Elite Dangerous | Update 18.06 | Thargoid War overhaul |Tuesday 28 May 2024

Why do they leave Titan when it melts and not the Hydras?
Oh, also (sorry for separate/double post, I'm lazy tonight), but Hydras and other combat craft do leave the Titan when it is in meltdown. It just seems to be the non-combat craft or ones not purely dedicated to the fighting, are ones which leave the Titan in much larger numbers. You can observe this too where there are many more Scythes abandoning it that there are Glaives. My limited observation has yielded a 3 to 1 ratio for Scythes and Glaives(in that same order), haven't looked at the big maw in detail yet, but I've seen one or two Hydras come out of there too.
 
A question about these emboldened parts just occurred to me:

  • Titan vulnerability is now a two tier system:
    • At 3 controlled systems or below, the Titan will be vulnerable to attack
    • At 4 or above controlled systems, the Titan will take almost no damage from attacks
  • Inbox messages and the galaxy map have been adjusted to this new system
  • Rules for obtaining Titan rewards are unchanged

Until now, on the weekends just before each Titan becomes feasibly vulnerable, I have suggested to Commanders to secure their two million Credits while the Titan takes at least some damage, just in case they get no chance later.

Given Titan Hadad entering meltdown well within 48 hours, faster than any of the previous three and while it was not even at zero Control systems:
  • Ought it still be appropriate to secure two million Credits in the prior week, or will that now be possible only after vulnerability is achieved?
  • Is there any accompanying change or provision for Commanders for whom the first opportunity to attack a Titan is on the weekend, long after it has entered meltdown?
 
A question about these emboldened parts just occurred to me:



Until now, on the weekends just before each Titan becomes feasibly vulnerable, I have suggested to Commanders to secure their two million Credits while the Titan takes at least some damage, just in case they get no chance later.

Given Titan Hadad entering meltdown well within 48 hours, faster than any of the previous three and while it was not even at zero Control systems:
  • Ought it still be appropriate to secure two million Credits in the prior week, or will that now be possible only after vulnerability is achieved?
  • Is there any accompanying change or provision for Commanders for whom the first opportunity to attack a Titan is on the weekend, long after it has entered meltdown?
Finally, I've been trying to get the big picture, but the translation doesn't make sense.
I see some of my concerns are starting to manifest themselves in others.
That's good to see.
 
Equal to a banshee? I would think that might have consequences you hadn't considered.
That's what I'm wondering about these implications. We destroy banshees for defense, to keep them out of our way, and to take chips from them.

Why destroy a harmless, fleeing enemy? How will the war evolve if people don't pay attention to the Orphans?
 
It might come to my mind that I'm a little bit envy because it seems that the Thargoids thing gets all the attentention and update after update and 90 % rest of story (/and bugs!!!!) are treated poorly :unsure:
 
It might come to my mind that I'm a little bit envy because it seems that the Thargoids thing gets all the attentention and update after update and 90 % rest of story (/and bugs!!!!) are treated poorly :unsure:
Because the confrontation with the Thargoids is the centerpiece of the ELITE series. The main line. All the research, PP, etc. is a sideline ...
 
  • Ought it still be appropriate to secure two million Credits in the prior week, or will that now be possible only after vulnerability is achieved?
  • Is there any accompanying change or provision for Commanders for whom the first opportunity to attack a Titan is on the weekend, long after it has entered meltdown?
If you only have to be in the system the week before, that wouldn't matter much.
 
If you only have to be in the system the week before, that wouldn't matter much.
It actually does if you can only log in to the game after the Titan has already entered meltdown.

But all I’d do is not make them as fragile as a wet cardboard box when they don’t have sufficient controls to keep their defenses up. So that they don’t end up rushed down faster than an invaded systems some 25 light years away from the Titan*.

*Especially now that system strength is distributed a little more evenly instead of extreme increase at <10ly and a rapid dropoff past the 15-20 ly line.

… and regarding the story, right now there is none. The only focus that exists is for people to go blast a Titan or support the clearance of their control sphere to allow that to happen. And it’ll be another boring three months(at least, or maybe it’ll be two… depending on how the rebalance affects things) if it doesn’t change.
 
Have you played Elite1, FFE ?
They were a afterthought in the original (not even appearing on the BBC version IIRC) didn't appear in Elite 2, so not sure how you think they're the raison d'etra for the series.
The current story arc highlights them obviously but this is drawing to a close.
The games are about your journey from Harmless to Elite.
 
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They were a afterthought in the original (not even appearing on the BBC version IIRC) didn't appear in Elite 2, so not sure how you think they're the raison d'etra for the series.
The current story arc highlights them obviously but this is drawing to a close.
The games are about your journey from Harmless to Elite.
I met Elite on ZX Specutrum and read the novel that came with the game. The BBC version had a novel?
I played Frontier for a long time on the Amiga, but I consider it a kind of test version for the FFE mechanics.
The FFE storyline is like saying the series is over.

That's my opinion and I'm not likely to change it.
 
It actually does if you can only log in to the game after the Titan has already entered meltdown.
My statement was in regard to the reduced damage window. You can still enter the system in the week before, if damage is not necessary at all, as it was for the last 3 titans (and presumably is for the fourth as well because of all the bugs). I mean, if the exception to the rule is used all the time, but the rule itself is never used, what is the exception and what is the rule, anyway?

Of course it would be absolutely hilarious if FDev only now switches to the rigorous rule AND narrow the window by the two-tier approach AND reduce the resistance once in the second tier even further, so the window for damage is like 6 hours after Thursday tick. You know, with all the server issues and colored snakes and such. Maybe we can get a FOMO-reliever with ARX or something?
 
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I wouldn't presume such to be the case, though the continuing reports of bugs in Open make it a possibility.
Given that we're halfway through the Titans now it may be that they relax some of the criteria going forward, but this is speculation.
 
I've entered AX world a month or two ago, and finally made my first dedicated bomber (Krait Mk II) with G5s and all the bells n' whistles, and managed only one bombing run on Hadad before it went boom.

Now I'm scratching my head... if we'll have only three more Titans to kill, will the bombers became obsolete?
 
A Brief History of Timehargoids:

  • Didn’t appear in the BBC tape version of the game, but did in the disk version released at the same time.
  • Briefly mentioned in The Dark Wheel novella, mainly when the main character mistakes some insectoid aliens for Thargoids.
  • Didn’t appear in FE2 (though the ship model was an Easter Egg at a particular space port).
  • Were the focus of a series of linked missions in FFE where you don’t actually shoot at them at all.
The “final” mission in the ZX Spectrum game involves destroying a Thargoid-controlled space station, which (if you squint quite a bit) could be seen as a precursor to some of the modern AX stuff 😁
 
My statement was in regard to the reduced damage window. You can still enter the system in the week before, if damage is not necessary at all, as it was for the last 3 titans (and presumably is for the fourth as well because of all the bugs). I mean, if the exception to the rule is used all the time, but the rule itself is never used, what is the exception and what is the rule, anyway?
Perhaps, to alleviate the FOMO, the most logical course for FD to follow is to remove the 'reward' for participating in the fall of a Titan within a time window?
That would instantly stop the complaints, and may even remove suggestions about having Arx be a remedy for anything by the very cynical?
 
Perhaps, to alleviate the FOMO, the most logical course for FD to follow is to remove the 'reward' for participating in the fall of a Titan within a time window?
That would instantly stop the complaints, and may even remove suggestions about having Arx be a remedy for anything by the very cynical?
Would just have to pay ARXs for every interceptor and titan etc. The war would have been won in 2-3 days :)
 
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