I just want to put this one out there as it is more and more evident that there's certain clash of thinking between vocal group of players and developers.
This group wants max out ships, and want them fast. It is endgoal. G1 to G4 basically are throwaways, they don't matter. Even with improved offer from FD which promises guarantee that each level will be better than previous one, and provide ways how to exchange materials you need, and store them - even then it is not good, they still basically want it all at min cost in time and resources.
In same time we have threads who say Engineers have destroyed Open, PvP and what not with power creep what's introduced.
So how it's gonna be?
Do we just cry and stamp and follow least path of current because it is "how it is in reality and how we are used to max out our ships"?
Or we allow real evolution and progression to take place?
And for 'grind' don't get me started, it all can be and will be balanced. Just stop being so greedy sometimes. And stop claiming you know what 'new players' or 'casuals' want.
This group wants max out ships, and want them fast. It is endgoal. G1 to G4 basically are throwaways, they don't matter. Even with improved offer from FD which promises guarantee that each level will be better than previous one, and provide ways how to exchange materials you need, and store them - even then it is not good, they still basically want it all at min cost in time and resources.
In same time we have threads who say Engineers have destroyed Open, PvP and what not with power creep what's introduced.
So how it's gonna be?
Do we just cry and stamp and follow least path of current because it is "how it is in reality and how we are used to max out our ships"?
Or we allow real evolution and progression to take place?
And for 'grind' don't get me started, it all can be and will be balanced. Just stop being so greedy sometimes. And stop claiming you know what 'new players' or 'casuals' want.