I did.

Its not that its not fun. You should at the least be able to escape in those scenarios, even if its close call, but its not.

Your response is spoken like someone that's just been copying videos or stuff they have read in forums, then passing it off as if they have known it since the game came out, just like that, because you have genius elite skills.

I don't have genius elite skills. 4200 hours played and there's still a lot I'm not good at. All my weapons are gimballed, not fixed like the truly elite players use. I can't even kill a cyclops on my own, so I just shoot at scouts. I'm okay at that, but had to pay for a few rebuys first. I've done a lot of trial and error.

Whats more likely is so much time has passed since you did it the first few times, you have forgotten you asked someone, or watched a video, or read a forum, or asked google.

I google stuff all the time. I especially make use of Inara. Everything you need to know is pretty easy to find. Ideally, it would all be included in the game, but it's not and that's never going to change, so you can either complain and get nowhere or do a little googling and get all the info you need.


The examples you've added above, Ive seen the videos, so they aren't original Ideas.

So what if they're not original? I never claimed they were. But they work. It doesn't take a genius to notice xenos deal a lot of damage over time and you need enough hit points to soak it up. So I threw a lot of armor on my FAS and later Krait and bought the AX multicannons when the game announced they were available. And if you've seen the videos... have you learned from them?

My machine is not a top notch state of the art PC, so is trash on with other players.

I'm playing on a five year old laptop with a 1660ti. Our weak computers are not Frontier's problem.

I just want to be able to play the game that i backed from the start whilst not having to spend all my life on here, just to keep up to speed.

I don't really want to have to ask someone every time I want to do anything in a game.

I don't know what to say. It's a highly detailed game that has steadily grown more complex over the course of 10 years. There's a lot to learn with each update. That's the price one pays for playing in a simulated galaxy of 400 billion stars.

There is nothing in the game to indicate how to kit your ship out, other than the odd hints or vague descriptions.

Guess what? You can get info on how to outfit an anti-xeno ship just by launching the game. Instead of the usual "continue" click on "game extras" and select "prebuilt ships." Select a ship to look at and "toggle details" and you can see exactly how they're kitted out. Make note of it and build your own version. IT'S IN THE GAME!

prebuilt.jpg
 
Pretend I don’t know what a Tactical Core Chip is … what other things that I don’t know would I still need?!! 😂
😁

You need Hardened Surface Fragments (2 per mod) and Caustic Crystals (1 per mod). You can find the former on the (dead) body of a Titan and the latter floating around in the Maelstrom.

Here's a tutorial that should tell you everything you need to know - and you can ignore the hard part about the Tactical Core Chips:

 
Just something as simple as in the trading screen where it shows you a few places for the commodities you select to the right that shows profitable locations, why when you click on them is there no option to lock destination straight off, without using the galaxy map. You cant even copy the name to go into the map.
I know it's tangential, but... click on the commodity, the list of locations is shown on the right of the screen that pops up, click on a location and the galaxy map opens targeted on that system in 'trade' view with the station selected. You can than click on the 'plot route to station' button and/or 'compare prices in market screen'.
 
Theres no way to know how to kit out your ship without going through pages of threads and copying someones loadouts
Elite Dangerous doesn't hold your hand in almost anything. You have to figure it out yourself, or seek the help of more experienced players. And that's actually one of the things I like about the game! I appreciate the lack of hand-holding, done in a rather good way.

If you want to build an AX combat capable ship, you don't need to read pages of tutorials or watch hours-long videos. You simply need to know a few basic principles (which, admittedly, are not clear from within the game itself, but hey, lack of hand-holding and stuff):
  1. Normal weapons don't do much damage to thargoids. You need weapons marked as "AX" or guardian weapons. The former are easier to procure and are very well suited for the task. (Hint: I recommend gimballed AX auto-cannons.)
  2. Shields aren't very useful against thargoids, so as unintuitive as it might sound, go for a shieldless build: A hull reinforcement package in place of a shield generator will be enormously more useful.
  3. Speaking of which: Maximize your hull resistance! The more armor, the better. Engineer your hull for heavy duty, and equip a good amount of hull reinforcement modules (also engineered for heavy duty).
That's about it. You don't need to know much more than that. (Except perhaps that try to avoid those big flower thingies. They are extremely hard to kill and most of them require special tactics. The smaller ones, go for them!)
 
I don't expect to have it destroy my ships repeatedly upon entering the system, without even the chance of being able to escape.

