Deleted member 182079
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I for one will not be satisfied unless the answer isHey Sally, your comments here are always great to read! As you appear to be asking why some in the community would be interested in knowing how many people are working on Elite, here's some thoughts. First though, I agree, I suspect most people fully realise that the answer to the question won't help improve the current situation (things are moving at the best pace they already can after all).
So, I suspect some people feel that team size is a reflection of how Frontier as a company view the Elite project internally, as it's a statement of the amount of resources being put towards the game. For example, rightly or wrongly, a team of 30 to 50 might be viewed as "maintaining and bug fixing, along with small content updates", a team of 200 might be viewed as "long term development on an ongoing project, with significant plans".
Whether or not anyone turns that into a negative will depend on a lot of things. But even if you said 500 people are working on Elite, some people would still turn it into a negative. There's always going to be negative people.
Bottom line, I guess when people hear other studios giving this type of information (Warframe = ~250, Microsoft Flight Simulator = ~500, Star Citizen / Squadron 42 = ~600), those same people just wonder where Elite stands in the scheme of things. I don't suppose it's about being negative, but rather about getting a grasp on the scale of Frontier's long term vision and commitment to Elite Dangerous. When people invest 100's and even 1000's of hours into a game, I feel that's a completely understandable question to have.