And i have Elite Dangerous on steam!
yeeeees!!! thx (temporary patch)min-ed-launcher for Windows works for me as well.
Thank you, did this, didn't work.This is fixed by going to Windows's "internet options" (search for that in the taskbar's search box), and then clicking on "delete...", and then "delete" (the default choices ought to surffice). Then try validating files / updating in the launcher again.
This worked for me. After deleting temp files (I also went ahead and deleted cookies, but don't know if that's necessary), I was able to do the Validation process. It downloaded about 500 megs and then launched correctly on both of my accounts (native Frontier launcher).This is fixed by going to Windows's "internet options" (search for that in the taskbar's search box), and then clicking on "delete...", and then "delete" (the default choices ought to surffice). Then try validating files / updating in the launcher again.
View attachment 428389
This is fixed by going to Windows's "internet options" (search for that in the taskbar's search box), and then clicking on "delete...", and then "delete" (the default choices ought to surffice). Then try validating files / updating in the launcher again.
Works for me
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Was probably a coincidence. I didn't do anything to solve the problem. But now it works normally again. I guess FDev just fixed a problem with some server.This worked for me. After deleting temp files (I also went ahead and deleted cookies, but don't know if that's necessary), I was able to do the Validation process. It downloaded about 500 megs and then launched correctly on both of my accounts (native Frontier launcher).
This is fixed by going to Windows's "internet options" (search for that in the taskbar's search box), and then clicking on "delete...", and then "delete" (the default choices ought to surffice). Then try validating files / updating in the launcher again.
o7 thanks!
Yep, as noted in my previous post, testing was required to confirm and - sure enough - it's playing out as you've outlined above. Which is a disappointment and inline with @Agrippa's criticism that it doesn't really change anything. Powerplay-dedicated Commanders aren't chasing Merits; they're chasing Control Score. This changed nothing in that respect despite FDev's claim of:No Agrippa is right.
Let's say one reinforcement activity gave 1k merits and thus 250 CP.
Now: the same activity gives 650 merits but still gives 250 CP. So it doesn't affect players playing the strategy game but forces merit hunters to shift away from reinforcement loops.
The opposite is the case for undermining & acquisition. 1000 merits before -> 1050 merits now -> 250 CP before and after.
So the new divisors are 2.6 merits/CP in reinforcement and 4.2 merits/CP for undermining/acquisition
"This is the first in a number of planned changes which are intended encourage and reward offensive actions within Powerplay. We will continue to monitor feedback and impact and adjust accordingly."
Note that uninstalling the game does nothing to the Windows internet cache. If the problem is there (as it most often is when you get that "manifest checksum" error), it has to be cleared.Yes. I have also tried uninstalling the game completely, including the launcher on one of the PCs. Getting the same invalid manifest checksum error when trying to reinstall the game from the launcher
Try clicking on "manage" and "validate files".I can't start game! Launcher starts and then i klick "Play" button game client not start!!!
That is almost the same question I have asked in the post before yours...I've noticed that some player colonized systems are getting absolutely huge populations. For example, Col 285 Sector CK-Q c5-24 has a population of 1 billion. I think it might have something to do with the ELW that's in that system (it's the only note-worthy thing that stands out to me about that system), but there has to be something else going on as well since there are many player-colonized systems with ELWs that don't have nearly the same population.
Is this a bug or an intended feature?