My combat rank is currently ... novice (https://inara.cz/elite/cmdr/382375/) I bought and built a Krait, albeit not yet engineered properly (it was a rush job on Wednesday) with my ingame credits. I'm currently only good at taking out scouts/marauders (I tooked out 38 yesterday with my cobbled-together build), but I've only been killed by Thargoids twice when I played yesterday - I managed to jump out of a situation which looked existentially bad more than once. If I can escape, then most people can, because I'm a goddam awful pilot. It's a game. Enjoy it for what it is.
 
Then no problem, you can afford some rebuys while you learn how to fight the xenos, same as I did.



I don't have genius elite skills. 4200 hours played and there's still a lot I'm not good at. All my weapons are gimballed, not fixed like the truly elite players use. I can't even kill a cyclops on my own, so I just shoot at scouts. I'm okay at that, but had to pay for a few rebuys first. I've done a lot of trial and error.



I google stuff all the time. I especially make use of Inara. Everything you need to know is pretty easy to find. Ideally, it would all be included in the game, but it's not and that's never going to change, so you can either complain and get nowhere or do a little googling and get all the info you need.




So what if they're not original? I never claimed they were. But they work. It doesn't take a genius to notice xenos deal a lot of damage over time and you need enough hit points to soak it up. So I threw a lot of armor on my FAS and later Krait and bought the AX multicannons when the game announced they were available. And if you've seen the videos... have you learned from them?



I'm playing on a five year old laptop with a 1660ti. Our weak computers are not Frontier's problem.



I don't know what to say. It's a highly detailed game that has steadily grown more complex over the course of 10 years. There's a lot to learn with each update. That's the price one pays for playing in a simulated galaxy of 400 billion stars.



Guess what? You can get info on how to outfit an anti-xeno ship just by launching the game. Instead of the usual "continue" click on "game extras" and select "prebuilt ships." Select a ship to look at and "toggle details" and you can see exactly how they're kitted out. Make note of it and build your own version. IT'S IN THE GAME!

View attachment 410778
I get you dude.. And thanks..
A challenge is good, but it should never be the case that you can't play a game without having to use 3rd party websites/forums/tools.

I have ED copilot on.. I don't know if that safe from a security point of view, as is the case for the dozens of other add ons people have had to produce to help them and others use on their PCs.
Fdev should bite the bullet and buy the best of these 3rd party extensions and introduce them into the game. This would also give the people that put all the effort into them a little credit/financial payback.

Sometimes when you have your creation and you made it a certain way its hard to change your concept when others outside looking in can help do that to make it better/more enjoyable.

Im not saying dumb it down and making it a push over to do everything, but there are so many different points that you need bring together in Elite, even if its just like engineering something, or even getting engineers open and one thing leads to another and you need to spend a month to do something that is over in a couple of weeks.

Someone that's just come on and bought the game today may want to fight in SOL. They will be instantly put off the game with frustration if they tried.
Ive put quite a few hours into the game, made a shed load of notes and I still struggle, as some of the stuff is just impossible to get unless you involve something external to the game. you literally could play for years and never know how to get it if you didn't go out of the game fro input.
The game needs more direct linking in the menus to things / materials / resources / places, and or far more info popups / hints (even if its a passing comment from the COVAS) when you are after doing something specific.

There should be nothing in game that if they say you need it, you don't know exactly where to go to get it. You could have some of the NPCs in the stations have the info if you interact with them, if you wanted to go down a worldy role playing type scenario for the hard things to find.. you know I heard you could get this over here type thing, or straight out options to ask certain contacts.

I think the games great! its the only game on my PC and I was part of the original backers. i want it to carry on for years to come and get more and more people on it, but it cant be equivalent to learning / having another job, just to be able to play it.

Here's to ever improving!

..and randomly I took a screenshot of exactly that and the Cheiften and Mandalay yesterday.
 
😁

You need Hardened Surface Fragments (2 per mod) and Caustic Crystals (1 per mod). You can find the former on the (dead) body of a Titan and the latter floating around in the Maelstrom.

Here's a tutorial that should tell you everything you need to know - and you can ignore the hard part about the Tactical Core Chips:

Thank you!! Will give this a watch later but do I basically just need to go visit one of the destroyed Titans? I can probably cope with that …
 
Thank you!! Will give this a watch later but do I basically just need to go visit one of the destroyed Titans? I can probably cope with that …
I might have misremembered about dead Titans, people are saying it's either very rare or not possible at all to get hardened surface fragments from dead ones. I guess it's better to go to Sol, just to be sure.

It's not as scary as it sounds. If your ship is relatively cold or you have a lot of heat sinks, it's no problem. Titans are huge, it's enough to just not get too close to Interceptors that are leisurely patrolling the area.
 
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