I've been wondering for a while how they might screw up the Engineers update, and this is definitely it. I know it's all already been said, but I want to say it too.
-Special Effects are too important to be random. If I get a wingmate shield regeneration laser I will scrap it 100% of the time because I only fly alone. This just adds grind, this game doesn't need more grind.
-Slot machines aren't games. There is nothing fun about slot machines, especially if you have to feed it. The fun in a game for me is planning and strategy, a slot machine has none of that. .
-It makes people jealous of others who have better upgrades.
-It's completely immersion breaking., engineering is not a black art. I've never upgraded my PC's ram, and had it then regenerate my wingmate's shields, that's stupid, that's not how science works.
I really try and stick up for Frontier when I can, but this is just too much, I can't defend this. I've been planning my ship build for over a month with the tidbits of info we've been fed. Imagining being able to tune it just right, having to take into account balancing factors and decide what's more important to me damage or heat and so on. But this just throws a huge wrench in those plans. You thought you'd be able to finally have more control on how to design your ship, LOL NO! HAHA, you take what we give you and you'll like it!
You know those slider ranges actually look cool, if I could control them. It's not hard to balance it either, just have them interconnected. Every time I change one slider, the others should move in accordance. Raise the damage, heat, wobble, power draw all go up too. And random special effects, are you kidding me? This is the icing on the cake, that's a defining aspect of the weapon, far too important to be random. I want what I want, you're just adding extra grind to it, and if there's one thing this game needs less of, it's grind.