Patch Notes Update Elite: Dangerous Update 1.04 Change Log

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And they should be top priorities in the fix list.

Some priorities are higher than others. If bug A and bug B are both present and important, but bug B shows up 95% of the time for 12 players and bug A shows up for 71% of the players 10% of the time, bug A gets worked on first.
 
>- When deciding if we should go hostile to a faction we just shot, consider whether the target has a local bounty rather than a bounty with their own faction. Prevent people being attacked by the police after attack nearby wanted targets


I REALLY hope this fixes the police aggro issue... i'm tired of having to run away (and return again) every time I take out a wanted criminal and end up aggroing all police in a resource extraction area. It was silly frankly.... police shoot at wanted criminal, I destroy said wanted criminal, police aggro on me for destroying the criminal they were trying to destroy. Its like "thanks buddy for helping.. now DIE!" ;P
 
Some priorities are higher than others. If bug A and bug B are both present and important, but bug B shows up 95% of the time for 12 players and bug A shows up for 71% of the players 10% of the time, bug A gets worked on first.

Ok, bug A gets sorted first.... then cat people? *looks hopeful*
 
Just the raw logs, please! None of us will understand a word of them, but we'll have fun interpreting and discussing them for days until the next patch is released.

Ideal patch logs should be like cryptic scripture delivered from on high. Exegesis required. This helps preserve the mystique of the game! :D
 
Michael is it safe to travel through the galactic core now?

I've had two characters stuck out there since Christmas, one returned home by support but the other guy is still out there.... all alone, surrounded by bugged systems *sniff* :(

How do you have multiple characters???
 
- Fix mouse control if galaxy map opened with key binding when in outfitting

This glitch is still happening (at least a edge case of it). Repro steps:

1. Open galaxy map with hotkey while in outfitting
2. In galaxy map, open a system map
3. While the "Starting System Map..." splash shows, close the galaxy map with hotkey.

This not only glitches the mouse but also all keyboard control, forcing me to close the game by terminating the process.
 
Bulletin Board missions appear as normal, then once you've clicked between tabs a couple of times then back to bulletin boards nearly all of them disappear. Leaves around 2 obtainable missions, and a few unobtainable.
 
The updates are amaizing, but, there is a issu with the AI, especialy with the Police AI. In 50% of my bounty hunting, the authorites always fly infront of me while I'm shootung a wanted guy. Is it possoble that the Autority vessels like fly away from you or something. THAT would be an amaizing update :D
 
Has anyone else noticed that NPCs have become a lot more aggressive when going through the door at starports? Especially small ships, I just saw an NPC-flown Eagle dash past a T7, just like players to. Very nice. :)
 
BB system is also back for me.
Another couple of suggestions, and a query. Would it be possible for the pilot feet to move when using a rudder control? I like the fact that the hands (and arms) do move when operating the controls, but the feet are immobile when using the rudder. Would it also be possible to add a 'stealth' module to the shield generator, so that it can switch between a defensive mode and a camouflage mode? In 'stealth' mode it wouldn't stop a pea shooter, but it would deflect light (and scans) so that the ship could not be seen, or possibly produce a false image (such as an asteroid) so that a commander could wait for a target to appear. There would be the need for the shields to go down between transitions, so that you would still need to be careful.
I have noticed that, although in the game I have the combat status of 'Novice' my status here is shown as 'Mostly Harmless'. How do I correct this, or is it a bug?
 
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