Randy Pitchford of Gearbox software weighed into the Battlefront 2 Loot Crate debate on Twitter and touched on topics directly relating to Elite Dangerous and the so-called "grind." His is the most cogent view I've seen in a long time. Given his credentials as a game designer, no one can question his attitude toward game development as it's almost identical with Frontiers world view
I reordered his comments in chronological order below to maintain the full context for those interested. For the Elite perspective, begin at comment /7. The references to paying to win are obviously not Frontiers model and that isn't the point I'm trying to make.
Randy's posts on Twitter hit the nail on the head for players who think of Elite as a grind with ships and other game features locked behind rank advancement. While his argument is aimed toward Battlefront II and P2W, his overall statement holds true in regard to some players view of Elite's "grind."
I reordered his comments in chronological order below to maintain the full context for those interested. For the Elite perspective, begin at comment /7. The references to paying to win are obviously not Frontiers model and that isn't the point I'm trying to make.
Randy's posts on Twitter hit the nail on the head for players who think of Elite as a grind with ships and other game features locked behind rank advancement. While his argument is aimed toward Battlefront II and P2W, his overall statement holds true in regard to some players view of Elite's "grind."
