Luckily or unluckily "many" / "not many" is relative.
If I look at the amount of issues raised per day (as the ID numbers of the issues are serially increasing and not random, one can easily see that), there are still a lot of bugs in the game. Yes, duplicates, non-issues, cosmetic-issues and so on are there, but if you really play the game for some hours, you can find still a lot of annoying issues. It took me around 2 weeks to stumble over the ~40 issues I gave you. I bet they are unique in terms you haven't gotten duplicates.
If you (Fdev) manage until the end of the year, to fix the obvious issues and have EDO in a shape were players focus on "just playing" EDO instead of "choosing between starting EDH or EDO" depending on what they want to do right now, David Braben should open some champagne-boxes on your Christmas party for those which did the hard work. [this is a non-emotional estimate, the PM part of my work-experience thinks this is an optimistic estimate]